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- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
- // Copyright (C) 2015 Faust Logic, Inc.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #ifndef _AFX_PATH_H_
- #define _AFX_PATH_H_
- #include "core/util/tVector.h"
- class afxPathData : public GameBaseData
- {
- typedef GameBaseData Parent;
- static StringTableEntry POINTS_FIELD;
- static StringTableEntry ROLL_FIELD;
- static StringTableEntry TIMES_FIELD;
- bool resolved;
- bool update_points;
- bool update_rolls;
- bool update_times;
- void update_derived_values();
- void clear_arrays();
- void derive_points_array();
- void derive_rolls_array();
- void derive_times_array();
- static void extract_floats_from_string(Vector<F32>& values, const char* points_str);
- static Point3F* build_points_array(Vector<F32>& values, U32& n_points, bool reverse=false);
- static F32* build_floats_array(Vector<F32>& values, U32& n_floats, bool reverse=false);
- public:
- U32 num_points;
- StringTableEntry points_string;
- Point3F* points;
- StringTableEntry roll_string;
- F32* rolls;
- StringTableEntry times_string;
- F32* times;
- StringTableEntry loop_string;
- F32 delay;
- F32 lifetime;
- U32 loop_type;
- F32 mult;
- F32 time_offset;
- bool reverse;
- Point3F offset;
- bool echo;
- bool concentric;
- public:
- /*C*/ afxPathData();
- /*C*/ afxPathData(const afxPathData&, bool = false);
- /*D*/ ~afxPathData();
- virtual bool onAdd();
- virtual void onRemove();
- virtual void packData(BitStream*);
- virtual void unpackData(BitStream*);
- bool preload(bool server, String &errorStr);
- virtual void onStaticModified(const char* slotName, const char* newValue = NULL);
- virtual void onPerformSubstitutions();
- virtual bool allowSubstitutions() const { return true; }
- static void initPersistFields();
- DECLARE_CONOBJECT(afxPathData);
- DECLARE_CATEGORY("AFX");
- };
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #endif // _AFX_PATH_H_
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