Robert MacGregor 2b8f9e3999 Merge https://github.com/TorqueGameEngines/Torque3D into feature-vfs-security 3 years ago
..
test 59125c85eb Fix weird ternary operator in torquescript regression 3 years ago
CMDgram.y 02447f0996 compile fixes. 4 years ago
CMDscan.cpp 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 3 years ago
CMDscan.l bfc0109485 fixes and some minor bc adjustment. 4 years ago
ICallMethod.h 50df52ecfc more console refactor. 4 years ago
SimXMLDocument.cpp 5d26dba7da * BugFix: Clear some MSVC compiler warnings. 3 years ago
SimXMLDocument.h 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 years ago
arrayObject.cpp a808990bc6 you want the higher number, not the lower 3 years ago
arrayObject.h 45ae5e71cb fixed lots of tabs and space 8 years ago
ast.h 35500a87c6 initial port of the new interpreter 4 years ago
astAlloc.cpp 3e04196a53 make tests pass. 4 years ago
astNodes.cpp 59125c85eb Fix weird ternary operator in torquescript regression 3 years ago
bison.bat 7dbfe6994d Engine directory for ticket #1 13 years ago
bison.simple 5fa7c62ba9 * BugFix: Don't use the register keyword in the console grammar files. 3 years ago
cmdgram.cpp 5fa7c62ba9 * BugFix: Don't use the register keyword in the console grammar files. 3 years ago
cmdgram.h d666322a1b Merging 7 years ago
codeBlock.cpp 2e03108856 Optionally allow to treat script assert as warning 3 years ago
codeBlock.h 5cce344bb1 * BugFix: Fix a missing <vector> include for GCC. 3 years ago
compiledEval.cpp ed13bdfdd2 Changes the -> syntax check from exclusively checking simgroups to checking simsets, allowing both to be used 3 years ago
compiler.cpp 2e03108856 Optionally allow to treat script assert as warning 3 years ago
compiler.h 2e03108856 Optionally allow to treat script assert as warning 3 years ago
console.cpp 3988e7baee Better allocator for TorqueScript temp conversions used during interpretation 3 years ago
console.h 8f2beb3219 Fix edgecase where empty string was not being explicitly set to 0 in torquescript when used as integers/floats/bools. 3 years ago
consoleDoc.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 4 years ago
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 4 years ago
consoleFunctions.cpp bd3a990140 * BugFix: Correct the 'gotoWebPage' function not using the VFS. 3 years ago
consoleFunctions.h 39d5563a8c Added type checking functions 10 years ago
consoleInternal.cpp 59312d7d52 debugger support 4 years ago
consoleInternal.h 59312d7d52 debugger support 4 years ago
consoleLogger.cpp 35500a87c6 initial port of the new interpreter 4 years ago
consoleLogger.h 35500a87c6 initial port of the new interpreter 4 years ago
consoleObject.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 4 years ago
consoleObject.h 9a795e89f3 Update usage of TinyXML to use TinyXML2 4 years ago
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 8 years ago
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 4 years ago
consoleTypes.cpp eca3fbfa67 * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. 4 years ago
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
consoleValueStack.h 964fde8f09 Goodbye String Stack! 4 years ago
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction 7 years ago
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 8 years ago
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 years ago
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 4 years ago
dynamicTypes.h 9c4191702c Properly specify type of console types with a different native type 4 years ago
engineAPI.h 6ad2876504 * BugFix: Correct 3 missing defines in the GCC types include file. 4 years ago
engineDoc.cpp 93500b6ac4 more changes. 4 years ago
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 years ago
engineExports.h eaf814f2e3 EngineExportScope(){} *can't* be initialized by default, aparantly 4 years ago
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 8 years ago
engineFunctions.h 42ca155301 Fix non-mvc compilation in EngineDefaultArguments 4 years ago
engineObject.cpp 2c1508c169 uninitialized variables-console 5 years ago
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 years ago
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 4 years ago
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 4 years ago
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions 4 years ago
engineStructs.h a241d27b58 Expand EngineAPI type definitions 4 years ago
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console 5 years ago
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 years ago
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference 4 years ago
engineXMLExport.cpp f4c8e2683e Improve type detection of EngineAPI types 4 years ago
fieldBrushObject.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 4 years ago
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 years ago
fileSystemFunctions.cpp 1cd2b3ead9 * BugFix: Correct a small typo in the script function 'compareFileTimes'. 3 years ago
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg 4 years ago
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 years ago
optimizer.cpp 02447f0996 compile fixes. 4 years ago
persistenceManager.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 years ago
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 years ago
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 years ago
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 9 years ago
scriptFilename.cpp 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 years ago
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 years ago
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 years ago
scriptObjects.h b56f8674cd New ScriptTickObject 12 years ago
sim.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 years ago
sim.h bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 years ago
simBase.h 7dbfe6994d Engine directory for ticket #1 13 years ago
simDatablock.cpp 2c1508c169 uninitialized variables-console 5 years ago
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard 7 years ago
simDictionary.cpp 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not 3 years ago
simDictionary.h bcc5459818 whitespace 8 years ago
simEvents.cpp 59312d7d52 debugger support 4 years ago
simEvents.h 50df52ecfc more console refactor. 4 years ago
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 years ago
simFieldDictionary.h 2c1508c169 uninitialized variables-console 5 years ago
simManager.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 years ago
simObject.cpp a0f8b29da7 Improves logical checks for the default value so it's more sane and stable 3 years ago
simObject.h 630285def6 Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file 3 years ago
simObjectList.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 3 years ago
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 years ago
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 years ago
simObjectMemento.h bcc5459818 whitespace 8 years ago
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 years ago
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI 4 years ago
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI 4 years ago
simPersistSet.cpp 50df52ecfc more console refactor. 4 years ago
simPersistSet.h 50df52ecfc more console refactor. 4 years ago
simSerialize.cpp bcc5459818 whitespace 8 years ago
simSet.cpp 1b54162580 cleanup todos 4 years ago
simSet.h 35500a87c6 initial port of the new interpreter 4 years ago
stringStack.cpp f056e181b7 remove unused code. 4 years ago
stringStack.h f056e181b7 remove unused code. 4 years ago
telnetConsole.cpp 2c1508c169 uninitialized variables-console 5 years ago
telnetConsole.h 2c1508c169 uninitialized variables-console 5 years ago
telnetDebugger.cpp 59312d7d52 debugger support 4 years ago
telnetDebugger.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 4 years ago
typeValidators.cpp bcc5459818 whitespace 8 years ago
typeValidators.h 2c1508c169 uninitialized variables-console 5 years ago