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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/platform.h"
- #include "gfx/bitmap/ddsFile.h"
- #include "gfx/bitmap/ddsData.h"
- #include "gfx/bitmap/bitmapUtils.h"
- #include "gfx/bitmap/imageUtils.h"
- #include "gfx/gfxDevice.h"
- #include "core/util/fourcc.h"
- #include "console/console.h"
- #include "core/resourceManager.h"
- #include "core/stream/fileStream.h"
- #include "gfx/bitmap/gBitmap.h"
- #include "console/engineAPI.h"
- #include <squish.h>
- S32 DDSFile::smActiveCopies = 0;
- U32 DDSFile::smDropMipCount = 0;
- DDSFile::DDSFile( const DDSFile &dds )
- : mFlags( dds.mFlags ),
- mHeight( dds.mHeight ),
- mWidth( dds.mWidth ),
- mDepth( dds.mDepth ),
- mPitchOrLinearSize( dds.mPitchOrLinearSize ),
- mMipMapCount( dds.mMipMapCount ),
- mFormat( dds.mFormat ),
- mBytesPerPixel( dds.mBytesPerPixel ),
- mFourCC( dds.mFourCC ),
- mCacheString( dds.mCacheString ),
- mSourcePath( dds.mSourcePath ),
- mHasTransparency( dds.mHasTransparency )
- {
- VECTOR_SET_ASSOCIATION( mSurfaces );
- smActiveCopies++;
-
- for ( U32 i=0; i < dds.mSurfaces.size(); i++ )
- {
- SurfaceData *surface = NULL;
- if ( dds.mSurfaces[i] )
- surface = new SurfaceData;
- mSurfaces.push_back( surface );
- if ( !surface )
- continue;
- for ( U32 m=0; m < dds.mSurfaces[i]->mMips.size(); m++ )
- {
- U32 size = dds.getSurfaceSize( m );
- surface->mMips.push_back(new U8[size]);
- dMemcpy( surface->mMips.last(), dds.mSurfaces[i]->mMips[m], size );
- }
- }
- }
- void DDSFile::clear()
- {
- mFlags = 0;
- mHeight = mWidth = mDepth = mPitchOrLinearSize = mMipMapCount = 0;
- mFormat = GFXFormatR8G8B8;
- }
- U32 DDSFile::getSurfacePitch( U32 mipLevel ) const
- {
- if(mFlags.test(CompressedData))
- {
- U32 sizeMultiple = 0;
- switch(mFormat)
- {
- case GFXFormatBC1:
- case GFXFormatBC4:
- sizeMultiple = 8;
- break;
- case GFXFormatBC2:
- case GFXFormatBC3:
- case GFXFormatBC5:
- sizeMultiple = 16;
- break;
- default:
- AssertISV(false, "DDSFile::getPitch - invalid compressed texture format, we only support DXT1-5 right now.");
- break;
- }
- // Maybe need to be DWORD aligned?
- U32 align = getMax(U32(1), getWidth(mipLevel)/4) * sizeMultiple;
- align += 3; align >>=2; align <<=2;
- return align;
- }
- else
- return getWidth(mipLevel) * mBytesPerPixel;
- }
- U32 DDSFile::getSurfaceSize( U32 height, U32 width, U32 mipLevel ) const
- {
- // Bump by the mip level.
- height = getMax(U32(1), height >> mipLevel);
- width = getMax(U32(1), width >> mipLevel);
- if(mFlags.test(CompressedData))
- {
- // From the directX docs:
- // max(1, width ÷ 4) x max(1, height ÷ 4) x 8(DXT1) or 16(DXT2-5)
- U32 sizeMultiple = 0;
- switch(mFormat)
- {
- case GFXFormatBC1:
- case GFXFormatBC4:
- sizeMultiple = 8;
- break;
- case GFXFormatBC2:
- case GFXFormatBC3:
- case GFXFormatBC5:
- sizeMultiple = 16;
- break;
- default:
- AssertISV(false, "DDSFile::getSurfaceSize - invalid compressed texture format, we only support DXT1-5 right now.");
- break;
- }
- return getMax(U32(1), width/4) * getMax(U32(1), height/4) * sizeMultiple;
- }
- else
- {
- return height * width* mBytesPerPixel;
- }
- }
- U32 DDSFile::getSizeInBytes() const
- {
- // TODO: This doesn't take mDepth into account, so
- // it doesn't work right for volume textures!
- U32 bytes = 0;
- if (mFlags.test(CubeMapFlag))
- {
- for(U32 cubeFace=0;cubeFace < Cubemap_Surface_Count;cubeFace++)
- for (U32 i = 0; i < mMipMapCount; i++)
- bytes += getSurfaceSize(mHeight, mWidth, i);
- }
- else
- {
- for (U32 i = 0; i < mMipMapCount; i++)
- bytes += getSurfaceSize(mHeight, mWidth, i);
- }
- return bytes;
- }
- U32 DDSFile::getSizeInBytes( GFXFormat format, U32 height, U32 width, U32 mipLevels )
- {
- AssertFatal( ImageUtil::isCompressedFormat(format),
- "DDSFile::getSizeInBytes - Must be a Block Compression format!" );
- // From the directX docs:
- // max(1, width ÷ 4) x max(1, height ÷ 4) x 8(DXT1) or 16(DXT2-5)
- U32 sizeMultiple = 0;
- if ( format == GFXFormatBC1 || format == GFXFormatBC1_SRGB || format == GFXFormatBC4)
- sizeMultiple = 8;
- else
- sizeMultiple = 16;
- U32 mipHeight, mipWidth;
- U32 bytes = 0;
- for ( U32 m=0; m < mipLevels; m++ )
- {
- mipHeight = getMax( U32(1), height >> m );
- mipWidth = getMax( U32(1), width >> m );
- bytes += getMax( U32(1), mipWidth / 4 ) *
- getMax( U32(1), mipHeight / 4 ) * sizeMultiple;
- }
- return bytes;
- }
- bool DDSFile::readHeader(Stream &s)
- {
- U32 fourcc;
- // Read the FOURCC
- s.read(&fourcc);
- if(fourcc != DDS_MAGIC)
- {
- Con::errorf("DDSFile::readHeader - unexpected magic number, wanted 'DDS '!");
- return false;
- }
- //dds headers
- dds::DDS_HEADER header = {};
- dds::DDS_HEADER_DXT10 dx10header = {};
- //todo DX10 formats
- bool hasDx10Header = false;
- //read in header
- s.read(DDS_HEADER_SIZE, &header);
- //check for dx10 header support
- if ((header.ddspf.flags & DDS_FOURCC) && (header.ddspf.fourCC == dds::D3DFMT_DX10))
- {
- //read in dx10 header
- s.read(DDS_HEADER_DX10_SIZE, &dx10header);
- if (!dds::validateHeaderDx10(dx10header))
- return false;
- hasDx10Header = true;
- }
- //make sure our dds header is valid
- if (!dds::validateHeader(header))
- return false;
- // store details
- mPitchOrLinearSize = header.pitchOrLinearSize;
- mMipMapCount = header.mipMapCount ? header.mipMapCount : 1;
- mHeight = header.height;
- mWidth = header.width;
- mDepth = header.depth;
- mFourCC = header.ddspf.fourCC;
- //process dx10 header
- if (hasDx10Header)
- {
- if (dx10header.arraySize > 1)
- {
- Con::errorf("DDSFile::readHeader - DX10 arrays not supported");
- return false;
- }
- mFormat = dds::getGFXFormat(dx10header.dxgiFormat);
- //make sure getGFXFormat gave us a valid format
- if (mFormat == GFXFormat_FIRST)
- return false;
- //cubemap
- if (dx10header.miscFlag & dds::D3D10_RESOURCE_MISC_TEXTURECUBE)
- {
- mFlags.set(CubeMap_All_Flags | ComplexFlag);
- }
- mHasTransparency = ImageUtil::isAlphaFormat(mFormat);
- //mip map flag
- if (mMipMapCount > 1)
- mFlags.set(MipMapsFlag | ComplexFlag);
- if (ImageUtil::isCompressedFormat(mFormat))
- mFlags.set(CompressedData);
- else
- {
- mBytesPerPixel = dds::getBitsPerPixel(dx10header.dxgiFormat) / 8;
- mFlags.set(RGBData);
- }
- // we finished now
- return true;
- }
- //process regular header
- //D3DFMT_DX10 is caught above, no need to check now
- if (header.ddspf.flags & DDS_FOURCC)
- {
- mFormat = dds::getGFXFormat(mFourCC);
- //make sure getGFXFormat gave us a valid format
- if (mFormat == GFXFormat_FIRST)
- return false;
- if (ImageUtil::isCompressedFormat(mFormat))
- mFlags.set(CompressedData);
- else
- {
- switch (header.ddspf.fourCC)
- {
- case 36: // D3DFMT_A16B16G16R16
- mBytesPerPixel = 8;
- break;
- case 110: // D3DFMT_Q16W16V16U16
- mBytesPerPixel = 8;
- break;
- case 111: // D3DFMT_R16F
- mBytesPerPixel = 2;
- break;
- case 112: // D3DFMT_G16R16F
- mBytesPerPixel = 4;
- break;
- case 113: // D3DFMT_A16B16G16R16F
- mBytesPerPixel = 8;
- break;
- case 114: // D3DFMT_R32F
- mBytesPerPixel = 4;
- break;
- case 115: // D3DFMT_G32R32F
- mBytesPerPixel = 8;
- break;
- case 116: // D3DFMT_A32B32G32R32F
- mBytesPerPixel = 16;
- break;
- }
- mFlags.set(RGBData);
- }
- }
- else
- {
- mFormat = dds::getGFXFormat(header.ddspf);
- //make sure getGFXFormat gave us a valid format
- if (mFormat == GFXFormat_FIRST)
- return false;
- mBytesPerPixel = header.ddspf.bpp / 8;
- mFlags.set(RGBData);
- }
- //mip map flag
- if (mMipMapCount > 1)
- mFlags.set(MipMapsFlag | ComplexFlag);
- //set transparency flag
- mHasTransparency = (header.ddspf.flags & DDS_ALPHAPIXELS);
- if (header.flags & DDS_HEADER_FLAGS_LINEARSIZE)
- mFlags.set(LinearSizeFlag);
- else if (header.flags & DDS_HEADER_FLAGS_PITCH)
- mFlags.set(PitchSizeFlag);
- //set cubemap flags
- if (header.cubemapFlags & DDS_CUBEMAP)
- {
- mFlags.set(CubeMapFlag | ComplexFlag);
- // Store the face flags too.
- if (header.cubemapFlags & DDS_CUBEMAP_POSITIVEX) mFlags.set(CubeMap_PosX_Flag);
- if (header.cubemapFlags & DDS_CUBEMAP_NEGATIVEX) mFlags.set(CubeMap_NegX_Flag);
- if (header.cubemapFlags & DDS_CUBEMAP_POSITIVEY) mFlags.set(CubeMap_PosY_Flag);
- if (header.cubemapFlags & DDS_CUBEMAP_NEGATIVEY) mFlags.set(CubeMap_NegY_Flag);
- if (header.cubemapFlags & DDS_CUBEMAP_POSITIVEZ) mFlags.set(CubeMap_PosZ_Flag);
- if (header.cubemapFlags & DDS_CUBEMAP_NEGATIVEZ) mFlags.set(CubeMap_NegZ_Flag);
- }
- return true;
- }
- bool DDSFile::read(Stream &s, U32 dropMipCount)
- {
- if( !readHeader(s) )
- {
- Con::errorf("DDSFile::read - error reading header!");
- return false;
- }
- // If we're droping mips then make sure we have enough.
- dropMipCount = getMin( dropMipCount, mMipMapCount - 1 );
- // At this point we know what sort of image we contain. So we should
- // allocate some buffers, and read it in.
- // How many surfaces are we talking about?
- if(mFlags.test(CubeMapFlag))
- {
- mSurfaces.setSize( Cubemap_Surface_Count );
- for ( U32 i=0; i < Cubemap_Surface_Count; i++ )
- {
- // Does the cubemap contain this surface?
- if ( mFlags.test( CubeMap_PosX_Flag + ( i << 1 ) ) )
- mSurfaces[i] = new SurfaceData();
- else
- {
- mSurfaces[i] = NULL;
- continue;
- }
- // Load all the mips.
- for(S32 mip=0; mip<mMipMapCount; mip++)
- mSurfaces[i]->readNextMip(this, s, mHeight, mWidth, mip, mip < dropMipCount );
- }
- }
- else if (mFlags.test(VolumeFlag))
- {
- // Do something with volume
- }
- else
- {
- // It's a plain old texture.
- // First allocate a SurfaceData to stick this in.
- mSurfaces.push_back(new SurfaceData());
- // Load however many mips there are.
- for(S32 i=0; i<mMipMapCount; i++)
- mSurfaces.last()->readNextMip(this, s, mHeight, mWidth, i, i < dropMipCount);
- // Ok, we're done.
- }
- // If we're dropping mips then fix up the stats.
- if ( dropMipCount > 0 )
- {
- // Fix up the pitch and/or linear size.
- if( mFlags.test( LinearSizeFlag ) )
- mPitchOrLinearSize = getSurfaceSize( dropMipCount );
- else if ( mFlags.test( PitchSizeFlag ) )
- mPitchOrLinearSize = getSurfacePitch( dropMipCount );
- // Now fix up the rest of the
- mMipMapCount = getMax( (U32)1, mMipMapCount - dropMipCount );
- mHeight = getHeight( dropMipCount );
- mWidth = getWidth( dropMipCount );
- }
- return true;
- }
- bool DDSFile::writeHeader( Stream &s )
- {
- // write DDS magic
- U32 magic = DDS_MAGIC;
- s.write(magic);
- dds::DDS_HEADER header = {};
- dds::DDS_HEADER_DXT10 dx10header = {};
- bool hasDx10Header = false;
- //flags
- U32 surfaceFlags = DDS_SURFACE_FLAGS_TEXTURE;
- U32 cubemapFlags = 0;
- U32 headerFlags = DDS_HEADER_FLAGS_TEXTURE;
- //pixel format
- const dds::DDS_PIXELFORMAT &format = dds::getDDSFormat(mFormat);
- // todo better dx10 support
- if (format.fourCC == dds::D3DFMT_DX10)
- {
- dx10header.dxgiFormat = dds::getDXGIFormat(mFormat);
- dx10header.arraySize = 1;
- dx10header.resourceDimension = dds::D3D10_RESOURCE_DIMENSION_TEXTURE2D;
- dx10header.miscFlag = 0;
- dx10header.miscFlags2 = 0;
- hasDx10Header = true;
- }
- if (mFlags.test(CompressedData))
- headerFlags |= DDS_HEADER_FLAGS_LINEARSIZE;
- else
- headerFlags |= DDS_HEADER_FLAGS_PITCH;
- if (mMipMapCount > 1)
- {
- surfaceFlags |= DDS_SURFACE_FLAGS_MIPMAP;
- headerFlags |= DDS_HEADER_FLAGS_MIPMAP;
- }
- //cubemap flags
- if (mFlags.test(CubeMapFlag))
- {
- surfaceFlags |= DDS_SURFACE_FLAGS_CUBEMAP;
- cubemapFlags |= DDS_CUBEMAP_ALLFACES;
- if (hasDx10Header)
- dx10header.miscFlag = dds::D3D10_RESOURCE_MISC_TEXTURECUBE;
- }
- //volume texture
- if (mDepth > 0)
- {
- headerFlags |= DDS_HEADER_FLAGS_VOLUME;
- dx10header.resourceDimension = dds::D3D10_RESOURCE_DIMENSION_TEXTURE3D;
- }
- //main dds header
- header.size = sizeof(dds::DDS_HEADER);
- header.flags = headerFlags;
- header.height = mHeight;
- header.width = mWidth;
- header.pitchOrLinearSize = mPitchOrLinearSize;
- header.depth = mDepth;
- header.ddspf = format;
- header.mipMapCount = mMipMapCount;
- header.surfaceFlags = surfaceFlags;
- header.cubemapFlags = cubemapFlags;
- memset(header.reserved1, 0, sizeof(header.reserved1));
- memset(header.reserved2, 0, sizeof(header.reserved2));
- //check our header is ok
- if (!dds::validateHeader(header))
- return false;
- //Write out the header
- s.write(DDS_HEADER_SIZE, &header);
-
- //Write out dx10 header
- if (hasDx10Header)
- s.write(DDS_HEADER_DX10_SIZE, &dx10header);
- return true;
- }
- bool DDSFile::write( Stream &s )
- {
- if(!writeHeader(s))
- {
- Con::errorf("DDSFile::write - error writing header!");
- return false;
- }
- // How many surfaces are we talking about?
- if(mFlags.test(CubeMapFlag))
- {
- // Do something with cubemaps.
- for (U32 cubeFace = 0; cubeFace < Cubemap_Surface_Count; cubeFace++)
- {
- // write the mips
- for (S32 i = 0; i < mMipMapCount; i++)
- mSurfaces[cubeFace]->writeNextMip(this, s, mHeight, mWidth, i);
- }
- }
- else if (mFlags.test(VolumeFlag))
- {
- // Do something with volume
- }
- else
- {
- // It's a plain old texture.
- // Load however many mips there are.
- for ( S32 i = 0; i < mMipMapCount; i++ )
- mSurfaces.last()->writeNextMip(this, s, mHeight, mWidth, i);
- // Ok, we're done.
- }
- return true;
- }
- void DDSFile::SurfaceData::dumpImage(DDSFile *dds, U32 mip, const char *file)
- {
- GBitmap *foo = new GBitmap(dds->mWidth >> mip, dds->mHeight >> mip, false, dds->mFormat);
- // Copy our data in.
- dMemcpy(foo->getWritableBits(), mMips[mip], dds->getSurfaceSize(dds->mHeight, dds->mWidth, mip) );
-
- FileStream stream;
- stream.open( file, Torque::FS::File::Write );
- if ( stream.getStatus() == Stream::Ok )
- {
- // Write it out.
- foo->writeBitmap("png", stream);
- }
- // Clean up.
- delete foo;
- }
- void DDSFile::SurfaceData::readNextMip(DDSFile *dds, Stream &s, U32 height, U32 width, U32 mipLevel, bool skip)
- {
- U32 size = dds->getSurfaceSize(height, width, mipLevel);
- // If we're skipping this mip then seek forward.
- if ( skip )
- s.setPosition( s.getPosition() + size );
- else
- {
- mMips.push_back(new U8[size]);
- if(!s.read(size, mMips.last()))
- Con::errorf("DDSFile::SurfaceData::addNextMip - failed to read mip!");
- }
- }
- void DDSFile::SurfaceData::writeNextMip(DDSFile *dds, Stream &s, U32 height, U32 width, U32 mipLevel)
- {
- U32 size = dds->getSurfaceSize(height, width, mipLevel);
- if(!s.write(size, mMips[mipLevel]))
- Con::errorf("DDSFile::SurfaceData::writeNextMip - failed to write mip!");
- }
- //------------------------------------------------------------------------------
- template<> void *Resource<DDSFile>::create( const Torque::Path &path )
- {
- #ifdef TORQUE_DEBUG_RES_MANAGER
- Con::printf( "Resource<DDSFile>::create - [%s]", path.getFullPath().c_str() );
- #endif
- FileStream stream;
- stream.open( path.getFullPath(), Torque::FS::File::Read );
- if ( stream.getStatus() != Stream::Ok )
- return NULL;
- DDSFile *retDDS = new DDSFile;
- if( !retDDS->read( stream, DDSFile::smDropMipCount ) )
- {
- delete retDDS;
- return NULL;
- }
- else
- {
- // Set source file name
- retDDS->mSourcePath = path;
- retDDS->mCacheString = Torque::Path::Join( path.getRoot(), ':', path.getPath() );
- retDDS->mCacheString = Torque::Path::Join( retDDS->mCacheString, '/', path.getFileName() );
- }
- return retDDS;
- }
- template<> ResourceBase::Signature Resource<DDSFile>::signature()
- {
- return MakeFourCC('D','D','S',' '); // Direct Draw Surface
- }
- Resource<DDSFile> DDSFile::load( const Torque::Path &path, U32 dropMipCount )
- {
- PROFILE_SCOPE( DDSFile_load );
-
- // HACK: It sucks that we cannot pass parameters into
- // the resource manager loading system.
- DDSFile::smDropMipCount = dropMipCount;
- Resource<DDSFile> ret = ResourceManager::get().load( path );
- DDSFile::smDropMipCount = 0;
- // Any kind of error checking or path stepping can happen here
- return ret;
- }
- //------------------------------------------------------------------------------
- DDSFile *DDSFile::createDDSFileFromGBitmap( const GBitmap *gbmp )
- {
- if( gbmp == NULL )
- return NULL;
- DDSFile *ret = new DDSFile;
- // Set up the DDSFile properties that matter. Since this is a GBitmap, there
- // are assumptions that can be made
- ret->mHeight = gbmp->getHeight();
- ret->mWidth = gbmp->getWidth();
- ret->mDepth = 0;
- ret->mFormat = gbmp->getFormat();
- ret->mFlags.set(RGBData);
- ret->mBytesPerPixel = gbmp->getBytesPerPixel();
- ret->mMipMapCount = gbmp->getNumMipLevels();
- ret->mHasTransparency = gbmp->getHasTransparency();
- // ASSUMPTION!!!
- // This _most likely_ does not belong here, but it is safe to assume that if
- // a GBitmap is 24-bit, and it's being converted to a DDS, it is most likely
- // going to be either:
- // a) Uploaded as a 32-bit texture, and just needs to be padded to RGBX
- // b) Uploaded as a compressed format, and needs to be padded to 32-bits anyway
- if( ret->mFormat == GFXFormatR8G8B8 )
- {
- ret->mFormat = GFXFormatR8G8B8X8;
- ret->mBytesPerPixel = 4;
- }
- if( ret->mMipMapCount > 1 )
- ret->mFlags.set(MipMapsFlag);
- // One surface per GBitmap
- ret->mSurfaces.push_back( new SurfaceData() );
- // Load the mips
- for( S32 i = 0; i < ret->mMipMapCount; i++ )
- {
- const U32 mipSz = ret->getSurfaceSize(i);
- ret->mSurfaces.last()->mMips.push_back( new U8[mipSz] );
- U8 *mipMem = ret->mSurfaces.last()->mMips.last();
-
- // If this is a straight copy, just do it, otherwise (ugh)
- if( ret->mFormat == gbmp->getFormat() )
- dMemcpy( mipMem, gbmp->getBits(i), mipSz );
- else
- {
- // Assumption:
- AssertFatal( gbmp->getBytesPerPixel() + 1 == ret->mBytesPerPixel, "Assumption failed, not 24->32 bit straight convert." );
- for( S32 pxl = 0; pxl < gbmp->getWidth(i) * gbmp->getHeight(i); pxl++ )
- {
- U8 *dst = &mipMem[pxl * ret->mBytesPerPixel];
- const U8 *src = &gbmp->getBits(i)[pxl * gbmp->getBytesPerPixel()];
- dMemcpy( dst, src, gbmp->getBytesPerPixel() * sizeof(U8) );
- dst[ret->mBytesPerPixel - 1] = 255;
- }
- }
- // Uncomment to debug-dump each mip level
- //ret->mSurfaces.last()->dumpImage( ret, i, avar( "%d_Gbmp_xmip%d", ret, i ) );
- }
- return ret;
- }
- DDSFile *DDSFile::createDDSCubemapFileFromGBitmaps(GBitmap **gbmps)
- {
- if (gbmps == NULL)
- return NULL;
- AssertFatal(gbmps[0], "createDDSCubemapFileFromGBitmaps bitmap 0 is null");
- AssertFatal(gbmps[1], "createDDSCubemapFileFromGBitmaps bitmap 1 is null");
- AssertFatal(gbmps[2], "createDDSCubemapFileFromGBitmaps bitmap 2 is null");
- AssertFatal(gbmps[3], "createDDSCubemapFileFromGBitmaps bitmap 3 is null");
- AssertFatal(gbmps[4], "createDDSCubemapFileFromGBitmaps bitmap 4 is null");
- AssertFatal(gbmps[5], "createDDSCubemapFileFromGBitmaps bitmap 5 is null");
- DDSFile *ret = new DDSFile;
- //all cubemaps have the same dimensions and formats
- GBitmap *pBitmap = gbmps[0];
- GFXFormat fmt = pBitmap->getFormat();
- if (fmt != GFXFormatR8G8B8A8 && fmt != GFXFormatR16G16B16A16F)
- {
- Con::errorf("createDDSCubemapFileFromGBitmaps: unsupported format");
- return NULL;
- }
- // Set up the DDSFile properties that matter. Since this is a GBitmap, there
- // are assumptions that can be made
- ret->mHeight = pBitmap->getHeight();
- ret->mWidth = pBitmap->getWidth();
- ret->mDepth = 0;
- ret->mFormat = pBitmap->getFormat();
- ret->mFlags.set( RGBData | CubeMapFlag | CubeMap_PosX_Flag | CubeMap_NegX_Flag | CubeMap_PosY_Flag |
- CubeMap_NegY_Flag | CubeMap_PosZ_Flag | CubeMap_NegZ_Flag);
- ret->mBytesPerPixel = pBitmap->getBytesPerPixel();
- //todo implement mip mapping
- ret->mMipMapCount = pBitmap->getNumMipLevels();
- ret->mHasTransparency = pBitmap->getHasTransparency();
- for (U32 cubeFace = 0; cubeFace < Cubemap_Surface_Count; cubeFace++)
- {
- ret->mSurfaces.push_back(new SurfaceData());
- // Load the mips
- for (S32 i = 0; i < ret->mMipMapCount; i++)
- {
- const U32 mipSz = ret->getSurfaceSize(i);
- ret->mSurfaces.last()->mMips.push_back(new U8[mipSz]);
- U8 *mipMem = ret->mSurfaces.last()->mMips.last();
- //straight copy
- dMemcpy(mipMem, gbmps[cubeFace]->getBits(i), mipSz);
- }
- }
- return ret;
- }
- bool DDSFile::decompressToGBitmap(GBitmap *dest)
- {
- // TBD: do we support other formats?
- if (mFormat != GFXFormatBC1 && mFormat != GFXFormatBC2 && mFormat != GFXFormatBC3)
- return false;
- dest->allocateBitmapWithMips(getWidth(), getHeight(), getMipLevels(), GFXFormatR8G8B8A8);
- // Decompress and copy mips...
- U32 numMips = getMipLevels();
- for (U32 i = 0; i < numMips; i++)
- {
- U8 *addr = dest->getAddress(0, 0, i);
- const U8 *mipBuffer = mSurfaces[0]->mMips[i];
- ImageUtil::decompress(mipBuffer, addr, getWidth(i), getHeight(i), mFormat);
- }
- return true;
- }
- DefineEngineFunction( getActiveDDSFiles, S32, (),,
- "Returns the count of active DDSs files in memory.\n"
- "@ingroup Rendering\n" )
- {
- return DDSFile::smActiveCopies;
- }
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