mutex.cpp 2.7 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "platform/threads/mutex.h"
  23. #include "platformWin32/platformWin32.h"
  24. #include "core/util/safeDelete.h"
  25. //-----------------------------------------------------------------------------
  26. // Mutex Data
  27. //-----------------------------------------------------------------------------
  28. struct PlatformMutexData
  29. {
  30. CRITICAL_SECTION mCriticalSection;
  31. };
  32. //-----------------------------------------------------------------------------
  33. // Constructor/Destructor
  34. //-----------------------------------------------------------------------------
  35. Mutex::Mutex()
  36. {
  37. mData = new PlatformMutexData;
  38. InitializeCriticalSection( &mData->mCriticalSection );
  39. }
  40. Mutex::~Mutex()
  41. {
  42. AssertFatal( TryEnterCriticalSection( &mData->mCriticalSection ), "Mutex::~Mutex - Critical section is locked!" );
  43. DeleteCriticalSection( &mData->mCriticalSection );
  44. SAFE_DELETE( mData );
  45. }
  46. //-----------------------------------------------------------------------------
  47. // Public Methods
  48. //-----------------------------------------------------------------------------
  49. bool Mutex::lock( bool block )
  50. {
  51. AssertFatal( mData, "Mutex::lock - No data!" );
  52. if( !block )
  53. return TryEnterCriticalSection( &mData->mCriticalSection );
  54. else
  55. {
  56. EnterCriticalSection( &mData->mCriticalSection );
  57. return true;
  58. }
  59. }
  60. void Mutex::unlock()
  61. {
  62. AssertFatal( mData, "Mutex::unlock - No data!" );
  63. LeaveCriticalSection( &mData->mCriticalSection );
  64. }