guiDecoyCtrl.h 2.5 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _GUIDECOYCTRL_H_
  23. #define _GUIDECOYCTRL_H_
  24. #ifndef _GUICONTROL_H_
  25. #include "gui/core/guiControl.h"
  26. #endif
  27. class GuiDecoyCtrl : public GuiControl
  28. {
  29. private:
  30. typedef GuiControl Parent;
  31. public:
  32. // Constructor/Destructor/ConObject Declaration
  33. GuiDecoyCtrl();
  34. virtual ~GuiDecoyCtrl();
  35. DECLARE_CONOBJECT(GuiDecoyCtrl);
  36. DECLARE_CATEGORY( "Gui Other" );
  37. static void initPersistFields();
  38. bool mMouseOver;
  39. bool mIsDecoy;
  40. GuiControl* mDecoyReference;
  41. bool mMouseOverDecoy;
  42. Point2I mMouseDownPosition;
  43. virtual void onMouseUp(const GuiEvent &event);
  44. virtual void onMouseDown(const GuiEvent &event);
  45. virtual void onMouseMove(const GuiEvent &event);
  46. virtual void onMouseDragged(const GuiEvent &event);
  47. virtual void onMouseEnter(const GuiEvent &event);
  48. virtual void onMouseLeave(const GuiEvent &event);
  49. virtual bool onMouseWheelUp(const GuiEvent &event);
  50. virtual bool onMouseWheelDown(const GuiEvent &event);
  51. virtual void onRightMouseDown(const GuiEvent &event);
  52. virtual void onRightMouseUp(const GuiEvent &event);
  53. virtual void onRightMouseDragged(const GuiEvent &event);
  54. virtual void onMiddleMouseDown(const GuiEvent &event);
  55. virtual void onMiddleMouseUp(const GuiEvent &event);
  56. virtual void onMiddleMouseDragged(const GuiEvent &event);
  57. };
  58. #endif