123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610 |
- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "console/engineExports.h"
- #include "console/engineAPI.h"
- #include "console/engineTypes.h"
- #include "console/engineFunctions.h"
- #include "console/SimXMLDocument.h"
- /// @file
- /// A generator that will dump all export structures contained in an engine
- /// DLL to an XML file which may then be used by wrapper generators to create a
- /// language-specific binding for the engine API. Using XML as an intermediary
- /// format allows the generators to use all of the export structures without
- /// actually having to access them directly in the DLL as native entities.
- static void exportScope(const EngineExportScope* scope, SimXMLDocument* xml, bool addNode = false);
- static String getTypeName(const EngineTypeInfo* type)
- {
- if (!type)
- {
- static String sVoid("void");
- return sVoid;
- }
- return type->getFullyQualifiedExportName();
- }
- static const char* getDocString(const EngineExport* exportInfo)
- {
- if (!exportInfo->getDocString())
- return "";
- return exportInfo->getDocString();
- }
- template< typename T >
- inline T getArgValue(const EngineFunctionDefaultArguments* defaultArgs, U32 idx)
- {
- return *(const T*)(defaultArgs->mFirst + defaultArgs->mOffsets[idx]);
- }
- // List of exports that we want filtered out. This will only be needed as long
- // as the console system is still around.
- static const char* sExportFilterList[] =
- {
- "Console", // Console namespace
- };
- static bool isExportFiltered(const EngineExport* exportInfo)
- {
- String qualifiedName = exportInfo->getFullyQualifiedExportName();
- for (U32 i = 0; i < (sizeof(sExportFilterList) / sizeof(sExportFilterList[0])); ++i)
- if (qualifiedName.compare(sExportFilterList[i]) == 0)
- return true;
- return false;
- }
- //=============================================================================
- // Functions.
- //=============================================================================
- // MARK: ---- Functions ----
- //-----------------------------------------------------------------------------
- /// Helper to parse argument names out of a prototype string.
- static Vector< String > parseFunctionArgumentNames(const EngineFunctionInfo* function)
- {
- Vector< String > argNames;
- const char* prototype = function->getPrototypeString();
- if (!prototype)
- return argNames;
- const U32 prototypeLength = dStrlen(prototype);
- const char* prototypeEnd = &prototype[prototypeLength];
- const char* ptr = prototypeEnd - 1;
- // Search for right parenthesis.
- while (ptr >= prototype && *ptr != ')')
- ptr--;
- if (ptr < prototype)
- return argNames;
- ptr--;
- while (ptr >= prototype && *ptr != '(')
- {
- // Skip back over spaces.
- while (ptr >= prototype && dIsspace(*ptr))
- ptr--;
- if (ptr < prototype)
- return argNames;
- // Parse out name.
- const char* end = ptr + 1;
- while (ptr > prototype && (dIsalnum(*ptr) || *ptr == '_'))
- ptr--;
- const char* start = ptr + 1;
- // Skip back over spaces.
- while (ptr >= prototype && dIsspace(*ptr))
- ptr--;
- // If we're sure we don't have just a type name without an
- // argument name, copy out the argument name name.
- if (ptr >= prototype && *ptr != ',' && *ptr != '(' && end > start)
- argNames.push_front(String(start, end - start));
- else
- argNames.push_front("");
- // Skip back to comma or opening parenthesis.
- U32 parenNestingCount = 0;
- while (ptr >= prototype)
- {
- if (*ptr == ')')
- parenNestingCount++;
- else if (*ptr == '(')
- parenNestingCount--;
- else if (*ptr == ',' && parenNestingCount == 0)
- {
- ptr--;
- break;
- }
- else if (*ptr == '(' && parenNestingCount == 0)
- break;
- ptr--;
- }
- }
- // Add 'this' parameter if this is a method.
- if (dStrncmp(prototype, "virtual ", sizeof("virtual ") - 1) == 0)
- argNames.push_front("this");
- return argNames;
- }
- //-----------------------------------------------------------------------------
- static String getValueForType(const EngineTypeInfo* type, void* addr)
- {
- String value;
- #define ADDRESS_TO_TYPE(tp) *(const tp*)(addr);
- switch (type->getTypeKind())
- {
- case EngineTypeKindPrimitive:
- {
- #define PRIMTYPE( tp ) \
- if( TYPE< tp >() == type ) \
- { \
- tp val = ADDRESS_TO_TYPE(tp); \
- value = String::ToString( val ); \
- }
- PRIMTYPE(bool);
- PRIMTYPE(S8);
- PRIMTYPE(U8);
- PRIMTYPE(S32);
- PRIMTYPE(U32);
- PRIMTYPE(F32);
- PRIMTYPE(F64);
- //TODO: for now we store string literals in ASCII; needs to be sorted out
- if (TYPE< String >() == type || TYPE< const UTF8* >() == type)
- {
- const UTF8* val = *((const UTF8**)(addr));
- value = val;
- }
- #undef PRIMTYPE
- break;
- }
- case EngineTypeKindEnum:
- {
- S32 val = ADDRESS_TO_TYPE(S32);
- AssertFatal(type->getEnumTable(), "engineXMLExport - Enum type without table!");
- const EngineEnumTable& table = *(type->getEnumTable());
- const U32 numValues = table.getNumValues();
- for (U32 i = 0; i < numValues; ++i)
- if (table[i].getInt() == val)
- {
- value = table[i].getName();
- break;
- }
- break;
- }
- case EngineTypeKindBitfield:
- {
- S32 val = ADDRESS_TO_TYPE(S32);
- AssertFatal(type->getEnumTable(), "engineXMLExport - Bitfield type without table!");
- const EngineEnumTable& table = *(type->getEnumTable());
- const U32 numValues = table.getNumValues();
- bool isFirst = true;
- for (U32 i = 0; i < numValues; ++i)
- if (table[i].getInt() & val)
- {
- if (!isFirst)
- value += '|';
- value = table[i].getName();
- isFirst = false;
- }
- break;
- }
- case EngineTypeKindStruct:
- {
- AssertFatal(type->getFieldTable(), "engineXMLExport - Struct type without table!");
- const EngineFieldTable* fieldTable = type->getFieldTable();
- U32 numFields = fieldTable->getNumFields();
- for (int i = 0; i < numFields; ++i)
- {
- const EngineTypeInfo* fieldType = (*fieldTable)[i].getType();
- U32 fieldOffset = (*fieldTable)[i].getOffset();
- U32 numElements = (*fieldTable)[i].getNumElements();
- for (int j = 0; j < numElements; ++j)
- {
- if (i == 0 && j == 0) {
- value = getValueForType(fieldType, (void*)((size_t)addr + fieldOffset));
- }
- else {
- value += " " + getValueForType(fieldType, (void*)((size_t)addr + (size_t)fieldOffset * ((size_t)j * fieldType->getInstanceSize())));
- }
- }
- }
- break;
- }
- case EngineTypeKindClass:
- case EngineTypeKindFunction:
- {
- // For these two kinds, we support "null" as the only valid
- // default value.
- const void* ptr = ADDRESS_TO_TYPE(void*);
- if (!ptr)
- value = "null";
- break;
- }
- default:
- break;
- }
- #undef ADDRESS_TO_TYPE
- return value;
- }
- //-----------------------------------------------------------------------------
- static String getDefaultArgumentValue(const EngineFunctionInfo* function, const EngineTypeInfo* type, U32 idx)
- {
- const EngineFunctionDefaultArguments* defaultArgs = function->getDefaultArguments();
- return getValueForType(type, (void*)(defaultArgs->mFirst + defaultArgs->mOffsets[idx]));
- }
- //-----------------------------------------------------------------------------
- static void exportFunction(const EngineFunctionInfo* function, SimXMLDocument* xml)
- {
- if (isExportFiltered(function))
- return;
- xml->pushNewElement("EngineFunction");
- xml->setAttribute("name", function->getExportName());
- xml->setAttribute("returnType", getTypeName(function->getReturnType()));
- xml->setAttribute("symbol", function->getBindingName());
- xml->setAttribute("isCallback", function->isCallout() ? "1" : "0");
- xml->setAttribute("isVariadic", function->getFunctionType()->isVariadic() ? "1" : "0");
- xml->setAttribute("docs", getDocString(function));
- xml->pushNewElement("arguments");
- const U32 numArguments = function->getNumArguments();
- const U32 numDefaultArguments = (function->getDefaultArguments() ? function->getDefaultArguments()->mNumDefaultArgs : 0);
- const U32 firstDefaultArg = numArguments - numDefaultArguments;
- Vector< String > argumentNames = parseFunctionArgumentNames(function);
- const U32 numArgumentNames = argumentNames.size();
- for (U32 i = 0; i < numArguments; ++i)
- {
- xml->pushNewElement("EngineFunctionArgument");
- const EngineTypeInfo* type = function->getArgumentType(i);
- AssertFatal(type != NULL, "exportFunction - Argument cannot have type void!");
- String argName;
- if (i < numArgumentNames)
- argName = argumentNames[i];
- xml->setAttribute("name", argName);
- xml->setAttribute("type", getTypeName(type));
- if (i >= firstDefaultArg)
- {
- String defaultValue = getDefaultArgumentValue(function, type, i);
- xml->setAttribute("defaultValue", defaultValue);
- }
- // A bit hacky, default arguments have all offsets.
- if (function->getDefaultArguments() != NULL)
- {
- xml->setAttribute("offset", String::ToString(function->getDefaultArguments()->mOffsets[i]));
- }
- xml->popElement();
- }
- xml->popElement();
- xml->popElement();
- }
- //=============================================================================
- // Types.
- //=============================================================================
- // MARK: ---- Types ----
- //-----------------------------------------------------------------------------
- static void exportType(const EngineTypeInfo* type, SimXMLDocument* xml)
- {
- // Don't export anonymous types.
- if (!type->getTypeName()[0])
- return;
- if (isExportFiltered(type))
- return;
- const char* nodeName = NULL;
- switch (type->getTypeKind())
- {
- case EngineTypeKindPrimitive:
- nodeName = "EnginePrimitiveType";
- break;
- case EngineTypeKindEnum:
- nodeName = "EngineEnumType";
- break;
- case EngineTypeKindBitfield:
- nodeName = "EngineBitfieldType";
- break;
- case EngineTypeKindStruct:
- nodeName = "EngineStructType";
- break;
- case EngineTypeKindClass:
- nodeName = "EngineClassType";
- break;
- default:
- return;
- }
- xml->pushNewElement(nodeName);
- xml->setAttribute("name", type->getTypeName());
- xml->setAttribute("size", String::ToString(type->getInstanceSize()));
- xml->setAttribute("isAbstract", type->isAbstract() ? "1" : "0");
- xml->setAttribute("isInstantiable", type->isInstantiable() ? "1" : "0");
- xml->setAttribute("isDisposable", type->isDisposable() ? "1" : "0");
- xml->setAttribute("isSingleton", type->isSingleton() ? "1" : "0");
- xml->setAttribute("docs", getDocString(type));
- if (type->getSuperType())
- xml->setAttribute("superType", getTypeName(type->getSuperType()));
- if (type->getEnumTable())
- {
- xml->pushNewElement("enums");
- const EngineEnumTable& table = *(type->getEnumTable());
- const U32 numValues = table.getNumValues();
- for (U32 i = 0; i < numValues; ++i)
- {
- xml->pushNewElement("EngineEnum");
- xml->setAttribute("name", table[i].getName());
- xml->setAttribute("value", String::ToString(table[i].getInt()));
- xml->setAttribute("docs", table[i].getDocString() ? table[i].getDocString() : "");
- xml->popElement();
- }
- xml->popElement();
- }
- else if (type->getFieldTable())
- {
- xml->pushNewElement("fields");
- const EngineFieldTable& table = *(type->getFieldTable());
- const U32 numFields = table.getNumFields();
- for (U32 i = 0; i < numFields; ++i)
- {
- const EngineFieldTable::Field& field = table[i];
- xml->pushNewElement("EngineField");
- xml->setAttribute("name", field.getName());
- xml->setAttribute("type", getTypeName(field.getType()));
- xml->setAttribute("offset", String::ToString(field.getOffset()));
- xml->setAttribute("indexedSize", String::ToString(field.getNumElements()));
- xml->setAttribute("docs", field.getDocString() ? field.getDocString() : "");
- xml->popElement();
- }
- xml->popElement();
- }
- else if (type->getPropertyTable())
- {
- xml->pushNewElement("properties");
- const EnginePropertyTable& table = *(type->getPropertyTable());
- const U32 numProperties = table.getNumProperties();
- U32 groupNestingDepth = 0;
- for (U32 i = 0; i < numProperties; ++i)
- {
- const EnginePropertyTable::Property& property = table[i];
- if (property.isGroupBegin())
- {
- groupNestingDepth++;
- xml->pushNewElement("EnginePropertyGroup");
- xml->setAttribute("name", property.getName());
- xml->setAttribute("indexedSize", String::ToString(property.getNumElements()));
- xml->setAttribute("docs", property.getDocString() ? property.getDocString() : "");
- xml->pushNewElement("properties");
- }
- else if (property.isGroupEnd())
- {
- groupNestingDepth--;
- xml->popElement();
- xml->popElement();
- }
- else
- {
- if (property.getType() == AbstractClassRep::StartArrayFieldType
- || property.getType() == AbstractClassRep::EndArrayFieldType) {
- continue;
- }
- xml->pushNewElement("EngineProperty");
- xml->setAttribute("name", property.getName());
- xml->setAttribute("indexedSize", String::ToString(property.getNumElements()));
- xml->setAttribute("isConstant", property.isConstant() ? "1" : "0");
- xml->setAttribute("isTransient", property.isTransient() ? "1" : "0");
- xml->setAttribute("isVisible", property.hideInInspectors() ? "0" : "1");
- xml->setAttribute("docs", property.getDocString() ? property.getDocString() : "");
- const bool isDeprecated = (property.getType() == AbstractClassRep::DeprecatedFieldType);
- if (isDeprecated)
- {
- xml->setAttribute("type", "deprecated");
- }
- else
- {
- ConsoleBaseType *cbt = ConsoleBaseType::getType(property.getType());
- if (cbt != NULL)
- {
- if (cbt->getTypeInfo() != NULL) {
- xml->setAttribute("type", cbt->getTypeInfo()->getTypeName());
- }
- else {
- xml->setAttribute("type", cbt->getTypeClassName());
- }
- }
- else
- {
- xml->setAttribute("type", "unknown");
- }
- }
- xml->popElement();
- }
- }
- AssertFatal(!groupNestingDepth, "exportType - Property group nesting mismatch!");
- xml->popElement();
- }
- exportScope(type, xml);
- xml->popElement();
- }
- //=============================================================================
- // Scopes.
- //=============================================================================
- // MARK: ---- Scopes ----
- //-----------------------------------------------------------------------------
- static void exportScope(const EngineExportScope* scope, SimXMLDocument* xml, bool addNode)
- {
- if (addNode)
- {
- if (isExportFiltered(scope))
- return;
- xml->pushNewElement("EngineExportScope");
- xml->setAttribute("name", scope->getExportName());
- xml->setAttribute("docs", getDocString(scope));
- }
- // Dump all contained exports.
- xml->pushNewElement("exports");
- for (const EngineExport* exportInfo = scope->getExports(); exportInfo != NULL; exportInfo = exportInfo->getNextExport())
- {
- switch (exportInfo->getExportKind())
- {
- case EngineExportKindScope:
- exportScope(static_cast< const EngineExportScope* >(exportInfo), xml, true);
- break;
- case EngineExportKindFunction:
- exportFunction(static_cast< const EngineFunctionInfo* >(exportInfo), xml);
- break;
- case EngineExportKindType:
- exportType(static_cast< const EngineTypeInfo* >(exportInfo), xml);
- break;
- default:
- AssertFatal(true, "Unknown EngineExportKind: " + exportInfo->getExportKind());
- break;
- }
- }
- xml->popElement();
- if (addNode)
- xml->popElement();
- }
- //-----------------------------------------------------------------------------
- DefineEngineFunction(exportEngineAPIToXML, SimXMLDocument*, (), ,
- "Create a XML document containing a dump of the entire exported engine API.\n\n"
- "@return A SimXMLDocument containing a dump of the engine's export information or NULL if the operation failed.\n\n"
- "@ingroup Console")
- {
- SimXMLDocument* xml = new SimXMLDocument;
- xml->registerObject();
- Sim::getRootGroup()->addObject(xml);
- xml->addHeader();
- exportScope(EngineExportScope::getGlobalScope(), xml, true);
- return xml;
- }
|