123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181 |
- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _SIMOBJECTREF_H_
- #define _SIMOBJECTREF_H_
- #ifndef _DYNAMIC_CONSOLETYPES_H_
- #include "console/dynamicTypes.h"
- #endif
- #ifndef _SIM_H_
- #include "console/sim.h"
- #endif
- // SimObjectRef<T>
- template< class T >
- class SimObjectRef
- {
- public:
- static S32 _smTypeId;
- SimObjectRef()
- : mName( "" ),
- mId( 0 ),
- mObject( NULL )
- {
- }
-
- T* operator-> () { return _get(); }
- operator T*() { return _get(); }
- operator bool () { return _get() != NULL; }
- SimObjectRef<T>& operator= ( U32 id )
- {
- _set( id );
- return *this;
- }
- SimObjectRef<T>& operator= ( const char *name )
- {
- _set( name );
- return *this;
- }
- protected:
- T* _get();
- void _set( U32 id );
- void _set( const char *name );
- protected:
- StringTableEntry mName;
- U32 mId;
- T *mObject;
- };
- // static initialization
- template<class T>
- S32 SimObjectRef<T>::_smTypeId = 0;
- // inline methods
- template<class T>
- void SimObjectRef<T>::_set( const char *name )
- {
- mName = StringTable->insert( name );
- mObject = NULL;
- mId = 0;
- }
- template<class T>
- void SimObjectRef<T>::_set( U32 id )
- {
- mId = id;
- mObject = NULL;
- mName = "";
- }
- template<class T>
- T* SimObjectRef<T>::_get()
- {
- if ( mObject == NULL )
- {
- if ( mId != 0 )
- Sim::findObject( mId, mObject );
- else if ( mName != NULL && dStrlen( mName ) != 0 )
- Sim::findObject( mName, mObject );
- }
- return mObject;
- }
- // SimObjectRefConsoleBaseType<T>
- template< class T >
- class SimObjectRefConsoleBaseType : public ConsoleBaseType
- {
- public:
- typedef ConsoleBaseType Parent;
-
- SimObjectRefConsoleBaseType( const char *typeName )
- : Parent( sizeof(SimObjectRef<T>), &SimObjectRef<T>::_smTypeId, typeName )
- {
- }
- public:
- virtual const char* getData( void *dptr, const EnumTable*, BitSet32 )
- {
- SimObjectRef<T> *objRef = static_cast< SimObjectRef<T>* >( dptr );
- T *obj = *objRef;
- return T::__getObjectId( obj );
- }
- virtual void setData( void* dptr, S32 argc, const char** argv, const EnumTable*, BitSet32 )
- {
- SimObjectRef<T> *objRef = static_cast< SimObjectRef<T>* >( dptr );
- if ( argc != 1 )
- return;
- *objRef = argv[0];
- }
- virtual const bool isDatablock()
- {
- return T::__smIsDatablock;
- };
- virtual const char* getTypeClassName()
- {
- return T::getStaticClassRep()->getClassName();
- }
-
- virtual void* getNativeVariable()
- {
- SimObjectRef<T> *var = new SimObjectRef<T>();
- return (void*)var;
- }
-
- virtual void deleteNativeVariable( void *var )
- {
- SimObjectRef<T> *nativeVar = reinterpret_cast< SimObjectRef<T>* >( var );
- delete nativeVar;
- }
- };
- #endif // _SIMOBJECTREF_H_
|