guiMouseEventCtrl.h 3.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172
  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _GUIMOUSEEVENTCTRL_H_
  23. #define _GUIMOUSEEVENTCTRL_H_
  24. #ifndef _GUICONTROL_H_
  25. #include "gui/core/guiControl.h"
  26. #endif
  27. class GuiMouseEventCtrl : public GuiControl
  28. {
  29. private:
  30. typedef GuiControl Parent;
  31. void sendMouseEvent(const char * name, const GuiEvent &);
  32. // field info
  33. bool mLockMouse;
  34. public:
  35. GuiMouseEventCtrl();
  36. DECLARE_CALLBACK( void, onMouseDown, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount ));
  37. DECLARE_CALLBACK( void, onMouseUp, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount ));
  38. DECLARE_CALLBACK( void, onMouseMove, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount ));
  39. DECLARE_CALLBACK( void, onMouseDragged, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount ));
  40. DECLARE_CALLBACK( void, onMouseEnter, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount ));
  41. DECLARE_CALLBACK( void, onMouseLeave, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount ));
  42. DECLARE_CALLBACK( void, onRightMouseDown, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount ));
  43. DECLARE_CALLBACK( void, onRightMouseUp, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount ));
  44. DECLARE_CALLBACK( void, onRightMouseDragged, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount ));
  45. // GuiControl
  46. void onMouseDown(const GuiEvent & event);
  47. void onMouseUp(const GuiEvent & event);
  48. void onMouseMove(const GuiEvent & event);
  49. void onMouseDragged(const GuiEvent & event);
  50. void onMouseEnter(const GuiEvent & event);
  51. void onMouseLeave(const GuiEvent & event);
  52. void onRightMouseDown(const GuiEvent & event);
  53. void onRightMouseUp(const GuiEvent & event);
  54. void onRightMouseDragged(const GuiEvent & event);
  55. static void initPersistFields();
  56. DECLARE_CONOBJECT( GuiMouseEventCtrl );
  57. DECLARE_CATEGORY( "Gui Other Script" );
  58. DECLARE_DESCRIPTION( "A control that relays all mouse events to script." );
  59. };
  60. #endif