123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132 |
- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _MEMVOLUME_H_
- #define _MEMVOLUME_H_
- #ifndef _VOLUME_H_
- #include "core/volume.h"
- #endif
- #ifndef _TDICTIONARY_H_
- #include "core/util/tDictionary.h"
- #endif
- namespace Torque
- {
- using namespace FS;
- namespace Mem
- {
- struct MemFileData;
- struct MemDirectoryData;
- class MemDirectory;
- //-----------------------------------------------------------------------------
- class MemFileSystem: public FileSystem
- {
- public:
- MemFileSystem(String volume);
- ~MemFileSystem();
- String getTypeStr() const { return "Mem"; }
- FileNodeRef resolve(const Path& path);
- FileNodeRef create(const Path& path,FileNode::Mode);
- bool remove(const Path& path);
- bool rename(const Path& from,const Path& to);
- Path mapTo(const Path& path);
- Path mapFrom(const Path& path);
- private:
- String mVolume;
- MemDirectoryData* mRootDir;
- MemDirectory* getParentDir(const Path& path, FileNodeRef& parentRef);
- };
- //-----------------------------------------------------------------------------
- /// Mem stdio file access.
- /// This class makes use the fopen, fread and fwrite for buffered io.
- class MemFile: public File
- {
- public:
- MemFile(MemFileSystem* fs, MemFileData* fileData);
- virtual ~MemFile();
- Path getName() const;
- NodeStatus getStatus() const;
- bool getAttributes(Attributes*);
- U32 getPosition();
- U32 setPosition(U32,SeekMode);
- bool open(AccessMode);
- bool close();
- U32 read(void* dst, U32 size);
- U32 write(const void* src, U32 size);
- private:
- U32 calculateChecksum();
- MemFileSystem* mFileSystem;
- MemFileData* mFileData;
- NodeStatus mStatus;
- U32 mCurrentPos;
- bool _updateInfo();
- void _updateStatus();
- };
- //-----------------------------------------------------------------------------
- class MemDirectory: public Directory
- {
- public:
- MemDirectory(MemFileSystem* fs, MemDirectoryData* dir);
- ~MemDirectory();
- Path getName() const;
- NodeStatus getStatus() const;
- bool getAttributes(Attributes*);
- bool open();
- bool close();
- bool read(Attributes*);
- private:
- friend class MemFileSystem;
- MemFileSystem* mFileSystem;
- MemDirectoryData* mDirectoryData;
- U32 calculateChecksum();
-
- NodeStatus mStatus;
- U32 mSearchIndex;
- };
- } // Namespace
- } // Namespace
- #endif
|