scriptObjects.h 3.1 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _SCRIPTOBJECTS_H_
  23. #define _SCRIPTOBJECTS_H_
  24. #ifndef _CONSOLEINTERNAL_H_
  25. #include "console/consoleInternal.h"
  26. #endif
  27. #ifndef _ITICKABLE_H_
  28. #include "core/iTickable.h"
  29. #endif
  30. //-----------------------------------------------------------------------------
  31. // ScriptObject
  32. //-----------------------------------------------------------------------------
  33. class ScriptObject : public SimObject
  34. {
  35. typedef SimObject Parent;
  36. public:
  37. ScriptObject();
  38. bool onAdd();
  39. void onRemove();
  40. DECLARE_CONOBJECT(ScriptObject);
  41. DECLARE_CALLBACK(void, onAdd, (SimObjectId ID) );
  42. DECLARE_CALLBACK(void, onRemove, (SimObjectId ID));
  43. };
  44. //-----------------------------------------------------------------------------
  45. // ScriptTickObject
  46. //-----------------------------------------------------------------------------
  47. class ScriptTickObject : public ScriptObject, public virtual ITickable
  48. {
  49. typedef ScriptObject Parent;
  50. protected:
  51. bool mCallOnAdvanceTime;
  52. public:
  53. ScriptTickObject();
  54. static void initPersistFields();
  55. bool onAdd();
  56. void onRemove();
  57. virtual void interpolateTick( F32 delta );
  58. virtual void processTick();
  59. virtual void advanceTime( F32 timeDelta );
  60. DECLARE_CONOBJECT(ScriptTickObject);
  61. DECLARE_CALLBACK(void, onInterpolateTick, (F32 delta) );
  62. DECLARE_CALLBACK(void, onProcessTick, () );
  63. DECLARE_CALLBACK(void, onAdvanceTime, (F32 timeDelta) );
  64. };
  65. //-----------------------------------------------------------------------------
  66. // ScriptGroup
  67. //-----------------------------------------------------------------------------
  68. class ScriptGroup : public SimGroup
  69. {
  70. typedef SimGroup Parent;
  71. public:
  72. ScriptGroup();
  73. bool onAdd();
  74. void onRemove();
  75. DECLARE_CONOBJECT(ScriptGroup);
  76. DECLARE_CALLBACK(void, onAdd, (SimObjectId ID) );
  77. DECLARE_CALLBACK(void, onRemove, (SimObjectId ID));
  78. };
  79. #endif