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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platformWin32/platformWin32.h"
- #include "platform/threads/semaphore.h"
- class PlatformSemaphore
- {
- public:
- HANDLE *semaphore;
- PlatformSemaphore(S32 initialCount)
- {
- semaphore = new HANDLE;
- *semaphore = CreateSemaphore(0, initialCount, S32_MAX, 0);
- }
- ~PlatformSemaphore()
- {
- CloseHandle(*(HANDLE*)(semaphore));
- delete semaphore;
- semaphore = NULL;
- }
- };
- Semaphore::Semaphore(S32 initialCount)
- {
- mData = new PlatformSemaphore(initialCount);
- }
- Semaphore::~Semaphore()
- {
- AssertFatal(mData && mData->semaphore, "Semaphore::destroySemaphore: invalid semaphore");
- delete mData;
- }
- bool Semaphore::acquire(bool block, S32 timeoutMS)
- {
- AssertFatal(mData && mData->semaphore, "Semaphore::acquireSemaphore: invalid semaphore");
- if(block)
- {
- WaitForSingleObject(*(HANDLE*)(mData->semaphore), timeoutMS != -1 ? timeoutMS : INFINITE );
- return(true);
- }
- else
- {
- DWORD result = WaitForSingleObject(*(HANDLE*)(mData->semaphore), 0);
- return(result == WAIT_OBJECT_0);
- }
- }
- void Semaphore::release()
- {
- AssertFatal(mData && mData->semaphore, "Semaphore::releaseSemaphore: invalid semaphore");
- ReleaseSemaphore(*(HANDLE*)(mData->semaphore), 1, 0);
- }
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