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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "core/stream/stream.h"
- #include "gfx/bitmap/gBitmap.h"
- static bool sReadBMP(Stream &stream, GBitmap *bitmap);
- static bool sWriteBMP(GBitmap *bitmap, Stream &stream, U32 compressionLevel);
- static struct _privateRegisterBMP
- {
- _privateRegisterBMP()
- {
- GBitmap::Registration reg;
- reg.extensions.push_back( "bmp" );
- reg.readFunc = sReadBMP;
- reg.writeFunc = sWriteBMP;
- GBitmap::sRegisterFormat( reg );
- }
- } sStaticRegisterBMP;
- // structures mirror those defined by the win32 API
- struct RGBQUAD
- {
- U8 rgbBlue;
- U8 rgbGreen;
- U8 rgbRed;
- U8 rgbReserved;
- };
- struct BITMAPFILEHEADER
- {
- U16 bfType;
- U32 bfSize;
- U16 bfReserved1;
- U16 bfReserved2;
- U32 bfOffBits;
- };
- struct BITMAPINFOHEADER
- {
- U32 biSize;
- S32 biWidth;
- S32 biHeight;
- U16 biPlanes;
- U16 biBitCount;
- U32 biCompression;
- U32 biSizeImage;
- S32 biXPelsPerMeter;
- S32 biYPelsPerMeter;
- U32 biClrUsed;
- U32 biClrImportant;
- };
- // constants for the biCompression field
- #define BI_RGB 0L
- #define BI_RLE8 1L
- #define BI_RLE4 2L
- #define BI_BITFIELDS 3L
- //------------------------------------------------------------------------------
- //-------------------------------------- Supplementary I/O (Partially located in
- // bitmapPng.cc)
- //
- static bool sReadBMP(Stream &stream, GBitmap *bitmap)
- {
- PROFILE_SCOPE(sReadBMP);
- BITMAPINFOHEADER bi;
- BITMAPFILEHEADER bf;
- RGBQUAD rgb[256];
- stream.read(&bf.bfType);
- stream.read(&bf.bfSize);
- stream.read(&bf.bfReserved1);
- stream.read(&bf.bfReserved2);
- stream.read(&bf.bfOffBits);
- stream.read(&bi.biSize);
- stream.read(&bi.biWidth);
- stream.read(&bi.biHeight);
- stream.read(&bi.biPlanes);
- stream.read(&bi.biBitCount);
- stream.read(&bi.biCompression);
- stream.read(&bi.biSizeImage);
- stream.read(&bi.biXPelsPerMeter);
- stream.read(&bi.biYPelsPerMeter);
- stream.read(&bi.biClrUsed);
- stream.read(&bi.biClrImportant);
- GFXFormat fmt = GFXFormatR8G8B8;
- if(bi.biBitCount == 8)
- {
- // read in texture palette
- if(!bi.biClrUsed)
- bi.biClrUsed = 256;
- stream.read(sizeof(RGBQUAD) * bi.biClrUsed, rgb);
- }
- bitmap->allocateBitmap(bi.biWidth, bi.biHeight, false, fmt);
- U32 width = bitmap->getWidth();
- U32 height = bitmap->getHeight();
- U32 bytesPerPixel = bitmap->getBytesPerPixel();
- for(U32 i = 0; i < bi.biHeight; i++)
- {
- U8 *rowDest = bitmap->getAddress(0, height - i - 1);
- if (bi.biBitCount == 8)
- {
- // use palette...don't worry about being slow
- for (S32 j=0; j<width; j++)
- {
- U8 palIdx;
- stream.read(&palIdx);
- U8 * pixelLocation = &rowDest[j*bytesPerPixel];
- pixelLocation[0] = rgb[palIdx].rgbRed;
- pixelLocation[1] = rgb[palIdx].rgbGreen;
- pixelLocation[2] = rgb[palIdx].rgbBlue;
- if (bytesPerPixel==3)
- pixelLocation[3] = 255;
- }
- }
- else
- stream.read(bytesPerPixel * width, rowDest);
- }
- if(bytesPerPixel == 3 && bi.biBitCount != 8) // do BGR swap
- {
- U8 *ptr = bitmap->getAddress(0,0);
- for(S32 i = 0; i < width * height; i++)
- {
- U8 tmp = ptr[0];
- ptr[0] = ptr[2];
- ptr[2] = tmp;
- ptr += 3;
- }
- }
- // We know BMP's don't have any transparency
- bitmap->setHasTransparency(false);
- return true;
- }
- static bool sWriteBMP(GBitmap *bitmap, Stream &stream, U32 compressionLevel)
- {
- TORQUE_UNUSED( compressionLevel ); // BMP does not use compression
- BITMAPINFOHEADER bi;
- BITMAPFILEHEADER bf;
- bi.biSize = sizeof(BITMAPINFOHEADER);
- bi.biWidth = bitmap->getWidth();
- bi.biHeight = bitmap->getHeight(); //our data is top-down
- bi.biPlanes = 1;
- if(bitmap->getFormat() == GFXFormatR8G8B8)
- {
- bi.biBitCount = 24;
- bi.biCompression = BI_RGB;
- bi.biClrUsed = 0;
- }
- else
- {
- bi.biBitCount = 0;
- bi.biCompression = BI_RGB; // Removes warning C4701 on line
- AssertISV(false, "GBitmap::writeMSBmp - only support R8G8B8 formats!");
- }
- U32 width = bitmap->getWidth();
- U32 height = bitmap->getHeight();
- U32 bytesPP = bi.biBitCount >> 3;
- bi.biSizeImage = width * height * bytesPP;
- bi.biXPelsPerMeter = 0;
- bi.biYPelsPerMeter = 0;
- bi.biClrUsed = 0;
- bi.biClrImportant = 0;
- bf.bfType = makeFourCCTag('B','M',0,0); //Type of file 'BM'
- bf.bfOffBits= sizeof(BITMAPINFOHEADER)
- + sizeof(BITMAPFILEHEADER)
- + (sizeof(RGBQUAD)*bi.biClrUsed);
- bf.bfSize = bf.bfOffBits + bi.biSizeImage;
- bf.bfReserved1 = 0;
- bf.bfReserved2 = 0;
- stream.write(bf.bfType);
- stream.write(bf.bfSize);
- stream.write(bf.bfReserved1);
- stream.write(bf.bfReserved2);
- stream.write(bf.bfOffBits);
- stream.write(bi.biSize);
- stream.write(bi.biWidth);
- stream.write(bi.biHeight);
- stream.write(bi.biPlanes);
- stream.write(bi.biBitCount);
- stream.write(bi.biCompression);
- stream.write(bi.biSizeImage);
- stream.write(bi.biXPelsPerMeter);
- stream.write(bi.biYPelsPerMeter);
- stream.write(bi.biClrUsed);
- stream.write(bi.biClrImportant);
- //write the bitmap bits
- U8* pMSUpsideDownBits = new U8[bi.biSizeImage];
- for (U32 i = 0; i < height; i++)
- {
- const U8* pSrc = bitmap->getAddress(0, i);
- U8* pDst = pMSUpsideDownBits + (height - i - 1) * width * bytesPP;
- dMemcpy(pDst, pSrc, width * bytesPP);
- }
- stream.write(bi.biSizeImage, pMSUpsideDownBits);
- delete [] pMSUpsideDownBits;
- return stream.getStatus() == Stream::Ok;
- }
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