1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768 |
- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _GUICTRLARRAYCTRL_H_
- #define _GUICTRLARRAYCTRL_H_
- #ifndef _GUICONTROL_H_
- #include "gui/core/guiControl.h"
- #endif
- #include "gfx/gfxDevice.h"
- #include "console/console.h"
- #include "console/consoleTypes.h"
- class GuiControlArrayControl : public GuiControl
- {
- private:
- typedef GuiControl Parent;
- bool mResizing;
- S32 mCols;
- Vector<S32> mColumnSizes;
- S32 mRowSize;
- S32 mRowSpacing;
- S32 mColSpacing;
- public:
- GuiControlArrayControl();
- bool resize(const Point2I &newPosition, const Point2I &newExtent);
- bool onWake();
- void onSleep();
- void inspectPostApply();
- bool updateArray();
- void addObject(SimObject *obj);
- void removeObject(SimObject *obj);
- bool reOrder(SimObject* obj, SimObject* target = 0);
- static void initPersistFields();
- DECLARE_CONOBJECT(GuiControlArrayControl);
- DECLARE_CATEGORY( "Gui Containers" );
- };
- #endif
|