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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _GUITHEORACTRL_H_
- #define _GUITHEORACTRL_H_
- #ifdef TORQUE_OGGTHEORA
- #ifndef _THEORATEXTURE_H_
- #include "gfx/video/theoraTexture.h"
- #endif
- #ifndef _OGGTHEORADECODER_H_
- #include "core/ogg/oggTheoraDecoder.h"
- #endif
- #ifndef _DYNAMIC_CONSOLETYPES_H_
- #include "console/dynamicTypes.h"
- #endif
- /// Control to play back a Theora video file.
- class GuiTheoraCtrl : public GuiControl
- {
- public:
-
- typedef GuiControl Parent;
-
- protected:
-
- /// The Theora file we should play.
- StringTableEntry mFilename;
-
- /// Theora video player backend.
- TheoraTexture mTheoraTexture;
-
- /// If true, the control's extents will be matched to the video size.
- bool mMatchVideoSize;
-
- /// If true, playback will start automatically when the control receives its
- /// onWake().
- bool mPlayOnWake;
- bool mLoop;
-
- /// Which transcoder to use on the Theora decoder. This is mostly
- /// meant as a development aid.
- OggTheoraDecoder::ETranscoder mTranscoder;
- /// If true, stop video playback when the control goes to sleep. Otherwise,
- /// the video will be paused.
- ///
- /// @note We do not currently support to keep video running in the background
- /// as the Theora decoder does not yet support skipping through bulks of
- /// outdated data. This means that when the Theora texture gets its next
- /// refresh, the decoder will frantically try to wade through a huge amount
- /// of outdated ogg_packets which even though the actual decoding does not
- /// take place takes a lot of time.
- bool mStopOnSleep;
- /// Are we done with playback?
- bool mDone;
-
- /// If true, renders some text information into the frame.
- bool mRenderDebugInfo;
-
- /// Our background color.
- ColorI mBackgroundColor;
- public:
-
- GuiTheoraCtrl();
- /// Load the given Theora video file. Does not start playback.
- void setFile( const String& filename );
-
- /// Start video playback.
- void play();
-
- /// Pause video playback.
- void pause();
-
- /// Stop video playback.
- void stop();
-
- /// Return true if the video has finished playing.
- bool isPlaybackDone() const { return mDone; }
- /// Return the current playback position.
- F32 getCurrentTime()
- {
- return F32( mTheoraTexture.getPosition() ) / 1000.f;
- }
- // GuiControl.
- virtual bool onWake();
- virtual void onSleep();
- virtual void onRender( Point2I offset, const RectI &updateRect );
- virtual void inspectPostApply();
- static void initPersistFields();
- DECLARE_CONOBJECT( GuiTheoraCtrl );
- DECLARE_CATEGORY( "Gui Images" );
- DECLARE_DESCRIPTION( "A control for playing Theora videos." );
- };
- typedef OggTheoraDecoder::ETranscoder GuiTheoraTranscoder;
- DefineEnumType( GuiTheoraTranscoder );
- #endif // TORQUE_OGGTHEORA
- #endif // !_GUITHEORACTRL_H_
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