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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _SFXNULLVOICE_H_
- #define _SFXNULLVOICE_H_
- #ifndef _SFXVOICE_H_
- #include "sfx/sfxVoice.h"
- #endif
- #ifndef _TIMESOURCE_H_
- #include "core/util/timeSource.h"
- #endif
- class SFXNullBuffer;
- class SFXNullVoice : public SFXVoice
- {
- public:
- typedef SFXVoice Parent;
- friend class SFXNullDevice;
- protected:
-
- typedef GenericTimeSource< VirtualMSTimer > TimeSource;
- SFXNullVoice( SFXNullBuffer* buffer );
-
- /// The virtual play timer.
- mutable TimeSource mPlayTimer;
- ///
- bool mIsLooping;
- // SFXVoice.
- virtual SFXStatus _status() const;
- virtual void _play();
- virtual void _pause();
- virtual void _stop();
- virtual void _seek( U32 sample );
- virtual U32 _tell() const;
- ///
- U32 _getPlayTime() const
- {
- return mPlayTimer.getPosition();
- }
- public:
- virtual ~SFXNullVoice();
- /// SFXVoice
- SFXStatus getStatus() const;
- void setPosition( U32 sample );
- void play( bool looping );
- void setMinMaxDistance( F32 min, F32 max );
- void setVelocity( const VectorF& velocity );
- void setTransform( const MatrixF& transform );
- void setVolume( F32 volume );
- void setPitch( F32 pitch );
- void setCone( F32 innerAngle, F32 outerAngle, F32 outerVolume );
- };
- #endif // _SFXNULLVOICE_H_
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