123456789101112131415161718192021222324252627282930313233 |
- #ifndef GFX_GL_VERTEX_ATTRIB_LOCATION_H
- #define GFX_GL_VERTEX_ATTRIB_LOCATION_H
- namespace Torque
- {
- enum GL_AttributeLocation
- {
- GL_VertexAttrib_Position = 0,
- GL_VertexAttrib_Normal,
- GL_VertexAttrib_Color,
- GL_VertexAttrib_Tangent,
- GL_VertexAttrib_TangentW,
- GL_VertexAttrib_Binormal,
- GL_VertexAttrib_TexCoord0,
- GL_VertexAttrib_TexCoord1,
- GL_VertexAttrib_TexCoord2,
- GL_VertexAttrib_TexCoord3,
- GL_VertexAttrib_TexCoord4,
- GL_VertexAttrib_TexCoord5,
- GL_VertexAttrib_TexCoord6,
- GL_VertexAttrib_TexCoord7,
- GL_VertexAttrib_TexCoord8,
- GL_VertexAttrib_TexCoord9,
- GL_VertexAttrib_COUNT,
- GL_VertexAttrib_LAST = GL_VertexAttrib_TexCoord9,
- GL_VertexAttrib_BlendWeight0 = GL_VertexAttrib_TexCoord6,
- GL_VertexAttrib_BlendIndex0 = GL_VertexAttrib_TexCoord2,
- };
- }
- #endif //GFX_GL_VERTEX_ATTRIB_LOCATION_H
|