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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _GBITMAP_H_
- #define _GBITMAP_H_
- #ifndef __RESOURCE_H__
- #include "core/resource.h"
- #endif
- #ifndef _SWIZZLE_H_
- #include "core/util/swizzle.h"
- #endif
- #ifndef _TVECTOR_H_
- #include "core/util/tVector.h"
- #endif
- #ifndef _GFXENUMS_H_
- #include "gfx/gfxEnums.h" // For the format
- #endif
- #ifndef _PROFILER_H_
- #include "platform/profiler.h"
- #endif
- //-------------------------------------- Forward decls.
- class Stream;
- class RectI;
- class Point2I;
- class ColorI;
- class LinearColorF;
- //------------------------------------------------------------------------------
- //-------------------------------------- GBitmap
- class GBitmap
- {
- public:
- enum Constants
- {
- /// The maximum mipmap levels we support. The current
- /// value lets us support up to 4096 x 4096 images.
- c_maxMipLevels = 13
- };
- enum TextureOp
- {
- Add,
- Subtract
- };
- struct Registration
- {
- /// The read function prototype.
- typedef bool(*ReadFunc)(Stream &stream, GBitmap *bitmap);
- /// The write function prototype. Compression levels are image-specific - see their registration declaration for details.
- typedef bool(*WriteFunc)(GBitmap *bitmap, Stream &stream, U32 compressionLevel);
- /// Used to sort the registrations so that
- /// lookups occur in a fixed order.
- U32 priority;
- Vector<String> extensions; ///< the list of file extensions for this bitmap type [these should be lower case]
-
- ReadFunc readFunc; ///< the read function to call for this bitmap type
- WriteFunc writeFunc; ///< the write function to call for this bitmap type
- U32 defaultCompression; ///< the default compression level [levels are image-specific - see their registration declaration for details]
- Registration()
- {
- readFunc = NULL;
- writeFunc = NULL;
- defaultCompression = 0;
- priority = 0;
- VECTOR_SET_ASSOCIATION( extensions );
- }
- };
- /// Load the given bitmap file. It will try known file
- /// extensions if one is not specified. If all else fails
- /// it will look up the folder hierarchy for a match.
- ///
- /// Important: Don't do something like this...
- ///
- /// @code
- /// GBitmap* bitmap; // WRONG TYPE!
- /// bitmap = GBitmap::load( filename );
- /// @endcode
- ///
- /// Resources are reference-counted and the smart pointer conversion will
- /// release the bitmap and thus render the resulting bitmap pointer invalid!
- /// The right way is like this:
- ///
- /// @code
- /// Resource<GBitmap> bitmap; // Correct!
- /// bitmap = GBitmap::load( filename );
- /// @endcode
- ///
- static Resource<GBitmap> load(const Torque::Path &path);
- protected:
- static Resource<GBitmap> _load(const Torque::Path &path);
- static Resource<GBitmap> _search(const Torque::Path &path);
- public:
- GBitmap();
- GBitmap(const GBitmap&);
- GBitmap(const U32 in_width,
- const U32 in_height,
- const bool in_extrudeMipLevels = false,
- const GFXFormat in_format = GFXFormatR8G8B8 );
- // This builds a GBitmap with the R8G8B8A8 format using the passed in
- // data (assumes that there is width * height * 4 U8's in data)
- GBitmap(const U32 in_width,
- const U32 in_height,
- const U8* data );
- virtual ~GBitmap();
- static void sRegisterFormat( const Registration ® );
- static const Registration* sFindRegInfo( const String &extension );
-
- /// Find the first file matching the registered extensions
- /// skipping the original.
- static bool sFindFile( const Torque::Path &path, Torque::Path *outPath );
- /// Given a path to a file, try all known extensions. If the file exists on disk, fill in path
- /// with the correct extension and return true. Otherwise, return false.
- static bool sFindFiles( const Torque::Path &path, Vector<Torque::Path> *outFoundPaths );
- /// Returns a space separated string of all registered extensions.
- static String sGetExtensionList();
- void allocateBitmap(const U32 in_width,
- const U32 in_height,
- const bool in_extrudeMipLevels = false,
- const GFXFormat in_format = GFXFormatR8G8B8 );
- void allocateBitmapWithMips(const U32 in_width,
- const U32 in_height,
- const U32 in_numMips,
- const GFXFormat in_format = GFXFormatR8G8B8);
- void extrudeMipLevels(bool clearBorders = false);
- void chopTopMips(U32 mipsToChop);
- void extrudeMipLevelsDetail();
- U32 getNumMipLevels() const { return mNumMipLevels; }
- GBitmap *createPaddedBitmap() const;
- GBitmap *createPow2Bitmap() const;
- /// Copies a color channel by index into the first channel
- /// of the output bitmap. The output bitmap must be the same
- /// dimensions as the source.
- void copyChannel( U32 index, GBitmap *outBitmap ) const;
-
- void copyRect(const GBitmap *in, const RectI &srcRect, const Point2I &dstPoint, const U32 srcMipLevel = 0, const U32 dstMipLevel = 0);
- GFXFormat getFormat() const { return mInternalFormat; }
- bool setFormat(GFXFormat fmt);
- U32 getWidth(const U32 in_mipLevel = 0) const;
- U32 getHeight(const U32 in_mipLevel = 0) const;
- U32 getDepth(const U32 in_mipLevel = 0) const;
- U8* getAddress(const S32 in_x, const S32 in_y, const U32 mipLevel = 0);
- const U8* getAddress(const S32 in_x, const S32 in_y, const U32 mipLevel = 0) const;
- const U8* getBits(const U32 in_mipLevel = 0) const;
- U8* getWritableBits(const U32 in_mipLevel = 0);
- U32 getByteSize() const { return mByteSize; }
- U32 getBytesPerPixel() const { return mBytesPerPixel; }
- U32 getSurfaceSize(const U32 mipLevel) const;
- /// Use these functions to set and get the mHasTransparency value
- /// This is used to indicate that this bitmap has pixels that have
- /// an alpha value less than 255 (used by the auto-Material mapper)
- bool getHasTransparency() const { return mHasTransparency; }
- void setHasTransparency(bool hasTransparency) { mHasTransparency = hasTransparency; }
-
- /// In general you will want to use this function if there is not a
- /// good spot in the bitmap loader(s) to check the alpha value of
- /// the pixels. This function uses the texture format to loop over
- /// the bitmap bits and to check for alpha values less than 255
- bool checkForTransparency();
- LinearColorF sampleTexel(F32 u, F32 v, bool retAlpha = false) const;
- bool getColor(const U32 x, const U32 y, ColorI& rColor) const;
- bool setColor(const U32 x, const U32 y, const ColorI& rColor);
- U8 getChanelValueAt(U32 x, U32 y, U32 chan);
- /// This method will combine bitmapA and bitmapB using the operation specified
- /// by combineOp. The result will be stored in the bitmap that this method is
- /// called on. The size of the resulting bitmap will be the larger of A and B.
- /// The format of the resulting bitmap will be the format of A or B, whichever
- /// has a larger byte size.
- ///
- /// @note There are some restrictions on ops and formats that will probably change
- /// based on how we use this function.
- bool combine( const GBitmap *bitmapA, const GBitmap *bitmapB, const TextureOp combineOp );
- /// Fills the first mip level of the bitmap with the specified color.
- void fill( const ColorI &rColor );
- /// An optimized version of fill().
- void fillWhite();
- //-------------------------------------- Internal data/operators
- void deleteImage();
- //-------------------------------------- Input/Output interface
- /// Read a bitmap from a stream
- /// @param bmType This is a file extension to describe the type of the data [i.e. "png" for PNG file, etc]
- /// @param ioStream The stream to read from
- bool readBitmap( const String &bmType, Stream &ioStream );
- /// Write a bitmap to a stream
- /// @param bmType This is a file extension to describe the type of the data [i.e. "png" for PNG file, etc]
- /// @param ioStream The stream to read from
- /// @param compressionLevel Image format-specific compression level. If set to U32_MAX, we use the default compression defined when the format was registered.
- bool writeBitmap( const String &bmType, Stream &ioStream, U32 compressionLevel = U32_MAX );
- bool readMNG(Stream& io_rStream); // located in bitmapMng.cc
- bool writeMNG(Stream& io_rStream) const;
- bool read(Stream& io_rStream);
- bool write(Stream& io_rStream) const;
- template<class T, dsize_t mapLength>
- void swizzle(const Swizzle<T,mapLength> *s);
- static Vector<Registration> sRegistrations;
- private:
- GFXFormat mInternalFormat;
- U8* mBits; // Master bytes
- U32 mByteSize;
- U32 mWidth;
- U32 mHeight;
- U32 mBytesPerPixel;
- U32 mNumMipLevels;
- U32 mMipLevelOffsets[c_maxMipLevels];
- bool mHasTransparency;
- static const U32 csFileVersion;
- };
- //------------------------------------------------------------------------------
- //-------------------------------------- Inlines
- //
- inline U32 GBitmap::getWidth(const U32 in_mipLevel) const
- {
- AssertFatal(in_mipLevel < mNumMipLevels,
- avar("GBitmap::getWidth: mip level out of range: (%d, %d)",
- in_mipLevel, mNumMipLevels));
- U32 retVal = mWidth >> in_mipLevel;
- return (retVal != 0) ? retVal : 1;
- }
- inline U32 GBitmap::getHeight(const U32 in_mipLevel) const
- {
- AssertFatal(in_mipLevel < mNumMipLevels,
- avar("Bitmap::getHeight: mip level out of range: (%d, %d)",
- in_mipLevel, mNumMipLevels));
- U32 retVal = mHeight >> in_mipLevel;
- return (retVal != 0) ? retVal : 1;
- }
- inline const U8* GBitmap::getBits(const U32 in_mipLevel) const
- {
- AssertFatal(in_mipLevel < mNumMipLevels,
- avar("GBitmap::getBits: mip level out of range: (%d, %d)",
- in_mipLevel, mNumMipLevels));
- return &mBits[mMipLevelOffsets[in_mipLevel]];
- }
- inline U8* GBitmap::getWritableBits(const U32 in_mipLevel)
- {
- AssertFatal(in_mipLevel < mNumMipLevels,
- avar("GBitmap::getWritableBits: mip level out of range: (%d, %d)",
- in_mipLevel, mNumMipLevels));
- return &mBits[mMipLevelOffsets[in_mipLevel]];
- }
- inline U8* GBitmap::getAddress(const S32 in_x, const S32 in_y, const U32 mipLevel)
- {
- return (getWritableBits(mipLevel) + ((in_y * getWidth(mipLevel)) + in_x) * mBytesPerPixel);
- }
- inline const U8* GBitmap::getAddress(const S32 in_x, const S32 in_y, const U32 mipLevel) const
- {
- return (getBits(mipLevel) + ((in_y * getWidth(mipLevel)) + in_x) * mBytesPerPixel);
- }
- template<class T, dsize_t mapLength>
- void GBitmap::swizzle(const Swizzle<T,mapLength> *s )
- {
- const U32 memSize = getWidth() * getHeight() * mBytesPerPixel;
- void *b = dMalloc(memSize);
- s->ToBuffer(b, getWritableBits(), memSize);
- dMemcpy(getWritableBits(), b, memSize);
- dFree(b);
- }
- #endif //_GBITMAP_H_
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