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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _GUIBITMAPCTRL_H_
- #define _GUIBITMAPCTRL_H_
- #ifndef _GUICONTROL_H_
- #include "gui/core/guiControl.h"
- #endif
- #include "T3D/assets/ImageAsset.h"
- /// Renders a bitmap.
- class GuiBitmapCtrl : public GuiControl
- {
- public:
-
- typedef GuiControl Parent;
- protected:
-
- /// Name of the bitmap file. If this is 'texhandle' the bitmap is not loaded
- /// from a file but rather set explicitly on the control.
- DECLARE_IMAGEASSET(GuiBitmapCtrl, Bitmap, onImageChanged, GFXDefaultGUIProfile);
- DECLARE_ASSET_SETGET(GuiBitmapCtrl, Bitmap);
-
- Point2I mStartPoint;
- ColorI mColor;
- F32 mAngle;
- /// If true, bitmap tiles inside control. Otherwise stretches.
- bool mWrap;
- static bool setBitmapName( void *object, const char *index, const char *data );
- static const char *getBitmapName( void *obj, const char *data );
- void onImageChanged() {}
- public:
-
- GuiBitmapCtrl();
- static void initPersistFields();
- void setBitmap(const char *name,bool resize = false);
- void setBitmapHandle(GFXTexHandle handle, bool resize = false);
- // GuiControl.
- bool onWake();
- void onSleep();
- void inspectPostApply();
- void updateSizing();
- void onRender(Point2I offset, const RectI &updateRect);
- void setValue(S32 x, S32 y);
- DECLARE_CONOBJECT( GuiBitmapCtrl );
- DECLARE_CATEGORY( "Gui Images" );
- DECLARE_DESCRIPTION( "A control that displays a single, static image from a file.n"
- "The bitmap can either be tiled or stretched inside the control." );
- };
- #endif
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