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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _STREAMOBJECT_H_
- #define _STREAMOBJECT_H_
- #ifndef _SIMOBJECT_H_
- #include "console/simObject.h"
- #endif
- /// @addtogroup zip_group
- // @{
- //-----------------------------------------------------------------------------
- /// @brief Script wrapper for the Stream class
- ///
- /// It is not possible to instantiate StreamObject in script. Instead,
- /// it is instantiated in C++ code and returned to script.
- ///
- /// This was mainly intended to allow the \ref zip_group "zip code" to
- /// provide the stream interface to script.
- //-----------------------------------------------------------------------------
- class StreamObject : public SimObject
- {
- typedef SimObject Parent;
- protected:
- Stream *mStream;
- public:
- StreamObject();
- StreamObject(Stream *stream);
- virtual ~StreamObject();
- DECLARE_CONOBJECT(StreamObject);
- virtual bool onAdd();
- /// Set the stream to allow reuse of the object
- void setStream(Stream *stream) { mStream = stream; }
- /// Get the underlying stream. Used with setStream() to support object reuse
- Stream *getStream() { return mStream; }
- /// Gets a printable string form of the status
- const char* getStatus();
- bool isEOS() { return mStream ? mStream->getStatus() == Stream::EOS : true; }
- /// Gets the position in the stream
- U32 getPosition() const
- {
- return mStream ? mStream->getPosition() : 0;
- }
- /// Sets the position of the stream. Returns if the new position is valid or not
- bool setPosition(const U32 in_newPosition)
- {
- return mStream ? mStream->setPosition(in_newPosition) : false;
- }
- /// Gets the size of the stream
- U32 getStreamSize()
- {
- return mStream ? mStream->getStreamSize() : 0;
- }
- /// Reads a line from the stream.
- const char * readLine();
- /// Writes a line to the stream
- void writeLine(U8 *buffer)
- {
- if(mStream)
- mStream->writeLine(buffer);
- }
- /// Reads a string and inserts it into the StringTable
- /// @see StringTable
- const char *readSTString(bool casesens = false)
- {
- return mStream ? mStream->readSTString(casesens) : NULL;
- }
- /// Reads a string of maximum 255 characters long
- const char *readString();
- /// Reads a string that could potentially be more than 255 characters long.
- /// @param maxStringLen Maximum length to read. If the string is longer than maxStringLen, only maxStringLen bytes will be read.
- /// @param stringBuf buffer where data is read into
- const char * readLongString(U32 maxStringLen);
- /// Writes a string to the stream. This function is slightly unstable.
- /// Only use this if you have a valid string that is not empty.
- /// writeString is safer.
- void writeLongString(U32 maxStringLen, const char *string)
- {
- if(mStream)
- mStream->writeLongString(maxStringLen, string);
- }
- /// Writes a string to the stream.
- void writeString(const char *stringBuf, S32 maxLen=255)
- {
- if(mStream)
- mStream->writeString(stringBuf, maxLen);
- }
- /// Copy the contents of another stream into this one
- bool copyFrom(StreamObject *other)
- {
- if(mStream)
- return mStream->copyFrom(other->getStream());
- return false;
- }
- };
- // @}
- #endif // _STREAMOBJECT_H_
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