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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "collision/abstractPolyList.h"
- //----------------------------------------------------------------------------
- AbstractPolyList::~AbstractPolyList()
- {
- mInterestNormalRegistered = false;
- }
- static U32 PolyFace[6][4] = {
- { 3, 2, 1, 0 },
- { 7, 4, 5, 6 },
- { 0, 5, 4, 3 },
- { 6, 5, 0, 1 },
- { 7, 6, 1, 2 },
- { 4, 7, 2, 3 },
- };
- void AbstractPolyList::addBox(const Box3F &box, BaseMatInstance* material)
- {
- Point3F pos = box.minExtents;
- F32 dx = box.maxExtents.x - box.minExtents.x;
- F32 dy = box.maxExtents.y - box.minExtents.y;
- F32 dz = box.maxExtents.z - box.minExtents.z;
- U32 base = addPoint(pos);
- pos.y += dy; addPoint(pos);
- pos.x += dx; addPoint(pos);
- pos.y -= dy; addPoint(pos);
- pos.z += dz; addPoint(pos);
- pos.x -= dx; addPoint(pos);
- pos.y += dy; addPoint(pos);
- pos.x += dx; addPoint(pos);
- for (S32 i = 0; i < 6; i++) {
- S32 v1 = base + PolyFace[i][0];
- S32 v2 = base + PolyFace[i][1];
- S32 v3 = base + PolyFace[i][2];
- S32 v4 = base + PolyFace[i][3];
- // First triangle
- begin(material, i);
- vertex(v1);
- vertex(v2);
- vertex(v3);
- plane(v1, v2, v3);
- end();
- // Second triangle
- begin(material, i);
- vertex(v3);
- vertex(v4);
- vertex(v1);
- plane(v3, v4, v1);
- end();
- }
- }
- bool AbstractPolyList::getMapping(MatrixF *, Box3F *)
- {
- // return list transform and bounds in list space...optional
- return false;
- }
- bool AbstractPolyList::isInterestedInPlane(const PlaneF& plane)
- {
- if (mInterestNormalRegistered == false) {
- return true;
- }
- else {
- PlaneF xformed;
- mPlaneTransformer.transform(plane, xformed);
- if (mDot(xformed, mInterestNormal) >= 0.0f)
- return false;
- else
- return true;
- }
- }
- bool AbstractPolyList::isInterestedInPlane(const U32 index)
- {
- if (mInterestNormalRegistered == false) {
- return true;
- }
- else {
- const PlaneF& rPlane = getIndexedPlane(index);
- if (mDot(rPlane, mInterestNormal) >= 0.0f)
- return false;
- else
- return true;
- }
- }
- void AbstractPolyList::setInterestNormal(const Point3F& normal)
- {
- mInterestNormalRegistered = true;
- mInterestNormal = normal;
- }
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