12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485 |
- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _BYTEBUFFER_H_
- #define _BYTEBUFFER_H_
- #ifndef _PLATFORM_H_
- #include "platform/platform.h"
- #endif
- namespace Torque
- {
- class PrivateBBData;
- class ByteBuffer
- {
- public:
- ByteBuffer();
- /// Create a ByteBuffer from a chunk of memory.
- ByteBuffer(U8 *dataPtr, U32 bufferSize);
- /// Create a ByteBuffer of the specified size.
- ByteBuffer(U32 bufferSize);
- /// Copy constructor
- ByteBuffer(const ByteBuffer &theBuffer);
-
- ByteBuffer &operator=(const ByteBuffer &theBuffer);
- ~ByteBuffer();
- /// Set the ByteBuffer to point to a new chunk of memory.
- void setBuffer(U8 *dataPtr, U32 bufferSize, bool copyData);
- /// Resize the buffer.
- void resize(U32 newBufferSize);
- /// Appends the specified buffer to the end of the byte buffer.
- void appendBuffer(const U8 *dataBuffer, U32 bufferSize);
- /// Appends the specified ByteBuffer to the end of this byte buffer.
- void appendBuffer(const ByteBuffer &theBuffer)
- {
- appendBuffer(theBuffer.getBuffer(), theBuffer.getBufferSize());
- }
- U32 getBufferSize() const;
- U8 *getBuffer();
- const U8 *getBuffer() const;
- /// Copy the data in the buffer.
- ByteBuffer getCopy() const;
- /// Clear the buffer.
- void clear();
- private:
- PrivateBBData *_data;
- };
- }
- #endif
|