.. |
test
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59125c85eb
Fix weird ternary operator in torquescript regression
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3 years ago |
CMDgram.y
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02447f0996
compile fixes.
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4 years ago |
CMDscan.cpp
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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3 years ago |
CMDscan.l
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bfc0109485
fixes and some minor bc adjustment.
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4 years ago |
ICallMethod.h
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50df52ecfc
more console refactor.
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4 years ago |
SimXMLDocument.cpp
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5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
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3 years ago |
SimXMLDocument.h
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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4 years ago |
arrayObject.cpp
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a808990bc6
you want the higher number, not the lower
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3 years ago |
arrayObject.h
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45ae5e71cb
fixed lots of tabs and space
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8 years ago |
ast.h
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35500a87c6
initial port of the new interpreter
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4 years ago |
astAlloc.cpp
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3e04196a53
make tests pass.
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4 years ago |
astNodes.cpp
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59125c85eb
Fix weird ternary operator in torquescript regression
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3 years ago |
bison.bat
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
bison.simple
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5fa7c62ba9
* BugFix: Don't use the register keyword in the console grammar files.
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3 years ago |
cmdgram.cpp
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5fa7c62ba9
* BugFix: Don't use the register keyword in the console grammar files.
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3 years ago |
cmdgram.h
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d666322a1b
Merging
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7 years ago |
codeBlock.cpp
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2e03108856
Optionally allow to treat script assert as warning
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3 years ago |
codeBlock.h
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5cce344bb1
* BugFix: Fix a missing <vector> include for GCC.
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3 years ago |
compiledEval.cpp
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ed13bdfdd2
Changes the -> syntax check from exclusively checking simgroups to checking simsets, allowing both to be used
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3 years ago |
compiler.cpp
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2e03108856
Optionally allow to treat script assert as warning
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3 years ago |
compiler.h
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2e03108856
Optionally allow to treat script assert as warning
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3 years ago |
console.cpp
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3988e7baee
Better allocator for TorqueScript temp conversions used during interpretation
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3 years ago |
console.h
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8f2beb3219
Fix edgecase where empty string was not being explicitly set to 0 in torquescript when used as integers/floats/bools.
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3 years ago |
consoleDoc.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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4 years ago |
consoleDoc.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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4 years ago |
consoleFunctions.cpp
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bd3a990140
* BugFix: Correct the 'gotoWebPage' function not using the VFS.
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3 years ago |
consoleFunctions.h
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39d5563a8c
Added type checking functions
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10 years ago |
consoleInternal.cpp
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59312d7d52
debugger support
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4 years ago |
consoleInternal.h
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59312d7d52
debugger support
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4 years ago |
consoleLogger.cpp
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35500a87c6
initial port of the new interpreter
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4 years ago |
consoleLogger.h
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35500a87c6
initial port of the new interpreter
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4 years ago |
consoleObject.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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4 years ago |
consoleObject.h
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9a795e89f3
Update usage of TinyXML to use TinyXML2
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4 years ago |
consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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8 years ago |
consoleParser.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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4 years ago |
consoleTypes.cpp
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eca3fbfa67
* [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized.
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4 years ago |
consoleTypes.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
consoleValueStack.h
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964fde8f09
Goodbye String Stack!
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4 years ago |
consoleXMLExport.cpp
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e718841467
Eliminate DefineConsoleFunction
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7 years ago |
consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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8 years ago |
debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 years ago |
dynamicTypes.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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4 years ago |
dynamicTypes.h
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9c4191702c
Properly specify type of console types with a different native type
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4 years ago |
engineAPI.h
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6ad2876504
* BugFix: Correct 3 missing defines in the GCC types include file.
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4 years ago |
engineDoc.cpp
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93500b6ac4
more changes.
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4 years ago |
engineExports.cpp
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15f67015d3
Reordering initialization methods #1912
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8 years ago |
engineExports.h
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eaf814f2e3
EngineExportScope(){} *can't* be initialized by default, aparantly
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4 years ago |
engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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8 years ago |
engineFunctions.h
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42ca155301
Fix non-mvc compilation in EngineDefaultArguments
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4 years ago |
engineObject.cpp
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2c1508c169
uninitialized variables-console
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5 years ago |
engineObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
enginePrimitives.cpp
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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4 years ago |
enginePrimitives.h
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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4 years ago |
engineStructs.cpp
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a241d27b58
Expand EngineAPI type definitions
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4 years ago |
engineStructs.h
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a241d27b58
Expand EngineAPI type definitions
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4 years ago |
engineTypeInfo.cpp
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2c1508c169
uninitialized variables-console
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5 years ago |
engineTypeInfo.h
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fb412ff108
Add Type information for Properties in EngineXMLExport
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7 years ago |
engineTypes.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
engineTypes.h
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0b5fd8db6e
Engine API: Pass structs by reference
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4 years ago |
engineXMLExport.cpp
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f4c8e2683e
Improve type detection of EngineAPI types
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4 years ago |
fieldBrushObject.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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4 years ago |
fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
fileSystemFunctions.cpp
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1cd2b3ead9
* BugFix: Correct a small typo in the script function 'compareFileTimes'.
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3 years ago |
fixedTuple.h
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d567bc9735
Improve Engine API export, robust Default Value logic and allow _ in arg
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4 years ago |
generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
optimizer.cpp
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02447f0996
compile fixes.
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4 years ago |
persistenceManager.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
persistenceManager.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
propertyParsing.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
propertyParsing.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
returnBuffer.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 years ago |
returnBuffer.h
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 years ago |
runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
runtimeClassRep.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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9 years ago |
scriptFilename.cpp
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 years ago |
scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
scriptObjects.cpp
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c05d49058f
Cleans up a redundant include.
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8 years ago |
scriptObjects.h
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b56f8674cd
New ScriptTickObject
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12 years ago |
sim.cpp
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 years ago |
sim.h
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 years ago |
simBase.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
simDatablock.cpp
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2c1508c169
uninitialized variables-console
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5 years ago |
simDatablock.h
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3c97471630
substitution statements conformed to standard class:mVar standard
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7 years ago |
simDictionary.cpp
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0fab2ebf54
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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3 years ago |
simDictionary.h
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bcc5459818
whitespace
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8 years ago |
simEvents.cpp
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59312d7d52
debugger support
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4 years ago |
simEvents.h
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50df52ecfc
more console refactor.
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4 years ago |
simFieldDictionary.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 years ago |
simFieldDictionary.h
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2c1508c169
uninitialized variables-console
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5 years ago |
simManager.cpp
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 years ago |
simObject.cpp
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a0f8b29da7
Improves logical checks for the default value so it's more sane and stable
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3 years ago |
simObject.h
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630285def6
Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file
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3 years ago |
simObjectList.cpp
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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3 years ago |
simObjectList.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
simObjectMemento.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 years ago |
simObjectMemento.h
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bcc5459818
whitespace
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8 years ago |
simObjectRef.h
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5ef130d581
Fixed some random Worder warnings
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10 years ago |
simPersistID.cpp
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e95a5bf139
Expose SimPersistID to EngineAPI
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4 years ago |
simPersistID.h
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e95a5bf139
Expose SimPersistID to EngineAPI
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4 years ago |
simPersistSet.cpp
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50df52ecfc
more console refactor.
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4 years ago |
simPersistSet.h
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50df52ecfc
more console refactor.
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4 years ago |
simSerialize.cpp
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bcc5459818
whitespace
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8 years ago |
simSet.cpp
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1b54162580
cleanup todos
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4 years ago |
simSet.h
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35500a87c6
initial port of the new interpreter
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4 years ago |
stringStack.cpp
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f056e181b7
remove unused code.
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4 years ago |
stringStack.h
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f056e181b7
remove unused code.
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4 years ago |
telnetConsole.cpp
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2c1508c169
uninitialized variables-console
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5 years ago |
telnetConsole.h
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2c1508c169
uninitialized variables-console
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5 years ago |
telnetDebugger.cpp
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59312d7d52
debugger support
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4 years ago |
telnetDebugger.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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4 years ago |
typeValidators.cpp
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bcc5459818
whitespace
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8 years ago |
typeValidators.h
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2c1508c169
uninitialized variables-console
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5 years ago |