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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _SIMPATH_H_
- #define _SIMPATH_H_
- #ifndef _SCENEOBJECT_H_
- #include "scene/sceneObject.h"
- #endif
- #ifndef _GFXSTATEBLOCK_H_
- #include "gfx/gfxStateBlock.h"
- #endif
- #ifndef _GFXVERTEXBUFFER_H_
- #include "gfx/gfxVertexBuffer.h"
- #endif
- #ifndef _GFXPRIMITIVEBUFFER_H_
- #include "gfx/gfxPrimitiveBuffer.h"
- #endif
- #ifndef _STATICSHAPE_H_
- #include "T3D/staticShape.h"
- #endif
- class BaseMatInstance;
- struct PathShapeData;
- namespace SimPath
- {
- //--------------------------------------------------------------------------
- /// A path!
- class Path : public GameBase
- {
- typedef GameBase Parent;
- public:
- enum : U32
- {
- NoPathIndex = 0xFFFFFFFF
- };
- private:
- U32 mPathIndex;
- F32 mPathSpeed;
- bool mIsLooping;
- PathShapeData* mDataBlock;
- S32 mSpawnCount;
- S32 mMinDelay;
- S32 mMaxDelay;
- protected:
- bool onAdd();
- void onRemove();
- public:
- Path();
- ~Path();
- void addObject(SimObject*);
- void removeObject(SimObject*);
- void sortMarkers();
- void updatePath();
- bool isLooping() { return mIsLooping; }
- U32 getPathIndex() const;
- DECLARE_CONOBJECT(Path);
- static void initPersistFields();
- DECLARE_CALLBACK(void, onAdd, (SimObjectId ID));
- };
- //--------------------------------------------------------------------------
- //--------------------------------------------------------------------------
- inline U32 Path::getPathIndex() const
- {
- return mPathIndex;
- }
- } // Namespace
- //--------------------------------------------------------------------------
- class Marker : public SceneObject
- {
- typedef SceneObject Parent;
- friend class Path;
- public:
- enum SmoothingType
- {
- SmoothingTypeLinear,
- SmoothingTypeSpline,
- SmoothingTypeAccelerate,
- };
- enum KnotType
- {
- KnotTypeNormal,
- KnotTypePositionOnly,
- KnotTypeKink,
- };
- U32 mSeqNum;
- String mHitCommand;
- U32 mSmoothingType;
- U32 mKnotType;
- U32 mMSToNext;
- // Rendering
- protected:
- void prepRenderImage(SceneRenderState *state);
- void renderObject(ObjectRenderInst *ri, SceneRenderState *state, BaseMatInstance* overrideMat);
- protected:
- bool onAdd();
- void onRemove();
- void onGroupAdd();
- void onEditorEnable();
- void onEditorDisable();
-
- static void initGFXResources();
- static GFXStateBlockRef smStateBlock;
- static GFXVertexBufferHandle<GFXVertexPCT> smVertexBuffer;
- static GFXPrimitiveBufferHandle smPrimitiveBuffer;
- public:
- Marker();
- ~Marker();
- DECLARE_CONOBJECT(Marker);
- static void initPersistFields();
- void inspectPostApply();
- U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream);
- void unpackUpdate(NetConnection *conn, BitStream *stream);
- };
- typedef Marker::SmoothingType MarkerSmoothingType;
- typedef Marker::KnotType MarkerKnotType;
- DefineEnumType( MarkerSmoothingType );
- DefineEnumType( MarkerKnotType );
- #endif // _H_PATH
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