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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _TSINGLETON_H_
- #define _TSINGLETON_H_
- #ifndef _PLATFORMASSERT_H_
- #include "platform/platformAssert.h"
- #endif
- /// This is a simple thread safe singleton class based on the
- /// design of boost::singleton_default (see http://www.boost.org/).
- ///
- /// This singleton is guaranteed to be constructed before main() is called
- /// and destroyed after main() exits. It will also be created on demand
- /// if Singleton<T>::instance() is called before main() begins.
- ///
- /// This thread safety only works within the execution context of main().
- /// Access to the singleton from multiple threads outside of main() is
- /// is not guaranteed to be thread safe.
- ///
- /// To create a singleton you only need to access it once in your code:
- ///
- /// Singleton<MySingletonClass>::instance()->myFunction();
- ///
- /// You do not need to derive from this class.
- ///
- /// @note Generally stay away from this class (!!) except if your class T
- /// has no meaningful constructor. Otherwise, it is very easy to make
- /// execution of global ctors ordering dependent.
- template <typename T>
- class Singleton
- {
- private:
- // This is the creator object which ensures that the
- // singleton is created before main() begins.
- struct SingletonCreator
- {
- SingletonCreator() { Singleton<T>::instance(); }
- // This dummy function is used below to force
- // singleton creation at startup.
- inline void forceSafeCreate() const {}
- };
- // The creator object instance.
- static SingletonCreator smSingletonCreator;
-
- /// This is private on purpose.
- Singleton();
- public:
- /// Returns the singleton instance.
- static T* instance()
- {
- // The singleton.
- static T theSingleton;
- // This is here to force the compiler to create
- // the singleton before main() is called.
- smSingletonCreator.forceSafeCreate();
- return &theSingleton;
- }
- };
- template <typename T>
- typename Singleton<T>::SingletonCreator Singleton<T>::smSingletonCreator;
- /// This is a managed singleton class with explict creation
- /// and destruction functions which must be called at startup
- /// and shutdown of the engine.
- ///
- /// Your class to be managed must implement the following
- /// function:
- ///
- /// static const char* getSingletonName() { return "YourClassName"; }
- ///
- /// This allow us to provide better asserts.
- ///
- template <typename T>
- class ManagedSingleton
- {
- private:
- static T *smSingleton;
- public:
- /// Create the singleton instance.
- /// @note Asserts when the singleton instance has already been constructed.
- static void createSingleton()
- {
- AssertFatal( smSingleton == NULL, String::ToString( "%s::createSingleton() - The singleton is already created!", T::getSingletonName() ) );
- smSingleton = new T();
- }
- /// Destroy the singleton instance.
- /// @note Asserts when no singleton has been constructed.
- static void deleteSingleton()
- {
- AssertFatal( smSingleton, String::ToString( "%s::deleteSingleton() - The singleton doest not exist!", T::getSingletonName() ) );
- delete smSingleton;
- smSingleton = NULL;
- }
- /// Return the singleton instance.
- /// @note Asserts when called before createSingleton().
- static T* instance()
- {
- AssertFatal( smSingleton, String::ToString( "%s::instance() - The singleton has not been created!", T::getSingletonName() ) );
- return smSingleton;
- }
- /// Return the singleton instance or NULL if it has been deleted or not yet constructed.
- static T* instanceOrNull()
- {
- return smSingleton;
- }
- };
- ///
- template <typename T>
- T* ManagedSingleton<T>::smSingleton = NULL;
- #endif //_TSINGLETON_H_
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