.. |
test
|
59125c85eb
Fix weird ternary operator in torquescript regression
|
3 年之前 |
CMDgram.y
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02447f0996
compile fixes.
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4 年之前 |
CMDscan.cpp
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
|
3 年之前 |
CMDscan.l
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bfc0109485
fixes and some minor bc adjustment.
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4 年之前 |
ICallMethod.h
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50df52ecfc
more console refactor.
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4 年之前 |
SimXMLDocument.cpp
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5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
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3 年之前 |
SimXMLDocument.h
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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4 年之前 |
arrayObject.cpp
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a808990bc6
you want the higher number, not the lower
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3 年之前 |
arrayObject.h
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45ae5e71cb
fixed lots of tabs and space
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8 年之前 |
ast.h
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35500a87c6
initial port of the new interpreter
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4 年之前 |
astAlloc.cpp
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3e04196a53
make tests pass.
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4 年之前 |
astNodes.cpp
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59125c85eb
Fix weird ternary operator in torquescript regression
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3 年之前 |
bison.bat
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
bison.simple
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5fa7c62ba9
* BugFix: Don't use the register keyword in the console grammar files.
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3 年之前 |
cmdgram.cpp
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5fa7c62ba9
* BugFix: Don't use the register keyword in the console grammar files.
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3 年之前 |
cmdgram.h
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d666322a1b
Merging
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7 年之前 |
codeBlock.cpp
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2e03108856
Optionally allow to treat script assert as warning
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3 年之前 |
codeBlock.h
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5cce344bb1
* BugFix: Fix a missing <vector> include for GCC.
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3 年之前 |
compiledEval.cpp
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ed13bdfdd2
Changes the -> syntax check from exclusively checking simgroups to checking simsets, allowing both to be used
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3 年之前 |
compiler.cpp
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2e03108856
Optionally allow to treat script assert as warning
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3 年之前 |
compiler.h
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2e03108856
Optionally allow to treat script assert as warning
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3 年之前 |
console.cpp
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3988e7baee
Better allocator for TorqueScript temp conversions used during interpretation
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3 年之前 |
console.h
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8f2beb3219
Fix edgecase where empty string was not being explicitly set to 0 in torquescript when used as integers/floats/bools.
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3 年之前 |
consoleDoc.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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4 年之前 |
consoleDoc.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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4 年之前 |
consoleFunctions.cpp
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bd3a990140
* BugFix: Correct the 'gotoWebPage' function not using the VFS.
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3 年之前 |
consoleFunctions.h
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39d5563a8c
Added type checking functions
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10 年之前 |
consoleInternal.cpp
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59312d7d52
debugger support
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4 年之前 |
consoleInternal.h
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59312d7d52
debugger support
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4 年之前 |
consoleLogger.cpp
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35500a87c6
initial port of the new interpreter
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4 年之前 |
consoleLogger.h
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35500a87c6
initial port of the new interpreter
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4 年之前 |
consoleObject.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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4 年之前 |
consoleObject.h
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9a795e89f3
Update usage of TinyXML to use TinyXML2
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4 年之前 |
consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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8 年之前 |
consoleParser.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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4 年之前 |
consoleTypes.cpp
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eca3fbfa67
* [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized.
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4 年之前 |
consoleTypes.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 年之前 |
consoleValueStack.h
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964fde8f09
Goodbye String Stack!
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4 年之前 |
consoleXMLExport.cpp
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e718841467
Eliminate DefineConsoleFunction
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7 年之前 |
consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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8 年之前 |
debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 年之前 |
dynamicTypes.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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4 年之前 |
dynamicTypes.h
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9c4191702c
Properly specify type of console types with a different native type
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4 年之前 |
engineAPI.h
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6ad2876504
* BugFix: Correct 3 missing defines in the GCC types include file.
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4 年之前 |
engineDoc.cpp
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93500b6ac4
more changes.
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4 年之前 |
engineExports.cpp
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15f67015d3
Reordering initialization methods #1912
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8 年之前 |
engineExports.h
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eaf814f2e3
EngineExportScope(){} *can't* be initialized by default, aparantly
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4 年之前 |
engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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8 年之前 |
engineFunctions.h
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42ca155301
Fix non-mvc compilation in EngineDefaultArguments
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4 年之前 |
engineObject.cpp
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2c1508c169
uninitialized variables-console
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5 年之前 |
engineObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
enginePrimitives.cpp
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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4 年之前 |
enginePrimitives.h
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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4 年之前 |
engineStructs.cpp
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a241d27b58
Expand EngineAPI type definitions
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4 年之前 |
engineStructs.h
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a241d27b58
Expand EngineAPI type definitions
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4 年之前 |
engineTypeInfo.cpp
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2c1508c169
uninitialized variables-console
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5 年之前 |
engineTypeInfo.h
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fb412ff108
Add Type information for Properties in EngineXMLExport
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7 年之前 |
engineTypes.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
engineTypes.h
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0b5fd8db6e
Engine API: Pass structs by reference
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4 年之前 |
engineXMLExport.cpp
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f4c8e2683e
Improve type detection of EngineAPI types
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4 年之前 |
fieldBrushObject.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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4 年之前 |
fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
fileSystemFunctions.cpp
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1cd2b3ead9
* BugFix: Correct a small typo in the script function 'compareFileTimes'.
|
3 年之前 |
fixedTuple.h
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d567bc9735
Improve Engine API export, robust Default Value logic and allow _ in arg
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4 年之前 |
generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
optimizer.cpp
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02447f0996
compile fixes.
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4 年之前 |
persistenceManager.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 年之前 |
persistenceManager.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
propertyParsing.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
propertyParsing.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
returnBuffer.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 年之前 |
returnBuffer.h
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 年之前 |
runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
runtimeClassRep.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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9 年之前 |
scriptFilename.cpp
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 年之前 |
scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
scriptObjects.cpp
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c05d49058f
Cleans up a redundant include.
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8 年之前 |
scriptObjects.h
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b56f8674cd
New ScriptTickObject
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12 年之前 |
sim.cpp
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 年之前 |
sim.h
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 年之前 |
simBase.h
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7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
simDatablock.cpp
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2c1508c169
uninitialized variables-console
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5 年之前 |
simDatablock.h
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3c97471630
substitution statements conformed to standard class:mVar standard
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7 年之前 |
simDictionary.cpp
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0fab2ebf54
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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3 年之前 |
simDictionary.h
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bcc5459818
whitespace
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8 年之前 |
simEvents.cpp
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59312d7d52
debugger support
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4 年之前 |
simEvents.h
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50df52ecfc
more console refactor.
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4 年之前 |
simFieldDictionary.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 年之前 |
simFieldDictionary.h
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2c1508c169
uninitialized variables-console
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5 年之前 |
simManager.cpp
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 年之前 |
simObject.cpp
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a0f8b29da7
Improves logical checks for the default value so it's more sane and stable
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3 年之前 |
simObject.h
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630285def6
Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file
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3 年之前 |
simObjectList.cpp
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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3 年之前 |
simObjectList.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
simObjectMemento.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 年之前 |
simObjectMemento.h
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bcc5459818
whitespace
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8 年之前 |
simObjectRef.h
|
5ef130d581
Fixed some random Worder warnings
|
10 年之前 |
simPersistID.cpp
|
e95a5bf139
Expose SimPersistID to EngineAPI
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4 年之前 |
simPersistID.h
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e95a5bf139
Expose SimPersistID to EngineAPI
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4 年之前 |
simPersistSet.cpp
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50df52ecfc
more console refactor.
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4 年之前 |
simPersistSet.h
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50df52ecfc
more console refactor.
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4 年之前 |
simSerialize.cpp
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bcc5459818
whitespace
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8 年之前 |
simSet.cpp
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1b54162580
cleanup todos
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4 年之前 |
simSet.h
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35500a87c6
initial port of the new interpreter
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4 年之前 |
stringStack.cpp
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f056e181b7
remove unused code.
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4 年之前 |
stringStack.h
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f056e181b7
remove unused code.
|
4 年之前 |
telnetConsole.cpp
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2c1508c169
uninitialized variables-console
|
5 年之前 |
telnetConsole.h
|
2c1508c169
uninitialized variables-console
|
5 年之前 |
telnetDebugger.cpp
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59312d7d52
debugger support
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4 年之前 |
telnetDebugger.h
|
099dd4f1f3
Parametrize script extension, default to 'tscript'
|
4 年之前 |
typeValidators.cpp
|
bcc5459818
whitespace
|
8 年之前 |
typeValidators.h
|
2c1508c169
uninitialized variables-console
|
5 年之前 |