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- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
- // Copyright (C) 2015 Faust Logic, Inc.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #include <typeinfo>
- #include "afx/arcaneFX.h"
- #include "sfx/sfxSystem.h"
- #include "sfx/sfxSource.h"
- #include "sfx/sfxProfile.h"
- #include "afx/afxEffectDefs.h"
- #include "afx/afxEffectWrapper.h"
- #include "afx/afxChoreographer.h"
- #include "afx/ce/afxAudioBank.h"
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // afxEA_AudioBank
- class afxEA_AudioBank : public afxEffectWrapper
- {
- typedef afxEffectWrapper Parent;
- SFXSource* sound_handle;
- afxAudioBank* sound_bank;
- S32 play_index;
- void do_runtime_substitutions();
- public:
- /*C*/ afxEA_AudioBank();
- /*D*/ ~afxEA_AudioBank();
- virtual void ea_set_datablock(SimDataBlock*);
- virtual bool ea_start();
- virtual bool ea_update(F32 dt);
- virtual void ea_finish(bool was_stopped);
- };
- //~~~~~~~~~~~~~~~~~~~~//
- afxEA_AudioBank::afxEA_AudioBank()
- {
- sound_handle = 0;
- sound_bank = 0;
- play_index = -1;
- }
- afxEA_AudioBank::~afxEA_AudioBank()
- {
- if (sound_bank && sound_bank->isTempClone())
- delete sound_bank;
- sound_bank = 0;
- sound_handle = 0;
- }
- void afxEA_AudioBank::ea_set_datablock(SimDataBlock* db)
- {
- sound_bank = dynamic_cast<afxAudioBank*>(db);
- }
- bool afxEA_AudioBank::ea_start()
- {
- if (!sound_bank)
- {
- Con::errorf("afxEA_AudioBank::ea_start() -- missing or incompatible afxAudioBank.");
- return false;
- }
- do_runtime_substitutions();
- if (sound_bank->mPath == ST_NULLSTRING)
- return false;
- play_index = sound_bank->play_index;
- return true;
- }
- bool afxEA_AudioBank::ea_update(F32 dt)
- {
- if (!sound_handle)
- {
- if (play_index >= 0 && play_index < 32 && sound_bank->mFilenames[play_index] != ST_NULLSTRING)
- {
- SFXProfile* temp_prof = new SFXProfile(sound_bank->mDescriptionObject,
- avar("%s/%s", sound_bank->mPath, sound_bank->mFilenames[play_index]),
- true);
- if (!temp_prof->registerObject())
- {
- Con::errorf( "afxEA_AudioBank::ea_update() -- unable to create profile");
- delete temp_prof;
- }
- else
- {
- sound_handle = SFX->createSource(temp_prof);
- if (sound_handle)
- sound_handle->play();
- temp_prof->setAutoDelete(true);
- }
- }
- }
- if (sound_handle)
- {
- sound_handle->setTransform(mUpdated_xfm);
- sound_handle->setVolume(mUpdated_scale.x*mFade_value);
- }
- return true;
- }
- void afxEA_AudioBank::ea_finish(bool was_stopped)
- {
- if (sound_handle)
- {
- sound_handle->stop();
- SFX_DELETE(sound_handle);
- }
- }
- void afxEA_AudioBank::do_runtime_substitutions()
- {
- sound_bank = sound_bank->cloneAndPerformSubstitutions(mChoreographer, mGroup_index);
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- class afxEA_SoundBankDesc : public afxEffectAdapterDesc, public afxEffectDefs
- {
- static afxEA_SoundBankDesc mDesc;
- public:
- virtual bool testEffectType(const SimDataBlock*) const;
- virtual bool requiresStop(const afxEffectWrapperData*, const afxEffectTimingData&) const;
- virtual bool runsOnServer(const afxEffectWrapperData*) const { return false; }
- virtual bool runsOnClient(const afxEffectWrapperData*) const { return true; }
- //virtual void prepEffect(afxEffectWrapperData*) const;
- virtual afxEffectWrapper* create() const { return new afxEA_AudioBank; }
- };
- afxEA_SoundBankDesc afxEA_SoundBankDesc::mDesc;
- bool afxEA_SoundBankDesc::testEffectType(const SimDataBlock* db) const
- {
- return (typeid(afxAudioBank) == typeid(*db));
- }
- bool afxEA_SoundBankDesc::requiresStop(const afxEffectWrapperData* ew, const afxEffectTimingData& timing) const
- {
- SFXDescription* desc = ((SFXProfile*)ew->effect_data)->getDescription();
- return (desc && desc->mIsLooping) ? (timing.lifetime < 0) : false;
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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