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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
- // Copyright (C) 2015 Faust Logic, Inc.
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #include "platform/platform.h"
- #include "console/simDatablock.h"
- #include "console/console.h"
- #include "console/consoleInternal.h"
- #include "console/engineAPI.h"
- #include "T3D/gameBase/gameConnectionEvents.h"
- #include "T3D/gameBase/gameConnection.h"
- #include "core/stream/bitStream.h"
- #include "console/compiler.h"
- IMPLEMENT_CO_DATABLOCK_V1(SimDataBlock);
- SimObjectId SimDataBlock::sNextObjectId = DataBlockObjectIdFirst;
- S32 SimDataBlock::sNextModifiedKey = 0;
- ConsoleDocClass( SimDataBlock,
- "@brief \n"
- "@ingroup \n"
-
- "@section Datablock_Networking Datablocks and Networking\n"
-
- "@section Datablock_ClientSide Client-Side Datablocks\n"
- );
- //-----------------------------------------------------------------------------
- SimDataBlock::SimDataBlock()
- {
- modifiedKey = 0;
- setModDynamicFields(true);
- setModStaticFields(true);
- }
- // this implements a simple structure for managing substitution statements.
- SimDataBlock::SubstitutionStatement::SubstitutionStatement(StringTableEntry slot, S32 idx, const char* value)
- {
- this->mSlot = slot;
- this->mIdx = idx;
- this->mValue = dStrdup(value);
- }
- SimDataBlock::SubstitutionStatement::~SubstitutionStatement()
- {
- dFree(mValue);
- }
- void SimDataBlock::SubstitutionStatement::replaceValue(const char* value)
- {
- dFree(this->mValue);
- this->mValue = dStrdup(value);
- }
- // this is the copy-constructor for creating temp-clones.
- SimDataBlock::SimDataBlock(const SimDataBlock& other, bool temp_clone) : SimObject(other, temp_clone)
- {
- modifiedKey = other.modifiedKey;
- }
- // a destructor is added to SimDataBlock so that we can delete any substitutions.
- SimDataBlock::~SimDataBlock()
- {
- clear_substitutions();
- }
- void SimDataBlock::clear_substitutions()
- {
- for (S32 i = 0; i < substitutions.size(); i++)
- delete substitutions[i];
- substitutions.clear();
- }
- void SimDataBlock::addSubstitution(StringTableEntry slot, S32 idx, const char* subst)
- {
- AssertFatal(subst != 0 && subst[0] == '$' && subst[1] == '$', "Bad substition statement string added");
- subst += 2;
- while (dIsspace(*subst))
- subst++;
- bool empty_subs = (*subst == '\0');
- for (S32 i = 0; i < substitutions.size(); i++)
- {
- if (substitutions[i] && substitutions[i]->mSlot == slot && substitutions[i]->mIdx == idx)
- {
- if (empty_subs)
- {
- delete substitutions[i];
- substitutions[i] = 0;
- onRemoveSubstitution(slot, idx);
- }
- else
- {
- substitutions[i]->replaceValue(subst);
- onAddSubstitution(slot, idx, subst);
- }
- return;
- }
- }
- if (!empty_subs)
- {
- substitutions.push_back(new SubstitutionStatement(slot, idx, subst));
- onAddSubstitution(slot, idx, subst);
- }
- }
- const char* SimDataBlock::getSubstitution(StringTableEntry slot, S32 idx)
- {
- for (S32 i = 0; i < substitutions.size(); i++)
- {
- if (substitutions[i] && substitutions[i]->mSlot == slot && substitutions[i]->mIdx == idx)
- return substitutions[i]->mValue;
- }
- return 0;
- }
- bool SimDataBlock::fieldHasSubstitution(StringTableEntry slot)
- {
- for (S32 i = 0; i < substitutions.size(); i++)
- if (substitutions[i] && substitutions[i]->mSlot == slot)
- return true;
- return false;
- }
- void SimDataBlock::printSubstitutions()
- {
- for (S32 i = 0; i < substitutions.size(); i++)
- if (substitutions[i])
- Con::errorf("SubstitutionStatement[%s] = \"%s\" -- %d", substitutions[i]->mSlot, substitutions[i]->mValue, i);
- }
- void SimDataBlock::copySubstitutionsFrom(SimDataBlock* other)
- {
- clear_substitutions();
- if (!other)
- return;
- for (S32 i = 0; i < other->substitutions.size(); i++)
- {
- if (other->substitutions[i])
- {
- SubstitutionStatement* subs = other->substitutions[i];
- substitutions.push_back(new SubstitutionStatement(subs->mSlot, subs->mIdx, subs->mValue));
- }
- }
- }
- // This is the method that evaluates any substitution statements on a datablock and does the
- // actual replacement of substituted datablock fields.
- //
- // Much of the work is done by passing the statement to Con::evaluate() but first there are
- // some key operations performed on the statement.
- // -- Instances of "%%" in the statement are replaced with the id of the <obj> object.
- // -- Instances of "##" are replaced with the value of <index>.
- //
- // There are also some return values that get special treatment.
- // -- An empty result will produce a realtime error message.
- // -- A result of "~~" will leave the original field value unchanged.
- // -- A result of "~0" will clear the original field to "" without producing an error message.
- //
- void SimDataBlock::performSubstitutions(SimDataBlock* dblock, const SimObject* obj, S32 index)
- {
- if (!dblock || !dblock->getClassRep())
- {
- // error message
- return;
- }
- char obj_str[32];
- dStrcpy(obj_str, Con::getIntArg(obj->getId()), 32);
- char index_str[32];
- dStrcpy(index_str, Con::getIntArg(index), 32);
- for (S32 i = 0; i < substitutions.size(); i++)
- {
- if (substitutions[i])
- {
- static char buffer[1024];
- static char* b_oob = &buffer[1024];
- char* b = buffer;
- // perform special token expansion (%% and ##)
- const char* v = substitutions[i]->mValue;
- while (*v != '\0')
- {
- // identify "%%" tokens and replace with <obj> id
- if (v[0] == '%' && v[1] == '%')
- {
- const char* s = obj_str;
- while (*s != '\0')
- {
- b[0] = s[0];
- b++;
- s++;
- }
- v += 2;
- }
- // identify "##" tokens and replace with <index> value
- else if (v[0] == '#' && v[1] == '#')
- {
- const char* s = index_str;
- while (*s != '\0')
- {
- b[0] = s[0];
- b++;
- s++;
- }
- v += 2;
- }
- else
- {
- b[0] = v[0];
- b++;
- v++;
- }
- }
- AssertFatal((uintptr_t)b < (uintptr_t)b_oob, "Substitution buffer overflowed");
- b[0] = '\0';
- // perform the statement evaluation
- Compiler::gSyntaxError = false;
- //Con::errorf("EVAL [%s]", avar("return %s;", buffer));
- const char *result = Con::evaluate(avar("return %s;", buffer), false, 0);
- if (Compiler::gSyntaxError)
- {
- Con::errorf("Field Substitution Failed: field=\"%s\" substitution=\"%s\" -- syntax error",
- substitutions[i]->mSlot, substitutions[i]->mValue);
- Compiler::gSyntaxError = false;
- return;
- }
- // output a runtime console error when a substitution produces and empty result.
- if (result == 0 || result[0] == '\0')
- {
- Con::errorf("Field Substitution Failed: field=\"%s\" substitution=\"%s\" -- empty result",
- substitutions[i]->mSlot, substitutions[i]->mValue);
- return;
- }
- // handle special return values
- if (result[0] == '~')
- {
- // if value is "~~" then keep the existing value
- if (result[1] == '~' && result[2] == '\0')
- continue;
- // if "~0" then clear it
- if (result[1] == '0' && result[2] == '\0')
- result = "";
- }
- const AbstractClassRep::Field* field = dblock->getClassRep()->findField(substitutions[i]->mSlot);
- if (!field)
- {
- // this should be very unlikely...
- Con::errorf("Field Substitution Failed: unknown field, \"%s\".", substitutions[i]->mSlot);
- continue;
- }
- if (field->keepClearSubsOnly && result[0] != '\0')
- {
- Con::errorf("Field Substitution Failed: field \"%s\" of datablock %s only allows \"$$ ~~\" (keep) and \"$$ ~0\" (clear) field substitutions. [%s]",
- substitutions[i]->mSlot, this->getClassName(), this->getName());
- continue;
- }
- // substitute the field value with its replacement
- Con::setData(field->type, (void*)(((const char*)(dblock)) + field->offset), substitutions[i]->mIdx, 1, &result, field->table, field->flag);
- //dStrncpy(buffer, result, 255);
- //Con::errorf("SUBSTITUTION %s.%s[%d] = %s idx=%s", Con::getIntArg(getId()), substitutions[i]->slot, substitutions[i]->idx, buffer, index_str);
- // notify subclasses of a field modification
- dblock->onStaticModified(substitutions[i]->mSlot);
- }
- }
- // notify subclasses of substitution operation
- if (substitutions.size() > 0)
- dblock->onPerformSubstitutions();
- }
- //-----------------------------------------------------------------------------
- bool SimDataBlock::onAdd()
- {
- Parent::onAdd();
- // This initialization is done here, and not in the constructor,
- // because some jokers like to construct and destruct objects
- // (without adding them to the manager) to check what class
- // they are.
- modifiedKey = ++sNextModifiedKey;
- AssertFatal(sNextObjectId <= DataBlockObjectIdLast,
- "Exceeded maximum number of data blocks");
- // add DataBlock to the DataBlockGroup unless it is client side ONLY DataBlock
- if ( !isClientOnly() )
- if (SimGroup* grp = Sim::getDataBlockGroup())
- grp->addObject(this);
-
- Sim::getDataBlockSet()->addObject( this );
- return true;
- }
- //-----------------------------------------------------------------------------
- void SimDataBlock::assignId()
- {
- // We don't want the id assigned by the manager, but it may have
- // already been assigned a correct data block id.
- if ( isClientOnly() )
- setId(sNextObjectId++);
- }
- //-----------------------------------------------------------------------------
- void SimDataBlock::onStaticModified(const char* slotName, const char* newValue)
- {
- modifiedKey = sNextModifiedKey++;
- }
- //-----------------------------------------------------------------------------
- // packData() and unpackData() do nothing in the stock implementation, but here
- // they've been modified to pack and unpack any substitution statements.
- //
- void SimDataBlock::packData(BitStream* stream)
- {
- for (S32 i = 0; i < substitutions.size(); i++)
- {
- if (substitutions[i])
- {
- stream->writeFlag(true);
- stream->writeString(substitutions[i]->mSlot);
- stream->write(substitutions[i]->mIdx);
- stream->writeString(substitutions[i]->mValue);
- }
- }
- stream->writeFlag(false);
- }
- void SimDataBlock::unpackData(BitStream* stream)
- {
- clear_substitutions();
- while(stream->readFlag())
- {
- char slotName[256];
- S32 idx;
- char value[256];
- stream->readString(slotName);
- stream->read(&idx);
- stream->readString(value);
- substitutions.push_back(new SubstitutionStatement(StringTable->insert(slotName), idx, value));
- }
- }
- //-----------------------------------------------------------------------------
- bool SimDataBlock::preload(bool, String&)
- {
- return true;
- }
- //-----------------------------------------------------------------------------
- void SimDataBlock::write(Stream &stream, U32 tabStop, U32 flags)
- {
- // Only output selected objects if they want that.
- if((flags & SelectedOnly) && !isSelected())
- return;
- stream.writeTabs(tabStop);
- char buffer[1024];
- // Client side datablocks are created with 'new' while
- // regular server datablocks use the 'datablock' keyword.
- if ( isClientOnly() )
- dSprintf(buffer, sizeof(buffer), "new %s(%s) {\r\n", getClassName(), getName() ? getName() : "");
- else
- dSprintf(buffer, sizeof(buffer), "datablock %s(%s) {\r\n", getClassName(), getName() ? getName() : "");
- stream.write(dStrlen(buffer), buffer);
- writeFields(stream, tabStop + 1);
- stream.writeTabs(tabStop);
- stream.write(4, "};\r\n");
- }
- //=============================================================================
- // API.
- //=============================================================================
- // MARK: ---- API ----
- //-----------------------------------------------------------------------------
- DefineEngineMethod( SimDataBlock, reloadOnLocalClient, void, (),,
- "Reload the datablock. This can only be used with a local client configuration." )
- {
- // Make sure we're running a local client.
- GameConnection* localClient = GameConnection::getLocalClientConnection();
- if( !localClient )
- return;
- // Do an in-place pack/unpack/preload.
- if( !object->preload( true, NetConnection::getErrorBuffer() ) )
- {
- Con::errorf( NetConnection::getErrorBuffer() );
- return;
- }
- U8 buffer[ 16384 ];
- BitStream stream( buffer, 16384 );
- object->packData( &stream );
- stream.setPosition(0);
- object->unpackData( &stream );
- if( !object->preload( false, NetConnection::getErrorBuffer() ) )
- {
- Con::errorf( NetConnection::getErrorBuffer() );
- return;
- }
- // Trigger a post-apply so that change notifications respond.
- object->inspectPostApply();
- }
- //-----------------------------------------------------------------------------
- DefineEngineFunction( preloadClientDataBlocks, void, (),,
- "Preload all datablocks in client mode.\n\n"
- "(Server parameter is set to false). This will take some time to complete.")
- {
- // we go from last to first because we cut 'n pasted the loop from deleteDataBlocks
- SimGroup *grp = Sim::getDataBlockGroup();
- String errorStr;
- for(S32 i = grp->size() - 1; i >= 0; i--)
- {
- AssertFatal(dynamic_cast<SimDataBlock*>((*grp)[i]), "Doh! non-datablock in datablock group!");
- SimDataBlock *obj = (SimDataBlock*)(*grp)[i];
- if (!obj->preload(false, errorStr))
- Con::errorf("Failed to preload client datablock, %s: %s", obj->getName(), errorStr.c_str());
- }
- }
- //-----------------------------------------------------------------------------
- DefineEngineFunction( deleteDataBlocks, void, (),,
- "Delete all the datablocks we've downloaded.\n\n"
- "This is usually done in preparation of downloading a new set of datablocks, "
- "such as occurs on a mission change, but it's also good post-mission cleanup." )
- {
- // delete from last to first:
- SimGroup *grp = Sim::getDataBlockGroup();
- grp->deleteAllObjects();
- SimDataBlock::sNextObjectId = DataBlockObjectIdFirst;
- SimDataBlock::sNextModifiedKey = 0;
- }
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