threadTest.cpp 2.6 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2014 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifdef TORQUE_TESTS_ENABLED
  23. #include "testing/unitTesting.h"
  24. #include "platform/threads/thread.h"
  25. TEST(Thread, CallbackAPI)
  26. {
  27. #define VALUE_TO_SET 10
  28. // This struct exists just so we can define run as a local function.
  29. struct thread
  30. {
  31. // Do some work we can observe.
  32. static void body(void* arg)
  33. {
  34. U32* value = reinterpret_cast<U32*>(arg);
  35. *value = VALUE_TO_SET;
  36. }
  37. };
  38. // Test most basic Thread API functions.
  39. U32 value = ~VALUE_TO_SET;
  40. Thread thread(&thread::body, reinterpret_cast<void*>(&value));
  41. thread.start();
  42. EXPECT_TRUE(thread.isAlive());
  43. thread.join();
  44. EXPECT_FALSE(thread.isAlive());
  45. EXPECT_EQ(value, VALUE_TO_SET)
  46. << "Thread did not set expected value!";
  47. #undef VALUE_TO_SET
  48. }
  49. TEST(Thread, InheritanceAPI)
  50. {
  51. #define VALUE_TO_SET 10
  52. // This struct exists just so we can define run as a local function.
  53. struct thread : public Thread
  54. {
  55. U32* mPtr;
  56. thread(U32* ptr): mPtr(ptr) {}
  57. // Do some work we can observe.
  58. virtual void run(void*)
  59. {
  60. *mPtr = VALUE_TO_SET;
  61. }
  62. };
  63. // Test most basic Thread API functions.
  64. U32 value = ~VALUE_TO_SET;
  65. thread thread(&value);
  66. thread.start();
  67. EXPECT_TRUE(thread.isAlive());
  68. thread.join();
  69. EXPECT_FALSE(thread.isAlive());
  70. EXPECT_EQ(value, VALUE_TO_SET)
  71. << "Thread did not set expected value!";
  72. #undef VALUE_TO_SET
  73. }
  74. #endif