imageUtils.h 2.6 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2016 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _IMAGE_UTILS_H_
  23. #define _IMAGE_UTILS_H_
  24. #ifndef _SWIZZLE_H_
  25. #include "core/util/swizzle.h"
  26. #endif
  27. #ifndef _GFXENUMS_H_
  28. #include "gfx/gfxEnums.h"
  29. #endif
  30. #ifndef _MMATHFN_H_
  31. #include "math/mMathFn.h"
  32. #endif
  33. struct DDSFile;
  34. namespace ImageUtil
  35. {
  36. enum CompressQuality
  37. {
  38. LowQuality,
  39. MediumQuality,
  40. HighQuality
  41. };
  42. // compress raw pixel data, expects rgba format
  43. bool rawCompress(const U8 *srcRGBA, U8 *dst, const S32 width, const S32 height, const GFXFormat compressFormat, const CompressQuality compressQuality = LowQuality);
  44. // compress DDSFile
  45. bool ddsCompress(DDSFile *srcDDS, const GFXFormat compressFormat, const CompressQuality compressQuality = LowQuality);
  46. // decompress compressed pixel data, dest data should be rgba format
  47. bool decompress(const U8 *src, U8 *dstRGBA, const S32 width, const S32 height, const GFXFormat srcFormat);
  48. //swizzle dds file
  49. void swizzleDDS(DDSFile *srcDDS, const Swizzle<U8, 4> &swizzle);
  50. //check if a GFXFormat is compressed
  51. bool isCompressedFormat(const GFXFormat format);
  52. bool isSRGBFormat(const GFXFormat format);
  53. //check if a GFXFormat has an alpha channel
  54. bool isAlphaFormat(const GFXFormat format);
  55. //convert to sRGB format
  56. GFXFormat toSRGBFormat(const GFXFormat format);
  57. U32 getMaxMipCount(const U32 width, const U32 height);
  58. };
  59. #endif