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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/platform.h"
- #include "gui/controls/guiTextCtrl.h"
- #include "gui/core/guiDefaultControlRender.h"
- #include "console/consoleTypes.h"
- #include "console/console.h"
- #include "core/color.h"
- #include "i18n/lang.h"
- #include "gfx/gfxDrawUtil.h"
- #include "console/engineAPI.h"
- IMPLEMENT_CONOBJECT( GuiTextCtrl );
- ConsoleDocClass( GuiTextCtrl,
- "@brief GUI control object this displays a single line of text, without TorqueML.\n\n"
- "@tsexample\n"
- " new GuiTextCtrl()\n"
- " {\n"
- " text = \"Hello World\";\n"
- " textID = \"\"STR_HELLO\"\";\n"
- " maxlength = \"1024\";\n"
- " //Properties not specific to this control have been omitted from this example.\n"
- " };\n"
- "@endtsexample\n\n"
- "@see GuiControl\n"
- "@see Localization\n\n"
- "@ingroup GuiCore\n"
- );
- GuiTextCtrl::GuiTextCtrl()
- {
- //default fonts
- mInitialText = StringTable->EmptyString();
- mInitialTextID = StringTable->EmptyString();
- mText[0] = '\0';
- mMaxStrLen = GuiTextCtrl::MAX_STRING_LENGTH;
- }
- DefineEngineMethod( GuiTextCtrl, setText, void, (const char* text),,
- "@brief Sets the text in the control.\n\n"
- "@param text Text to display in the control.\n"
- "@tsexample\n"
- "// Set the text to show in the control\n"
- "%text = \"Gideon - Destroyer of World\";\n\n"
- "// Inform the GuiTextCtrl control to change its text to the defined value\n"
- "%thisGuiTextCtrl.setText(%text);\n"
- "@endtsexample\n\n"
- "@see GuiControl")
- {
- object->setText( text );
- }
- DefineEngineMethod( GuiTextCtrl, setTextID, void, (const char* textID),,
- "@brief Maps the text ctrl to a variable used in localization, rather than raw text.\n\n"
- "@param textID Name of variable text should be mapped to\n"
- "@tsexample\n"
- "// Inform the GuiTextCtrl control of the textID to use\n"
- "%thisGuiTextCtrl.setTextID(\"STR_QUIT\");\n"
- "@endtsexample\n\n"
- "@see GuiControl"
- "@see Localization")
- {
- object->setTextID( textID );
- }
- void GuiTextCtrl::initPersistFields()
- {
- addProtectedField("text", TypeCaseString, Offset(mInitialText, GuiTextCtrl), setText, getTextProperty,
- "The text to show on the control.");
- addField( "textID", TypeString, Offset( mInitialTextID, GuiTextCtrl ),
- "Maps the text of this control to a variable used in localization, rather than raw text.");
- addField( "maxLength", TypeS32, Offset( mMaxStrLen, GuiTextCtrl ),
- "Defines the maximum length of the text. The default is 1024." );
- Parent::initPersistFields();
- }
- bool GuiTextCtrl::onAdd()
- {
- if(!Parent::onAdd())
- return false;
-
- dStrncpy(mText, (UTF8*)mInitialText, MAX_STRING_LENGTH);
- mText[MAX_STRING_LENGTH] = '\0';
-
-
- return true;
- }
- void GuiTextCtrl::inspectPostApply()
- {
- Parent::inspectPostApply();
- if(mInitialTextID && *mInitialTextID != 0)
- setTextID(mInitialTextID);
- else if( mConsoleVariable[ 0 ] )
- setText( getVariable() );
- else
- setText(mInitialText);
- }
- bool GuiTextCtrl::onWake()
- {
- if ( !Parent::onWake() )
- return false;
-
- if( !mProfile->mFont )
- {
- Con::errorf( "GuiTextCtrl::onWake() - no valid font in profile '%s'", mProfile->getName() );
- return false;
- }
- if(mInitialTextID && *mInitialTextID != 0)
- setTextID(mInitialTextID);
- if ( mConsoleVariable[0] )
- {
- const char *txt = Con::getVariable( mConsoleVariable );
- if ( txt )
- {
- if ( dStrlen( txt ) > mMaxStrLen )
- {
- char* buf = new char[mMaxStrLen + 1];
- dStrncpy( buf, txt, mMaxStrLen );
- buf[mMaxStrLen] = 0;
- setScriptValue( buf );
- delete [] buf;
- }
- else
- setScriptValue( txt );
- }
- }
-
- //resize
- autoResize();
- return true;
- }
- void GuiTextCtrl::autoResize()
- {
- if( mProfile->mAutoSizeWidth || mProfile->mAutoSizeHeight)
- {
- if( !mProfile->mFont )
- {
- mProfile->loadFont();
- if( !mProfile->mFont )
- return;
- }
-
- Point2I newExtents = getExtent();
- if ( mProfile->mAutoSizeWidth )
- newExtents.x = mProfile->mFont->getStrWidth((const UTF8 *) mText );
- if ( mProfile->mAutoSizeHeight )
- newExtents.y = mProfile->mFont->getHeight() + 4;
- setExtent( newExtents );
- }
- }
- void GuiTextCtrl::setText(const char *txt)
- {
- //make sure we don't call this before onAdd();
- if( !mProfile )
- return;
- // The txt pointer is sometimes the same as the mText pointer, so make sure
- // we don't call strncpy with overlapping src and dest.
- if (txt && txt != mText)
- dStrncpy(mText, (UTF8*)txt, MAX_STRING_LENGTH);
- mText[MAX_STRING_LENGTH] = '\0';
-
- setVariable((char*)mText);
- setUpdate();
-
- autoResize();
- }
- void GuiTextCtrl::setTextID(const char *id)
- {
- S32 n = Con::getIntVariable(id, -1);
- if(n != -1)
- {
- mInitialTextID = StringTable->insert(id);
- setTextID(n);
- }
- }
- void GuiTextCtrl::setTextID(S32 id)
- {
- const UTF8 *str = getGUIString(id);
- if(str)
- setText((const char*)str);
- //mInitialTextID = id;
- }
- void GuiTextCtrl::onPreRender()
- {
- Parent::onPreRender();
-
- const char * var = getVariable();
- if(var && var[0] && dStricmp((char*)mText, var))
- setText(var);
- }
- void GuiTextCtrl::onRender(Point2I offset, const RectI &updateRect)
- {
- renderBorder( RectI( offset, getExtent() ), mProfile );
- GFX->getDrawUtil()->setBitmapModulation( mProfile->mFontColor );
- renderJustifiedText(offset, getExtent(), (char*)mText);
- //render the child controls
- renderChildControls(offset, updateRect);
- }
- const char *GuiTextCtrl::getScriptValue()
- {
- return getText();
- }
- void GuiTextCtrl::setScriptValue(const char *val)
- {
- setText(val);
- }
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