advancedLightBufferConditioner.h 2.4 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _ADVANCED_LIGHTBUFFER_CONDITIONER_H_
  23. #define _ADVANCED_LIGHTBUFFER_CONDITIONER_H_
  24. #ifndef _CONDITIONER_BASE_H_
  25. #include "shaderGen/conditionerFeature.h"
  26. #endif
  27. class AdvancedLightBufferConditioner : public ConditionerFeature
  28. {
  29. typedef ConditionerFeature Parent;
  30. public:
  31. enum ColorFormat
  32. {
  33. RGB,
  34. LUV
  35. };
  36. public:
  37. AdvancedLightBufferConditioner(const GFXFormat bufferFormat, const ColorFormat colorFormat)
  38. : Parent(bufferFormat), mColorFormat(colorFormat)
  39. {
  40. }
  41. virtual ~AdvancedLightBufferConditioner();
  42. virtual String getName()
  43. {
  44. return String("Light Buffer Conditioner ") + String( mColorFormat == RGB ? "[RGB]" : "[LUV]" );
  45. }
  46. protected:
  47. ColorFormat mColorFormat;
  48. virtual Var *_conditionOutput( Var *unconditionedOutput, MultiLine *meta );
  49. virtual Var *_unconditionInput( Var *conditionedInput, MultiLine *meta );
  50. virtual Var *printMethodHeader( MethodType methodType, const String &methodName, Stream &stream, MultiLine *meta );
  51. virtual void printMethodFooter( MethodType methodType, Var *retVar, Stream &stream, MultiLine *meta );
  52. };
  53. #endif // _ADVANCED_LIGHTBUFFER_CONDITIONER_H_