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glsl
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0c7811bd1a
shift pbrconfig to ORM
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4 years ago |
hlsl
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0c7811bd1a
shift pbrconfig to ORM
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4 years ago |
advancedLightBinManager.cpp
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5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
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3 years ago |
advancedLightBinManager.h
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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3 years ago |
advancedLightBufferConditioner.cpp
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dd08fd2e7d
Add OpenGL support.
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10 years ago |
advancedLightBufferConditioner.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
advancedLightManager.cpp
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b5d1d1a02c
Temporary fix for the geometry feed in spotlights
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4 years ago |
advancedLightManager.h
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9ae1af645c
work towards getting the materiallist generated by things like preload to spit out most if not all to-be-used variants for a given used material. ostensibly add reflection and deferred variants. will take a bit more doing to cook up mats for all the shadow variants, since it looks like that ends is more light-type based for some oddball reason (think i'm probably be misreading that end, since mats there should really just be as simnple as an occludes-or-doesn't based on alphatesting case with very few variations on that theme indeed...)
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5 years ago |
advancedLightingFeatures.cpp
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57ee1882fa
strip out unused pixspecular to cut down on sources of confusion
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6 years ago |
advancedLightingFeatures.h
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af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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8 years ago |