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- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
- // Copyright (C) 2015 Faust Logic, Inc.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #include <typeinfo>
- #include "afx/arcaneFX.h"
- #include "T3D/physicalZone.h"
- #include "afx/afxEffectDefs.h"
- #include "afx/afxEffectWrapper.h"
- #include "afx/afxChoreographer.h"
- #include "afx/ce/afxPhysicalZone.h"
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // afxEA_PhysicalZone
- class afxEA_PhysicalZone : public afxEffectWrapper
- {
- typedef afxEffectWrapper Parent;
- afxPhysicalZoneData* zone_data;
- PhysicalZone* physical_zone;
- SceneObject* cons_obj;
- void do_runtime_substitutions();
- void set_cons_object(SceneObject*);
- public:
- /*C*/ afxEA_PhysicalZone();
- /*D*/ ~afxEA_PhysicalZone();
- virtual void ea_set_datablock(SimDataBlock*);
- virtual bool ea_start();
- virtual bool ea_update(F32 dt);
- virtual void ea_finish(bool was_stopped);
- virtual void ea_set_scope_status(bool flag);
- virtual void onDeleteNotify(SimObject*);
- };
- //~~~~~~~~~~~~~~~~~~~~//
- afxEA_PhysicalZone::afxEA_PhysicalZone()
- {
- zone_data = 0;
- physical_zone = 0;
- cons_obj = 0;
- }
- afxEA_PhysicalZone::~afxEA_PhysicalZone()
- {
- if (physical_zone)
- physical_zone->deleteObject();
- if (zone_data && zone_data->isTempClone())
- delete zone_data;
- zone_data = 0;
- }
- void afxEA_PhysicalZone::ea_set_datablock(SimDataBlock* db)
- {
- zone_data = dynamic_cast<afxPhysicalZoneData*>(db);
- }
- bool afxEA_PhysicalZone::ea_start()
- {
- if (!zone_data)
- {
- Con::errorf("afxEA_PhysicalZone::ea_start() -- missing or incompatible datablock.");
- return false;
- }
- do_runtime_substitutions();
- return true;
- }
- bool afxEA_PhysicalZone::ea_update(F32 dt)
- {
- if (!physical_zone)
- {
- // create and register effect
- physical_zone = new PhysicalZone();
- physical_zone->mVelocityMod = zone_data->mVelocityMod;
- physical_zone->mGravityMod = zone_data->mGravityMod;
- physical_zone->mAppliedForce = zone_data->mAppliedForce;
- physical_zone->force_type = zone_data->force_type;
- physical_zone->orient_force = zone_data->orient_force;
- physical_zone->setField("polyhedron", zone_data->mPolyhedron);
- if (!physical_zone->registerObject())
- {
- delete physical_zone;
- physical_zone = 0;
- Con::errorf("afxEA_PhysicalZone::ea_update() -- effect failed to register.");
- return false;
- }
- deleteNotify(physical_zone);
- physical_zone->activate();
- }
- if (physical_zone)
- {
- if (zone_data->exclude_cons_obj)
- {
- afxConstraint* pos_constraint = getPosConstraint();
- set_cons_object((pos_constraint) ? pos_constraint->getSceneObject() : 0);
- }
- if (mDo_fades)
- physical_zone->setFadeAmount(mFade_value);
- physical_zone->setTransform(mUpdated_xfm);
- }
- return true;
- }
- void afxEA_PhysicalZone::ea_finish(bool was_stopped)
- {
- if (physical_zone)
- {
- set_cons_object(0);
- physical_zone->deleteObject();
- physical_zone = 0;
- }
- }
- void afxEA_PhysicalZone::ea_set_scope_status(bool in_scope)
- {
- if (physical_zone)
- {
- if (in_scope && !physical_zone->isActive())
- physical_zone->activate();
- else if (!in_scope && physical_zone->isActive())
- physical_zone->deactivate();
- }
- }
- void afxEA_PhysicalZone::onDeleteNotify(SimObject* obj)
- {
- if (physical_zone == dynamic_cast<PhysicalZone*>(obj))
- physical_zone = 0;
- Parent::onDeleteNotify(obj);
- }
- void afxEA_PhysicalZone::do_runtime_substitutions()
- {
- // only clone the datablock if there are substitutions
- if (zone_data->getSubstitutionCount() > 0)
- {
- // clone the datablock and perform substitutions
- afxPhysicalZoneData* orig_db = zone_data;
- zone_data = new afxPhysicalZoneData(*orig_db, true);
- orig_db->performSubstitutions(zone_data, mChoreographer, mGroup_index);
- }
- }
- void afxEA_PhysicalZone::set_cons_object(SceneObject* new_obj)
- {
- if (cons_obj == new_obj)
- return;
- if (cons_obj)
- {
- physical_zone->unregisterExcludedObject(cons_obj);
- //clearNotify(shape);
- }
-
- cons_obj = new_obj;
- if (cons_obj)
- {
- //deleteNotify(shape);
- physical_zone->registerExcludedObject(cons_obj);
- }
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- class afxEA_PhysicalZoneDesc : public afxEffectAdapterDesc, public afxEffectDefs
- {
- static afxEA_PhysicalZoneDesc desc;
- public:
- virtual bool testEffectType(const SimDataBlock*) const;
- virtual bool requiresStop(const afxEffectWrapperData*, const afxEffectTimingData&) const;
- virtual bool runsOnServer(const afxEffectWrapperData*) const { return true; }
- virtual bool runsOnClient(const afxEffectWrapperData*) const { return false; }
- virtual afxEffectWrapper* create() const { return new afxEA_PhysicalZone; }
- };
- afxEA_PhysicalZoneDesc afxEA_PhysicalZoneDesc::desc;
- bool afxEA_PhysicalZoneDesc::testEffectType(const SimDataBlock* db) const
- {
- return (typeid(afxPhysicalZoneData) == typeid(*db));
- }
- bool afxEA_PhysicalZoneDesc::requiresStop(const afxEffectWrapperData* ew, const afxEffectTimingData& timing) const
- {
- return (timing.lifetime < 0);
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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