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- //-----------------------------------------------------------------------------
- // Verve
- // Copyright (C) 2014 - Violent Tulip
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _VT_TORQUE_MOTION_H_
- #define _VT_TORQUE_MOTION_H_
- #ifndef _VT_TORQUE_SCENEOBJECT_H_
- #include "Verve/Torque/TSceneObject.h"
- #endif
- #ifndef _VT_VPATH_H_
- #include "Verve/VPath/VPath.h"
- #endif
- namespace VTorque
- {
- typedef VPath PathObjectType;
- bool isMovable( SimObject *pObject );
- bool isPath( SimObject *pObject );
- bool isPathObjectAttached( PathObjectType *pPath, SceneObjectType *pObject );
- F32 getPathNodeLength( PathObjectType *pPath, const S32 &pNode );
- void attachPathObject( PathObjectType *pPath, SceneObjectType *pObject, const bool &pForward, const bool &pRelative, const S32 &pStartNodeIndex, const S32 &pEndNodeIndex, const String &pOrientation, const String &pOrientationData );
- void detachPathObject( PathObjectType *pPath, SceneObjectType *pObject );
- void setPathObjectActive( PathObjectType *pPath, SceneObjectType *pObject, const bool &pActive );
- void setPathObjectInterp( PathObjectType *pPath, SceneObjectType *pObject, const F32 &pInterp );
- void setPathObjectOffset( PathObjectType *pPath, SceneObjectType *pObject, const Point3F &pOffset );
- void setPathObjectSpeed( PathObjectType *pPath, SceneObjectType *pObject, const F32 &pSpeed );
- void setPathObjectOrientation( PathObjectType *pPath, SceneObjectType *pObject, const String &pOrientation, const String &pOrientationData = String::EmptyString );
- void setPathObjectForward( PathObjectType *pPath, SceneObjectType *pObject, const bool &pForward );
- void setPathObjectNode( PathObjectType *pPath, SceneObjectType *pObject, const S32 &pNode );
- void setPathObjectEndNode( PathObjectType *pPath, SceneObjectType *pObject, const S32 &pNode );
- };
- #endif // _VT_TORQUE_MOTION_H_
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