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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _FOREST_EDITOR_SELECTIONTOOL_H_
- #define _FOREST_EDITOR_SELECTIONTOOL_H_
- #ifndef _FOREST_EDITOR_TOOL_H_
- #include "forest/editor/forestTool.h"
- #endif
- #ifndef _FORESTITEM_H_
- #include "forest/forestItem.h"
- #endif
- #ifndef _TSELECTION_H_
- #include "gui/worldEditor/tSelection.h"
- #endif
- class Forest;
- class Gizmo;
- class GizmoProfile;
- class ForestUpdateAction;
- class ForestItemSelection : public Selection<ForestItem>
- {
- public:
- void setForestData( ForestData* data ) { mData = data; }
- protected:
- void offsetObject( ForestItem &object, const Point3F &delta );
- void rotateObject( ForestItem &object, const EulerF &delta, const Point3F &origin );
- void scaleObject( ForestItem &object, const Point3F &delta );
- protected:
- ForestData *mData;
- };
- class ForestSelectionTool : public ForestTool
- {
- typedef ForestTool Parent;
- protected:
- Gizmo *mGizmo;
- GizmoProfile *mGizmoProfile;
- ForestItem mHoverItem;
- ForestItemSelection mSelection;
-
- ForestItemSelection mDragSelection;
- bool mDragSelect;
- RectI mDragRect;
- Point2I mDragStart;
- bool mMouseDown;
- bool mMouseDragged;
- ColorI mDragRectColor;
- bool mUsingGizmo;
-
- Box3F mBounds;
- ForestUpdateAction *mCurrAction;
- void _selectItem( const ForestItem &item );
- public:
- ForestSelectionTool();
- virtual ~ForestSelectionTool();
- DECLARE_CONOBJECT( ForestSelectionTool );
- // ForestTool
- virtual void setParentEditor( ForestEditorCtrl *editor );
- virtual void setActiveForest( Forest *forest );
- virtual void on3DMouseDown( const Gui3DMouseEvent &evt );
- virtual void on3DMouseUp( const Gui3DMouseEvent &evt );
- virtual void on3DMouseMove( const Gui3DMouseEvent &evt );
- virtual void on3DMouseDragged( const Gui3DMouseEvent &evt );
- virtual void onRender3D();
- virtual void onRender2D();
- virtual bool updateGuiInfo();
- virtual void updateGizmo();
- virtual void onUndoAction();
- S32 getSelectionCount() const { return mSelection.size(); }
- void deleteSelection();
- void clearSelection();
- void cutSelection();
- void copySelection();
- void pasteSelection();
- };
- #endif // _FOREST_EDITOR_SELECTIONTOOL_H_
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