Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 4 年之前
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win32CursorController.cpp 1098891565 Updates PlatformCursorController to use full set of SDL cursors. 7 年之前
win32CursorController.h 7dbfe6994d Engine directory for ticket #1 13 年之前
win32SplashScreen.cpp 475f218bcd Modified files for SDL2. 10 年之前
win32Window.cpp a8b6327091 conforms platformWindow<implementations> to use _setVideoMode internals so that those are called by 5 年之前
win32Window.h a8b6327091 conforms platformWindow<implementations> to use _setVideoMode internals so that those are called by 5 年之前
win32WindowMgr.cpp 56d9ebe8eb Update win32WindowMgr.cpp 8 年之前
win32WindowMgr.h c2da67d473 Fixes the splash screen so that it displays until the game has actually done initial setup and can display GUI elements. This prevents the ugly blank window just sitting there while the GUI loads. 11 年之前
winDispatch.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 4 年之前
winDispatch.h 7dbfe6994d Engine directory for ticket #1 13 年之前