JeffR b3cd08520e Disables generation of the materials script files by the internal shape import processor. Material script files are now only generated by the AssetImporter as part of the shape injest process. 3 years ago
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colladaAppMaterial.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
colladaAppMaterial.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 4 years ago
colladaAppMesh.cpp 0e3c128ec4 slimmed down shadowvar cleanups, plus removal of an unused membervar. 7 years ago
colladaAppMesh.h ac7d6e6691 Updated paths for collada tdictionary.h 9 years ago
colladaAppNode.cpp fbfd3ed8ed clang: constructor initialization order 8 years ago
colladaAppNode.h ac7d6e6691 Updated paths for collada tdictionary.h 9 years ago
colladaAppSequence.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 years ago
colladaAppSequence.h 7dbfe6994d Engine directory for ticket #1 13 years ago
colladaExtensions.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 years ago
colladaExtensions.h c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 4 years ago
colladaImport.cpp 9c381caea2 Added initial implement of Image Types for GFX resource management 5 years ago
colladaLights.cpp 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. 6 years ago
colladaShapeLoader.cpp b3cd08520e Disables generation of the materials script files by the internal shape import processor. Material script files are now only generated by the AssetImporter as part of the shape injest process. 3 years ago
colladaShapeLoader.h 7dbfe6994d Engine directory for ticket #1 13 years ago
colladaUtils.cpp 0285e073b9 wrap all the things! 4 years ago
colladaUtils.h 9a795e89f3 Update usage of TinyXML to use TinyXML2 4 years ago