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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #pragma once
- #ifndef _PLATFORM_H_
- #include "platform/platform.h"
- #endif
- #ifndef _EVENT_H_
- #include "platform/input/event.h"
- #endif
- #include <stdio.h>
- #include <string.h>
- // these will be used to construct the user preference directory where
- // created files will be stored (~/PREF_DIR_ROOT/PREF_DIR_GAME_NAME)
- #define PREF_DIR_ROOT ".garagegames"
- #define PREF_DIR_GAME_NAME "torqueDemo"
- // event codes for custom SDL events
- const S32 TORQUE_SETVIDEOMODE = 1;
- extern bool GL_EXT_Init( void );
- extern void PlatformBlitInit( void );
- // Process Control functions
- void Cleanup(bool minimal=false);
- void ImmediateShutdown(S32 exitCode, S32 signalNum = 0);
- void ProcessControlInit();
- bool AcquireProcessMutex(const char *mutexName);
- // Utility functions
- // Convert a string to lowercase in place
- char *strtolwr(char* str);
- void DisplayErrorAlert(const char* errMsg, bool showSDLError = true);
- // Just like strstr, except case insensitive
- // (Found this function at http://www.codeguru.com/string/stristr.html)
- extern const char *stristr(const char *szStringToBeSearched, const char *szSubstringToSearchFor);
- extern "C"
- {
- // x86UNIX doesn't have a way to automatically get the executable file name
- void setExePathName(const char* exePathName);
- }
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