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- //-----------------------------------------------------------------------------
- // Copyright (c) 2014 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifdef TORQUE_TESTS_ENABLED
- #include "testing/unitTesting.h"
- #include "platform/platformTimer.h"
- #include "core/util/journal/process.h"
- #include "math/mMath.h"
- TEST(Platform, AdvanceTime)
- {
- U32 time = Platform::getVirtualMilliseconds();
- Platform::advanceTime(10);
- U32 newTime = Platform::getVirtualMilliseconds();
- EXPECT_EQ(10, newTime - time)
- << "We advanced 10ms but didn't get a 10ms delta!";
- }
- TEST(Platform, Sleep)
- {
- U32 start = Platform::getRealMilliseconds();
- Platform::sleep(500);
- U32 end = Platform::getRealMilliseconds();
- EXPECT_GE(end - start, 500-10) // account for clock resolution
- << "We didn't sleep at least as long as we requested!";
- };
- struct handle
- {
- S32 mElapsedTime;
- S32 mNumberCalls;
- handle() : mElapsedTime(0), mNumberCalls(0) {}
- void timeEvent(S32 timeDelta)
- {
- mElapsedTime += timeDelta;
- mNumberCalls++;
-
- if(mElapsedTime >= 1000)
- Process::requestShutdown();
- }
- };
- TEST(TimeManager, BasicAPI)
- {
- handle handler;
- // Initialize the time manager...
- TimeManager time;
- time.timeEvent.notify(&handler, &handle::timeEvent);
- // Event loop till at least one second has passed.
- const U32 start = Platform::getRealMilliseconds();
- while(Process::processEvents())
- {
- // If we go too long, kill it off...
- if(Platform::getRealMilliseconds() - start > 30*1000)
- {
- EXPECT_TRUE(false)
- << "Terminated process loop due to watchdog, not due to time manager event, after 30 seconds.";
- Process::requestShutdown();
- }
- }
- const U32 end = Platform::getRealMilliseconds();
- // Now, confirm we have approximately similar elapsed times.
- S32 elapsedRealTime = end - start;
- EXPECT_LT(mAbs(elapsedRealTime - handler.mElapsedTime), 50)
- << "Failed to elapse time to within the desired tolerance.";
- EXPECT_GT(handler.mNumberCalls, 0)
- << "Somehow got no event callbacks from TimeManager?";
- };
- #endif
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