Robert MacGregor 2b8f9e3999 Merge https://github.com/TorqueGameEngines/Torque3D into feature-vfs-security 3 年之前
..
test 59125c85eb Fix weird ternary operator in torquescript regression 3 年之前
CMDgram.y 02447f0996 compile fixes. 4 年之前
CMDscan.cpp 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 3 年之前
CMDscan.l bfc0109485 fixes and some minor bc adjustment. 4 年之前
ICallMethod.h 50df52ecfc more console refactor. 4 年之前
SimXMLDocument.cpp 5d26dba7da * BugFix: Clear some MSVC compiler warnings. 3 年之前
SimXMLDocument.h 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 年之前
arrayObject.cpp a808990bc6 you want the higher number, not the lower 3 年之前
arrayObject.h 45ae5e71cb fixed lots of tabs and space 8 年之前
ast.h 35500a87c6 initial port of the new interpreter 4 年之前
astAlloc.cpp 3e04196a53 make tests pass. 4 年之前
astNodes.cpp 59125c85eb Fix weird ternary operator in torquescript regression 3 年之前
bison.bat 7dbfe6994d Engine directory for ticket #1 13 年之前
bison.simple 5fa7c62ba9 * BugFix: Don't use the register keyword in the console grammar files. 3 年之前
cmdgram.cpp 5fa7c62ba9 * BugFix: Don't use the register keyword in the console grammar files. 3 年之前
cmdgram.h d666322a1b Merging 7 年之前
codeBlock.cpp 2e03108856 Optionally allow to treat script assert as warning 3 年之前
codeBlock.h 5cce344bb1 * BugFix: Fix a missing <vector> include for GCC. 3 年之前
compiledEval.cpp ed13bdfdd2 Changes the -> syntax check from exclusively checking simgroups to checking simsets, allowing both to be used 3 年之前
compiler.cpp 2e03108856 Optionally allow to treat script assert as warning 3 年之前
compiler.h 2e03108856 Optionally allow to treat script assert as warning 3 年之前
console.cpp 3988e7baee Better allocator for TorqueScript temp conversions used during interpretation 3 年之前
console.h 8f2beb3219 Fix edgecase where empty string was not being explicitly set to 0 in torquescript when used as integers/floats/bools. 3 年之前
consoleDoc.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 4 年之前
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 4 年之前
consoleFunctions.cpp bd3a990140 * BugFix: Correct the 'gotoWebPage' function not using the VFS. 3 年之前
consoleFunctions.h 39d5563a8c Added type checking functions 10 年之前
consoleInternal.cpp 59312d7d52 debugger support 4 年之前
consoleInternal.h 59312d7d52 debugger support 4 年之前
consoleLogger.cpp 35500a87c6 initial port of the new interpreter 4 年之前
consoleLogger.h 35500a87c6 initial port of the new interpreter 4 年之前
consoleObject.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 4 年之前
consoleObject.h 9a795e89f3 Update usage of TinyXML to use TinyXML2 4 年之前
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 8 年之前
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 4 年之前
consoleTypes.cpp eca3fbfa67 * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. 4 年之前
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年之前
consoleValueStack.h 964fde8f09 Goodbye String Stack! 4 年之前
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction 7 年之前
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 8 年之前
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 年之前
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 4 年之前
dynamicTypes.h 9c4191702c Properly specify type of console types with a different native type 4 年之前
engineAPI.h 6ad2876504 * BugFix: Correct 3 missing defines in the GCC types include file. 4 年之前
engineDoc.cpp 93500b6ac4 more changes. 4 年之前
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 年之前
engineExports.h eaf814f2e3 EngineExportScope(){} *can't* be initialized by default, aparantly 4 年之前
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 8 年之前
engineFunctions.h 42ca155301 Fix non-mvc compilation in EngineDefaultArguments 4 年之前
engineObject.cpp 2c1508c169 uninitialized variables-console 5 年之前
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 年之前
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 4 年之前
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 4 年之前
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions 4 年之前
engineStructs.h a241d27b58 Expand EngineAPI type definitions 4 年之前
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console 5 年之前
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 年之前
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference 4 年之前
engineXMLExport.cpp f4c8e2683e Improve type detection of EngineAPI types 4 年之前
fieldBrushObject.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 4 年之前
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 年之前
fileSystemFunctions.cpp 1cd2b3ead9 * BugFix: Correct a small typo in the script function 'compareFileTimes'. 3 年之前
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg 4 年之前
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 年之前
optimizer.cpp 02447f0996 compile fixes. 4 年之前
persistenceManager.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年之前
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 年之前
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 年之前
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 年之前
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 9 年之前
scriptFilename.cpp 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 年之前
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 年之前
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 年之前
scriptObjects.h b56f8674cd New ScriptTickObject 12 年之前
sim.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 年之前
sim.h bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 年之前
simBase.h 7dbfe6994d Engine directory for ticket #1 13 年之前
simDatablock.cpp 2c1508c169 uninitialized variables-console 5 年之前
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard 7 年之前
simDictionary.cpp 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not 3 年之前
simDictionary.h bcc5459818 whitespace 8 年之前
simEvents.cpp 59312d7d52 debugger support 4 年之前
simEvents.h 50df52ecfc more console refactor. 4 年之前
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 年之前
simFieldDictionary.h 2c1508c169 uninitialized variables-console 5 年之前
simManager.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 年之前
simObject.cpp a0f8b29da7 Improves logical checks for the default value so it's more sane and stable 3 年之前
simObject.h 630285def6 Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file 3 年之前
simObjectList.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 3 年之前
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 年之前
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 年之前
simObjectMemento.h bcc5459818 whitespace 8 年之前
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 年之前
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI 4 年之前
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI 4 年之前
simPersistSet.cpp 50df52ecfc more console refactor. 4 年之前
simPersistSet.h 50df52ecfc more console refactor. 4 年之前
simSerialize.cpp bcc5459818 whitespace 8 年之前
simSet.cpp 1b54162580 cleanup todos 4 年之前
simSet.h 35500a87c6 initial port of the new interpreter 4 年之前
stringStack.cpp f056e181b7 remove unused code. 4 年之前
stringStack.h f056e181b7 remove unused code. 4 年之前
telnetConsole.cpp 2c1508c169 uninitialized variables-console 5 年之前
telnetConsole.h 2c1508c169 uninitialized variables-console 5 年之前
telnetDebugger.cpp 59312d7d52 debugger support 4 年之前
telnetDebugger.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 4 年之前
typeValidators.cpp bcc5459818 whitespace 8 年之前
typeValidators.h 2c1508c169 uninitialized variables-console 5 年之前