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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/platform.h"
- #include "gui/controls/guiTextEditSliderBitmapCtrl.h"
- #include "console/consoleTypes.h"
- #include "console/console.h"
- #include "gui/core/guiCanvas.h"
- #include "gfx/gfxDevice.h"
- #include "gfx/gfxDrawUtil.h"
- IMPLEMENT_CONOBJECT(GuiTextEditSliderBitmapCtrl);
- ConsoleDocClass( GuiTextEditSliderBitmapCtrl,
- "@brief GUI Control which displays a numerical value which can be increased "
- "or decreased using a pair of bitmap up/down buttons. \n\n"
- "This control uses the bitmap specified in it's profile "
- "(GuiControlProfile::bitmapName). It takes this image and breaks up aspects "
- "of it to render the up and down arrows. It is also important to set "
- "GuiControlProfile::hasBitmapArray to true on the profile as well.\n\n"
- "The bitmap referenced should be broken up into a 1 x 4 grid (using the top "
- "left color pixel as a border color between each of the images) in which it "
- "will map to the following places:\n"
- "<ol>\n"
- "<li>Up arrow active</li>\n"
- "<li>Up arrow inactive</li>\n"
- "<li>Down arrow active</li>\n"
- "<li>Down arrow inactive</li>\n"
- "</ol>\n\n"
- "<pre>\n"
- "1\n"
- "2\n"
- "3\n"
- "4</pre>\n\n"
- "@tsexample\n"
- "singleton GuiControlProfile (SliderBitmapGUIProfile)\n"
- "{\n"
- " bitmap = \"core/art/gui/images/sliderArray\";\n"
- " hasBitmapArray = true;\n"
- " opaque = false;\n"
- "};\n\n"
- "new GuiTextEditSliderBitmapCtrl()\n"
- "{\n"
- " profile = \"SliderBitmapGUIProfile\";\n"
- " format = \"%3.2f\";\n"
- " range = \"-1e+03 1e+03\";\n"
- " increment = \"0.1\";\n"
- " focusOnMouseWheel = \"0\";\n"
- " bitmap = \"\";\n"
- " //Properties not specific to this control have been omitted from this example.\n"
- "};\n"
- "@endtsexample\n\n"
- "@see GuiTextEditSliderCtrl\n\n"
- "@see GuiTextEditCtrl\n\n"
- "@ingroup GuiCore\n"
- );
- GuiTextEditSliderBitmapCtrl::GuiTextEditSliderBitmapCtrl()
- {
- mRange.set(0.0f, 1.0f);
- mIncAmount = 1.0f;
- mValue = 0.0f;
- mMulInc = 0;
- mIncCounter = 0.0f;
- mFormat = StringTable->insert("%3.2f");
- mTextAreaHit = None;
- mFocusOnMouseWheel = false;
- mBitmapName = StringTable->insert( "" );
- mMouseDownTime = 0;
- mNumberOfBitmaps = 0;
- }
- GuiTextEditSliderBitmapCtrl::~GuiTextEditSliderBitmapCtrl()
- {
- }
- void GuiTextEditSliderBitmapCtrl::initPersistFields()
- {
- addField("format", TypeString, Offset(mFormat, GuiTextEditSliderBitmapCtrl), "Character format type to place in the control.\n");
- addField("range", TypePoint2F, Offset(mRange, GuiTextEditSliderBitmapCtrl), "Maximum vertical and horizontal range to allow in the control.\n");
- addField("increment", TypeF32, Offset(mIncAmount, GuiTextEditSliderBitmapCtrl), "How far to increment the slider on each step.\n");
- addField("focusOnMouseWheel", TypeBool, Offset(mFocusOnMouseWheel, GuiTextEditSliderBitmapCtrl), "If true, the control will accept giving focus to the user when the mouse wheel is used.\n");
- addField("bitmap", TypeFilename,Offset(mBitmapName, GuiTextEditSliderBitmapCtrl), "Unused", AbstractClassRep::FIELD_HideInInspectors );
- Parent::initPersistFields();
- }
- void GuiTextEditSliderBitmapCtrl::getText(char *dest)
- {
- Parent::getText(dest);
- }
- void GuiTextEditSliderBitmapCtrl::setText(const char *txt)
- {
- mValue = dAtof(txt);
- checkRange();
- setValue();
- }
- bool GuiTextEditSliderBitmapCtrl::onKeyDown(const GuiEvent &event)
- {
- return Parent::onKeyDown(event);
- }
- void GuiTextEditSliderBitmapCtrl::checkRange()
- {
- if(mValue < mRange.x)
- mValue = mRange.x;
- else if(mValue > mRange.y)
- mValue = mRange.y;
- }
- void GuiTextEditSliderBitmapCtrl::setValue()
- {
- char buf[20];
- // For some reason this sprintf is failing to convert
- // a floating point number to anything with %d, so cast it.
- if( dStricmp( mFormat, "%d" ) == 0 )
- dSprintf(buf,sizeof(buf),mFormat, (S32)mValue);
- else
- dSprintf(buf,sizeof(buf),mFormat, mValue);
- Parent::setText(buf);
- }
- void GuiTextEditSliderBitmapCtrl::onMouseDown(const GuiEvent &event)
- {
- // If we're not active then skip out.
- if ( !mActive || !mAwake || !mVisible )
- {
- Parent::onMouseDown(event);
- return;
- }
- char txt[20];
- Parent::getText(txt);
- mValue = dAtof(txt);
- mMouseDownTime = Sim::getCurrentTime();
- GuiControl *parent = getParent();
- if(!parent)
- return;
- Point2I camPos = event.mousePoint;
- Point2I point = parent->localToGlobalCoord(getPosition());
- if(camPos.x > point.x + getExtent().x - 14)
- {
- if(camPos.y > point.y + (getExtent().y/2))
- {
- mValue -=mIncAmount;
- mTextAreaHit = ArrowDown;
- mMulInc = -0.15f;
- }
- else
- {
- mValue +=mIncAmount;
- mTextAreaHit = ArrowUp;
- mMulInc = 0.15f;
- }
- checkRange();
- setValue();
- mouseLock();
- // We should get the focus and set the
- // cursor to the start of the text to
- // mimic the standard Windows behavior.
- setFirstResponder();
- mCursorPos = mBlockStart = mBlockEnd = 0;
- setUpdate();
- return;
- }
- Parent::onMouseDown(event);
- }
- void GuiTextEditSliderBitmapCtrl::onMouseDragged(const GuiEvent &event)
- {
- // If we're not active then skip out.
- if ( !mActive || !mAwake || !mVisible )
- {
- Parent::onMouseDragged(event);
- return;
- }
- if(mTextAreaHit == None || mTextAreaHit == Slider)
- {
- mTextAreaHit = Slider;
- GuiControl *parent = getParent();
- if(!parent)
- return;
- Point2I camPos = event.mousePoint;
- Point2I point = parent->localToGlobalCoord(getPosition());
- F32 maxDis = 100;
- F32 val;
- if(camPos.y < point.y)
- {
- if((F32)point.y < maxDis)
- maxDis = (F32)point.y;
- val = point.y - maxDis;
-
- if(point.y > 0)
- mMulInc= 1.0f-(((float)camPos.y - val) / maxDis);
- else
- mMulInc = 1.0f;
-
- checkIncValue();
-
- return;
- }
- else if(camPos.y > point.y + getExtent().y)
- {
- GuiCanvas *root = getRoot();
- val = (F32)(root->getHeight() - (point.y + getHeight()));
- if(val < maxDis)
- maxDis = val;
- if( val > 0)
- mMulInc= -(F32)(camPos.y - (point.y + getHeight()))/maxDis;
- else
- mMulInc = -1.0f;
- checkIncValue();
- return;
- }
- mTextAreaHit = None;
- Parent::onMouseDragged(event);
- }
- }
- void GuiTextEditSliderBitmapCtrl::onMouseUp(const GuiEvent &event)
- {
- // If we're not active then skip out.
- if ( !mActive || !mAwake || !mVisible )
- {
- Parent::onMouseUp(event);
- return;
- }
- mMulInc = 0.0f;
- mouseUnlock();
- if ( mTextAreaHit != None )
- //if we released the mouse within this control, then the parent will call
- //the mConsoleCommand other wise we have to call it.
- Parent::onMouseUp(event);
- //if we didn't release the mouse within this control, then perform the action
- // if (!cursorInControl())
- execConsoleCallback();
- execAltConsoleCallback();
- mTextAreaHit = None;
- }
- bool GuiTextEditSliderBitmapCtrl::onMouseWheelUp(const GuiEvent &event)
- {
- if ( !mActive || !mAwake || !mVisible )
- return Parent::onMouseWheelUp(event);
- if ( !isFirstResponder() && !mFocusOnMouseWheel )
- return false;
- mValue += mIncAmount;
- checkRange();
- setValue();
-
- setFirstResponder();
- mCursorPos = mBlockStart = mBlockEnd = 0;
- setUpdate();
- return true;
- }
- bool GuiTextEditSliderBitmapCtrl::onMouseWheelDown(const GuiEvent &event)
- {
- if ( !mActive || !mAwake || !mVisible )
- return Parent::onMouseWheelDown(event);
- if ( !isFirstResponder() && !mFocusOnMouseWheel )
- return false;
- mValue -= mIncAmount;
- checkRange();
- setValue();
- setFirstResponder();
- mCursorPos = mBlockStart = mBlockEnd = 0;
- setUpdate();
- return true;
- }
- void GuiTextEditSliderBitmapCtrl::checkIncValue()
- {
- if(mMulInc > 1.0f)
- mMulInc = 1.0f;
- else if(mMulInc < -1.0f)
- mMulInc = -1.0f;
- }
- void GuiTextEditSliderBitmapCtrl::timeInc(U32 elapseTime)
- {
- S32 numTimes = elapseTime / 750;
- if(mTextAreaHit != Slider && numTimes > 0)
- {
- if(mTextAreaHit == ArrowUp)
- mMulInc = 0.15f * numTimes;
- else
- mMulInc = -0.15f * numTimes;
- checkIncValue();
- }
- }
- bool GuiTextEditSliderBitmapCtrl::onWake()
- {
- if(!Parent::onWake())
- return false;
- mNumberOfBitmaps = mProfile->constructBitmapArray();
- return true;
- }
- void GuiTextEditSliderBitmapCtrl::onPreRender()
- {
- if (isFirstResponder())
- {
- U32 timeElapsed = Platform::getVirtualMilliseconds() - mTimeLastCursorFlipped;
- mNumFramesElapsed++;
- if ((timeElapsed > 500) && (mNumFramesElapsed > 3))
- {
- mCursorOn = !mCursorOn;
- mTimeLastCursorFlipped = Sim::getCurrentTime();
- mNumFramesElapsed = 0;
- setUpdate();
- }
- //update the cursor if the text is scrolling
- if (mDragHit)
- {
- if ((mScrollDir < 0) && (mCursorPos > 0))
- {
- mCursorPos--;
- }
- else if ((mScrollDir > 0) && (mCursorPos < (S32)dStrlen(mText)))
- {
- mCursorPos++;
- }
- }
- }
- }
- void GuiTextEditSliderBitmapCtrl::onRender(Point2I offset, const RectI &updateRect)
- {
- if(mTextAreaHit != None)
- {
- U32 elapseTime = Sim::getCurrentTime() - mMouseDownTime;
- if(elapseTime > 750 || mTextAreaHit == Slider)
- {
- timeInc(elapseTime);
- mIncCounter += mMulInc;
- if(mIncCounter >= 1.0f || mIncCounter <= -1.0f)
- {
- mValue = (mMulInc > 0.0f) ? mValue+mIncAmount : mValue-mIncAmount;
- mIncCounter = (mIncCounter > 0.0f) ? mIncCounter-1 : mIncCounter+1;
- checkRange();
- setValue();
- mCursorPos = 0;
- }
- }
- }
- Parent::onRender(offset, updateRect);
- // Arrow placement coordinates
- Point2I arrowUpStart(offset.x + getWidth() - 14, offset.y + 1 );
- Point2I arrowUpEnd(13, getExtent().y/2);
- Point2I arrowDownStart(offset.x + getWidth() - 14, offset.y + 1 + getExtent().y/2);
- Point2I arrowDownEnd(13, getExtent().y/2);
-
- // Draw the line that splits the number and bitmaps
- GFX->getDrawUtil()->drawLine(Point2I(offset.x + getWidth() - 14 -2, offset.y + 1 ),
- Point2I(arrowUpStart.x -2, arrowUpStart.y + getExtent().y),
- mProfile->mBorderColor);
- GFX->getDrawUtil()->clearBitmapModulation();
-
- if(mNumberOfBitmaps == 0)
- Con::warnf("No image provided for GuiTextEditSliderBitmapCtrl; do not render");
- else
- {
- // This control needs 4 images in order to render correctly
- if(mTextAreaHit == ArrowUp)
- GFX->getDrawUtil()->drawBitmapStretchSR( mProfile->mBitmap, RectI(arrowUpStart,arrowUpEnd), mProfile->mBitmapArrayRects[0] );
- else
- GFX->getDrawUtil()->drawBitmapStretchSR( mProfile->mBitmap, RectI(arrowUpStart,arrowUpEnd), mProfile->mBitmapArrayRects[1] );
- if(mTextAreaHit == ArrowDown)
- GFX->getDrawUtil()->drawBitmapStretchSR( mProfile->mBitmap, RectI(arrowDownStart,arrowDownEnd), mProfile->mBitmapArrayRects[2] );
- else
- GFX->getDrawUtil()->drawBitmapStretchSR( mProfile->mBitmap, RectI(arrowDownStart,arrowDownEnd), mProfile->mBitmapArrayRects[3] );
- }
- }
- void GuiTextEditSliderBitmapCtrl::setBitmap(const char *name)
- {
- bool awake = mAwake;
- if(awake)
- onSleep();
- mBitmapName = StringTable->insert(name);
- if(awake)
- onWake();
- setUpdate();
- }
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