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reflectionMatHook.h 2.4 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _REFLECTIONMATHOOK_H_
  23. #define _REFLECTIONMATHOOK_H_
  24. #ifndef _MATINSTANCEHOOK_H_
  25. #include "materials/matInstanceHook.h"
  26. #endif
  27. #ifndef _MATINSTANCE_H_
  28. #include "materials/matInstance.h"
  29. #endif
  30. class ReflectionMatInstance : public MatInstance
  31. {
  32. typedef MatInstance Parent;
  33. public:
  34. ReflectionMatInstance( Material *mat );
  35. virtual ~ReflectionMatInstance() {}
  36. virtual bool setupPass( SceneRenderState *state, const SceneData &sgData );
  37. };
  38. class ReflectionMaterialHook : public MatInstanceHook
  39. {
  40. public:
  41. ReflectionMaterialHook();
  42. // MatInstanceHook
  43. virtual ~ReflectionMaterialHook();
  44. virtual const MatInstanceHookType& getType() const { return Type; }
  45. /// The material hook type.
  46. static const MatInstanceHookType Type;
  47. BaseMatInstance* getReflectMat() const { return mReflectMat; }
  48. void init( BaseMatInstance *mat );
  49. protected:
  50. static void _overrideFeatures( ProcessedMaterial *mat,
  51. U32 stageNum,
  52. MaterialFeatureData &fd,
  53. const FeatureSet &features );
  54. ///
  55. BaseMatInstance* mReflectMat;
  56. };
  57. #endif // _SHADOWMATHOOK_H_