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- //-----------------------------------------------------------------------------
- // Verve
- // Copyright (C) 2014 - Violent Tulip
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "Verve/Extension/Camera/VCameraShakeTrack.h"
- #include "Verve/Extension/Camera/VCameraShakeEvent.h"
- //-----------------------------------------------------------------------------
- IMPLEMENT_CONOBJECT( VCameraShakeTrack );
- //-----------------------------------------------------------------------------
- VCameraShakeTrack::VCameraShakeTrack( void )
- {
- setLabel( "CameraShakeTrack" );
- }
- //-----------------------------------------------------------------------------
- //
- // Camera Methods.
- //
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- //
- // VCameraShakeTrack::onCameraEvent( pEvent );
- //
- // When the Camera changes, this method is called on both the outgoing and
- // incoming Camera Groups.
- //
- // For a full list of possible events, see the 'eCameraEventType' declaration
- // in VCameraGroup.h.
- //
- //-----------------------------------------------------------------------------
- bool VCameraShakeTrack::onCameraEvent( const VCameraGroup::eCameraEventType &pEvent )
- {
- // Parent Call.
- if ( !Parent::onCameraEvent( pEvent ) )
- {
- // Skip.
- return false;
- }
- // Enabled?
- if ( !isEnabled() )
- {
- // Continue Processing Events.
- return true;
- }
- switch( pEvent )
- {
- case VCameraGroup::k_EventActivate :
- {
- VCameraShakeEvent *event;
- if ( getCurrentEvent( event ) )
- {
- // Re-Trigger Event.
- event->onTrigger( getControllerTime(), 0 );
- }
- } break;
- case VCameraGroup::k_EventDeactivate :
- {
- // Stop Camera Shake.
- VTorque::stopCameraShake();
- } break;
- }
- return true;
- }
- //-----------------------------------------------------------------------------
- //
- // Controller Methods.
- //
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- //
- // VCameraShakeTrack::onControllerReset( pTime, pForward );
- //
- // Stop all camera shake events.
- //
- //-----------------------------------------------------------------------------
- void VCameraShakeTrack::onControllerReset( const S32 &pTime, const bool &pForward )
- {
- // Default Reset.
- Parent::onControllerReset( pTime, pForward );
- // Stop Camera Shake.
- VTorque::stopCameraShake();
- }
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