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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/platform.h"
- #include "gfx/gFont.h"
- #include "core/resourceManager.h"
- #include "core/stream/fileStream.h"
- #include "core/strings/unicode.h"
- #include "core/strings/findMatch.h"
- #include "core/strings/stringFunctions.h"
- #include "core/util/endian.h"
- #include "core/util/safeDelete.h"
- #include "console/console.h"
- #include "console/engineAPI.h"
- #include "platform/threads/mutex.h"
- #include "zlib/zlib.h"
- GFX_ImplementTextureProfile(GFXFontTextureProfile,
- GFXTextureProfile::DiffuseMap,
- GFXTextureProfile::PreserveSize |
- GFXTextureProfile::Static |
- GFXTextureProfile::KeepBitmap |
- GFXTextureProfile::NoMipmap,
- GFXTextureProfile::NONE);
- template<> void *Resource<GFont>::create(const Torque::Path &path)
- {
- #ifdef TORQUE_DEBUG_RES_MANAGER
- Con::printf( "Resource<GFont>::create - [%s]", path.getFullPath().c_str() );
- #endif
- return GFont::load( path );
- }
- template<> ResourceBase::Signature Resource<GFont>::signature()
- {
- return MakeFourCC('f','o','n','t');
- }
- /// Used for repacking in GFont::importStrip.
- struct GlyphMap
- {
- U32 charId;
- GBitmap *bitmap;
- };
- static S32 QSORT_CALLBACK GlyphMapCompare(const void *a, const void *b)
- {
- S32 ha = ((GlyphMap *) a)->bitmap->getHeight();
- S32 hb = ((GlyphMap *) b)->bitmap->getHeight();
- return hb - ha;
- }
- const U32 GFont::csm_fileVersion = 3;
- String GFont::getFontCacheFilename(const String &faceName, U32 size)
- {
- return String::ToString("%s/%s %d (%s).uft",
- Con::getVariable("$GUI::fontCacheDirectory"), faceName.c_str(), size, getCharSetName(0));
- }
- GFont* GFont::load( const Torque::Path& path )
- {
- FileStream stream;
- stream.open( path.getFullPath(), Torque::FS::File::Read );
- if ( stream.getStatus() != Stream::Ok )
- return NULL;
- GFont *ret = new GFont;
- ret->mGFTFile = path;
- if(!ret->read(stream))
- {
- Con::errorf( "GFont::load - error reading '%s'", path.getFullPath().c_str() );
- SAFE_DELETE(ret);
- }
- else
- {
- PlatformFont *platFont = createPlatformFont(ret->getFontFaceName(), ret->getFontSize(), ret->getFontCharSet());
- if ( platFont == NULL )
- {
- Con::errorf( "GFont::load - error creating platform font for '%s'", path.getFullPath().c_str() );
- SAFE_DELETE(ret);
- }
- else
- ret->setPlatformFont(platFont);
- }
-
- return ret;
- }
- Resource<GFont> GFont::create(const String &faceName, U32 size, const char *cacheDirectory, U32 charset /* = TGE_ANSI_CHARSET */)
- {
- if( !cacheDirectory )
- cacheDirectory = Con::getVariable( "$GUI::fontCacheDirectory" );
-
- const Torque::Path path( String::ToString("%s/%s %d (%s).uft",
- cacheDirectory, faceName.c_str(), size, getCharSetName(charset)) );
- Resource<GFont> ret;
- // If the file already exists attempt to load it
- if (Platform::isFile(path.getFullPath().c_str()))
- {
- ret = ResourceManager::get().load(path);
- if (ret != NULL)
- {
- ret->mGFTFile = path;
- return ret;
- }
- }
- // Otherwise attempt to have the platform generate a new font
- PlatformFont *platFont = createPlatformFont(faceName, size, charset);
-
- if (platFont == NULL)
- {
- String fontName;
- #ifdef _XBOX
- //AssertFatal( false, "Font creation is not supported on the Xbox platform. Create the font files (*.uft) using the Windows/MacOS build of the project." );
- if(!faceName.equal("arial", String::NoCase) || size != 14)
- {
- return create("Arial", 14, cacheDirectory, charset);
- }
- return ret;
- #endif
- // Couldn't load the requested font. This probably will be common
- // since many unix boxes don't have arial or lucida console installed.
- // Attempt to map the font name into a font we're pretty sure exist
- // Lucida Console is a common code & console font on windows, and
- // Monaco is the recommended code & console font on mac.
- if (faceName.equal("arial", String::NoCase))
- fontName = "Helvetica";
- else if (faceName.equal("lucida console", String::NoCase))
- fontName = "Monaco";
- else if (faceName.equal("monaco", String::NoCase))
- fontName = "Courier";
- else
- return ret;
- return create(fontName, size, cacheDirectory, charset);
- }
- // Create the actual GFont and set some initial properties
- GFont *font = new GFont;
- font->mPlatformFont = platFont;
- font->mGFTFile = path;
- font->mFaceName = faceName;
- font->mSize = size;
- font->mCharSet = charset;
- font->mHeight = platFont->getFontHeight();
- font->mBaseline = platFont->getFontBaseLine();
- font->mAscent = platFont->getFontBaseLine();
- font->mDescent = platFont->getFontHeight() - platFont->getFontBaseLine();
- // Flag it to save when we exit
- font->mNeedSave = true;
- // Load the newly created font into the ResourceManager
- ret.setResource(ResourceManager::get().load(path), font);
- return ret;
- }
- //-------------------------------------------------------------------------
- GFont::GFont()
- {
- VECTOR_SET_ASSOCIATION(mCharInfoList);
- VECTOR_SET_ASSOCIATION(mTextureSheets);
- std::fill_n(mRemapTable, Font_Table_MAX,-1);
- mCurX = mCurY = mCurSheet = -1;
- mPlatformFont = NULL;
- mSize = 0;
- mCharSet = 0;
- mHeight = 0;
- mBaseline = 0;
- mAscent = 0;
- mDescent = 0;
- mNeedSave = false;
-
- mMutex = Mutex::createMutex();
- }
- GFont::~GFont()
- {
- if(mNeedSave)
- {
- AssertFatal( mGFTFile.getFullPath().isNotEmpty(), "GFont::~GFont - path not set" );
- FileStream stream;
- stream.open(mGFTFile, Torque::FS::File::Write);
- if(stream.getStatus() == Stream::Ok)
- write(stream);
- stream.close();
- }
-
- S32 i;
- for(i = 0;i < mCharInfoList.size();i++)
- {
- SAFE_DELETE_ARRAY(mCharInfoList[i].bitmapData);
- }
- for(i=0; i<mTextureSheets.size(); i++)
- mTextureSheets[i] = NULL;
- SAFE_DELETE(mPlatformFont);
-
- Mutex::destroyMutex(mMutex);
- }
- void GFont::dumpInfo() const
- {
- // Number and extent of mapped characters?
- U32 mapCount = 0, mapBegin=0xFFFF, mapEnd=0;
- for(U32 i=0; i<0x10000; i++)
- {
- if(mRemapTable[i] != -1)
- {
- mapCount++;
- if(i<mapBegin) mapBegin = i;
- if(i>mapEnd) mapEnd = i;
- }
- }
- // Let's write out all the info we can on this font.
- Con::printf(" '%s' %dpt", mFaceName.c_str(), mSize);
- Con::printf(" - %d texture sheets, %d mapped characters.", mTextureSheets.size(), mapCount);
- if(mapCount)
- Con::printf(" - Codepoints range from 0x%x to 0x%x.", mapBegin, mapEnd);
- else
- Con::printf(" - No mapped codepoints.");
- Con::printf(" - Platform font is %s.", (mPlatformFont ? "present" : "not present") );
- }
- //-----------------------------------------------------------------------------
- bool GFont::loadCharInfo(const UTF16 ch)
- {
- PROFILE_SCOPE(GFont_loadCharInfo);
- if(mRemapTable[ch] != -1)
- return true; // Not really an error
- if(mPlatformFont && mPlatformFont->isValidChar(ch))
- {
- Mutex::lockMutex(mMutex); // the CharInfo returned by mPlatformFont is static data, must protect from changes.
- PlatformFont::CharInfo &ci = mPlatformFont->getCharInfo(ch);
- if(ci.bitmapData)
- addBitmap(ci);
- mCharInfoList.push_back(ci);
- mRemapTable[ch] = mCharInfoList.size() - 1;
-
- mNeedSave = true;
-
- Mutex::unlockMutex(mMutex);
- return true;
- }
- return false;
- }
- void GFont::addBitmap(PlatformFont::CharInfo &charInfo)
- {
- U32 nextCurX = U32(mCurX + charInfo.width ); /*7) & ~0x3;*/
- U32 nextCurY = U32(mCurY + mPlatformFont->getFontHeight()); // + 7) & ~0x3;
- // These are here for postmortem debugging.
- bool routeA = false, routeB = false;
- if(mCurSheet == -1 || nextCurY >= TextureSheetSize)
- {
- routeA = true;
- addSheet();
- // Recalc our nexts.
- nextCurX = U32(mCurX + charInfo.width); // + 7) & ~0x3;
- nextCurY = U32(mCurY + mPlatformFont->getFontHeight()); // + 7) & ~0x3;
- }
- if( nextCurX >= TextureSheetSize)
- {
- routeB = true;
- mCurX = 0;
- mCurY = nextCurY;
- // Recalc our nexts.
- nextCurX = U32(mCurX + charInfo.width); // + 7) & ~0x3;
- nextCurY = U32(mCurY + mPlatformFont->getFontHeight()); // + 7) & ~0x3;
- }
- // Check the Y once more - sometimes we advance to a new row and run off
- // the end.
- if(nextCurY >= TextureSheetSize)
- {
- routeA = true;
- addSheet();
- // Recalc our nexts.
- nextCurX = U32(mCurX + charInfo.width); // + 7) & ~0x3;
- nextCurY = U32(mCurY + mPlatformFont->getFontHeight()); // + 7) & ~0x3;
- }
- charInfo.bitmapIndex = mCurSheet;
- charInfo.xOffset = mCurX;
- charInfo.yOffset = mCurY;
- mCurX = nextCurX;
- S32 x, y;
- GBitmap *bmp = mTextureSheets[mCurSheet].getBitmap();
- AssertFatal(bmp->getFormat() == GFXFormatA8, "GFont::addBitmap - cannot added characters to non-greyscale textures!");
- for(y = 0;y < charInfo.height;y++)
- for(x = 0;x < charInfo.width;x++)
- *bmp->getAddress(x + charInfo.xOffset, y + charInfo.yOffset) = charInfo.bitmapData[y * charInfo.width + x];
- mTextureSheets[mCurSheet].refresh();
- }
- void GFont::addSheet()
- {
- GBitmap *bitmap = new GBitmap(TextureSheetSize, TextureSheetSize, false, GFXFormatA8 );
- // Set everything to transparent.
- U8 *bits = bitmap->getWritableBits();
- dMemset(bits, 0, sizeof(U8) *TextureSheetSize*TextureSheetSize);
- GFXTexHandle handle = GFXTexHandle( bitmap, &GFXFontTextureProfile, true, avar("%s() - (line %d)", __FUNCTION__, __LINE__) );
- mTextureSheets.increment();
- mTextureSheets.last() = handle;
- mCurX = 0;
- mCurY = 0;
- mCurSheet = mTextureSheets.size() - 1;
- }
- //-----------------------------------------------------------------------------
- const PlatformFont::CharInfo &GFont::getCharInfo(const UTF16 in_charIndex)
- {
- PROFILE_SCOPE(GFont_getCharInfo);
- AssertFatal(in_charIndex, "GFont::getCharInfo - can't get info for char 0!");
- if(mRemapTable[in_charIndex] == -1)
- loadCharInfo(in_charIndex);
- AssertFatal(mRemapTable[in_charIndex] != -1, "No remap info for this character");
-
- return mCharInfoList[mRemapTable[in_charIndex]];
- }
- const PlatformFont::CharInfo &GFont::getDefaultCharInfo()
- {
- static PlatformFont::CharInfo c;
- // c is initialized by the CharInfo default constructor.
- return c;
- }
- //-----------------------------------------------------------------------------
- U32 GFont::getStrWidth(const UTF8* in_pString)
- {
- AssertFatal(in_pString != NULL, "GFont::getStrWidth: String is NULL, height is undefined");
- // If we ain't running debug...
- if (in_pString == NULL || *in_pString == '\0')
- return 0;
- return getStrNWidth(in_pString, dStrlen(in_pString));
- }
- U32 GFont::getStrWidthPrecise(const UTF8* in_pString)
- {
- AssertFatal(in_pString != NULL, "GFont::getStrWidth: String is NULL, height is undefined");
- // If we ain't running debug...
- if (in_pString == NULL)
- return 0;
- return getStrNWidthPrecise(in_pString, dStrlen(in_pString));
- }
- //-----------------------------------------------------------------------------
- U32 GFont::getStrNWidth(const UTF8 *str, U32 n)
- {
- // UTF8 conversion is expensive. Avoid converting in a tight loop.
- FrameTemp<UTF16> str16(n + 1);
- convertUTF8toUTF16N(str, str16, n + 1);
- return getStrNWidth(str16, dStrlen(str16));
- }
- U32 GFont::getStrNWidth(const UTF16 *str, U32 n)
- {
- AssertFatal(str != NULL, "GFont::getStrNWidth: String is NULL");
- if (str == NULL || str[0] == '\0' || n == 0)
- return 0;
-
- U32 totWidth = 0;
- UTF16 curChar;
- U32 charCount;
-
- for(charCount = 0; charCount < n; charCount++)
- {
- curChar = str[charCount];
- if(curChar == '\0')
- break;
- if(isValidChar(curChar))
- {
- const PlatformFont::CharInfo& rChar = getCharInfo(curChar);
- totWidth += rChar.xIncrement;
- }
- else if (curChar == dT('\t'))
- {
- const PlatformFont::CharInfo& rChar = getCharInfo(dT(' '));
- totWidth += rChar.xIncrement * TabWidthInSpaces;
- }
- }
- return(totWidth);
- }
- U32 GFont::getStrNWidthPrecise(const UTF8 *str, U32 n)
- {
- FrameTemp<UTF16> str16(n + 1);
- convertUTF8toUTF16N(str, str16, n + 1);
- return getStrNWidthPrecise(str16, dStrlen(str16));
- }
- U32 GFont::getStrNWidthPrecise(const UTF16 *str, U32 n)
- {
- AssertFatal(str != NULL, "GFont::getStrNWidth: String is NULL");
- if (str == NULL || str[0] == '\0' || n == 0)
- return(0);
-
- U32 totWidth = 0;
- UTF16 curChar;
- U32 charCount = 0;
-
- for(charCount = 0; charCount < n; charCount++)
- {
- curChar = str[charCount];
- if(curChar == '\0')
- break;
-
- if(isValidChar(curChar))
- {
- const PlatformFont::CharInfo& rChar = getCharInfo(curChar);
- totWidth += rChar.xIncrement;
- }
- else if (curChar == dT('\t'))
- {
- const PlatformFont::CharInfo& rChar = getCharInfo(dT(' '));
- totWidth += rChar.xIncrement * TabWidthInSpaces;
- }
- }
- UTF16 endChar = str[getMin(charCount,n-1)];
- if (isValidChar(endChar))
- {
- const PlatformFont::CharInfo& rChar = getCharInfo(endChar);
- if (rChar.width != rChar.xIncrement)
- totWidth += (rChar.width - rChar.xIncrement);
- }
- return(totWidth);
- }
- U32 GFont::getBreakPos(const UTF16 *str16, U32 slen, U32 width, bool breakOnWhitespace)
- {
- // Some early out cases.
- if(slen==0)
- return 0;
- U32 ret = 0;
- U32 lastws = 0;
- UTF16 c;
- U32 charCount = 0;
- for( charCount=0; charCount < slen; charCount++)
- {
- c = str16[charCount];
- if(c == '\0')
- break;
-
- if(c == dT('\t'))
- c = dT(' ');
-
- if(!isValidChar(c))
- {
- ret++;
- continue;
- }
-
- if(c == dT(' '))
- lastws = ret+1;
- const PlatformFont::CharInfo& rChar = getCharInfo(c);
- if(rChar.width > width || rChar.xIncrement > width)
- {
- if(lastws && breakOnWhitespace)
- return lastws;
- return ret;
- }
- width -= rChar.xIncrement;
-
- ret++;
- }
- return ret;
- }
- void GFont::wrapString(const UTF8 *txt, U32 lineWidth, Vector<U32> &startLineOffset, Vector<U32> &lineLen)
- {
- // TODO: Is this error still true?
- //Con::errorf("GFont::wrapString(): Not yet converted to be UTF-8 safe");
- startLineOffset.clear();
- lineLen.clear();
- if (!txt || !txt[0] || lineWidth < getCharWidth('W')) //make sure the line width is greater then a single character
- return;
- U32 len = dStrlen(txt);
- U32 startLine;
- for (U32 i = 0; i < len;)
- {
- U32 wide = 0;
- startLine = i;
- startLineOffset.push_back(startLine);
- // loop until the string is too large
- bool needsNewLine = false;
- U32 lineStrWidth = 0;
- for (; i < len; i++)
- {
- if( txt[ i ] == '\n' )
- {
- needsNewLine = true;
- break;
- }
- else if(isValidChar(txt[i]))
- {
- lineStrWidth += getCharInfo(txt[i]).xIncrement;
- if(txt[i] < 0) // symbols which code > 127
- {
- wide++; i++;
- }
- if( lineStrWidth > lineWidth )
- {
- needsNewLine = true;
- break;
- }
- }
- }
- if (!needsNewLine)
- {
- // we are done!
- lineLen.push_back(i - startLine - wide);
- return;
- }
- S32 j;
- // Did we hit a hardwrap (newline character) in the string.
- bool hardwrap = ( txt[i] == '\n' );
-
- if ( hardwrap )
- {
- j = i;
- }
- // determine where to put the newline
- // we need to backtrack until we find a space character
- // we don't do this for hardwrap(s)
- else
- {
- for (j = i - 1; j >= startLine; j--)
- {
- if ( dIsspace(txt[j]) || txt[i] == '\n' )
- break;
- }
- if (j < startLine)
- {
- // the line consists of a single word!
- // So, just break up the word
- j = i - 1;
- }
- }
- lineLen.push_back(j - startLine - wide);
- i = j;
- // Now we need to increment through any space characters at the
- // beginning of the next line.
- // We don't skip spaces after a hardwrap because they were obviously intended.
- for (i++; i < len; i++)
- {
- if ( txt[i] == '\n' )
- continue;
- if ( dIsspace( txt[i] ) && !hardwrap )
- continue;
- break;
- }
- }
- }
- //-----------------------------------------------------------------------------
- bool GFont::read(Stream& io_rStream)
- {
- // Handle versioning
- U32 version;
- io_rStream.read(&version);
- if(version != csm_fileVersion)
- return false;
- char buf[256];
- io_rStream.readString(buf);
- mFaceName = buf;
- io_rStream.read(&mSize);
- io_rStream.read(&mCharSet);
- io_rStream.read(&mHeight);
- io_rStream.read(&mBaseline);
- io_rStream.read(&mAscent);
- io_rStream.read(&mDescent);
- U32 size = 0;
- io_rStream.read(&size);
- mCharInfoList.setSize(size);
- U32 i;
- for(i = 0; i < size; i++)
- {
- PlatformFont::CharInfo *ci = &mCharInfoList[i];
- io_rStream.read(&ci->bitmapIndex);
- io_rStream.read(&ci->xOffset);
- io_rStream.read(&ci->yOffset);
- io_rStream.read(&ci->width);
- io_rStream.read(&ci->height);
- io_rStream.read(&ci->xOrigin);
- io_rStream.read(&ci->yOrigin);
- io_rStream.read(&ci->xIncrement);
- ci->bitmapData = NULL;
- }
- U32 numSheets = 0;
- io_rStream.read(&numSheets);
-
- for(i = 0; i < numSheets; i++)
- {
- GBitmap *bmp = new GBitmap;
- if(!bmp->readBitmap("png", io_rStream))
- {
- delete bmp;
- return false;
- }
- GFXTexHandle handle = GFXTexHandle(bmp, &GFXFontTextureProfile, true, avar("%s() - Read Font Sheet for %s %d (line %d)", __FUNCTION__, mFaceName.c_str(), mSize, __LINE__));
- //handle.setFilterNearest();
- mTextureSheets.push_back(handle);
- }
-
- // Read last position info
- io_rStream.read(&mCurX);
- io_rStream.read(&mCurY);
- io_rStream.read(&mCurSheet);
- // Read the remap table.
- U32 minGlyph, maxGlyph;
- io_rStream.read(&minGlyph);
- io_rStream.read(&maxGlyph);
- if(maxGlyph >= minGlyph)
- {
- // Length of buffer..
- U32 buffLen;
- io_rStream.read(&buffLen);
- // Read the buffer.
- FrameTemp<S32> inBuff(buffLen);
- io_rStream.read(buffLen, inBuff);
- // Decompress.
- uLongf destLen = (maxGlyph-minGlyph+1)*sizeof(S32);
- uncompress((Bytef*)&mRemapTable[minGlyph], &destLen, (Bytef*)(S32*)inBuff, buffLen);
- AssertISV(destLen == (maxGlyph-minGlyph+1)*sizeof(S32), "GFont::read - invalid remap table data!");
- // Make sure we've got the right endianness.
- for(i = minGlyph; i <= maxGlyph; i++)
- mRemapTable[i] = convertBEndianToHost(mRemapTable[i]);
- }
-
- return (io_rStream.getStatus() == Stream::Ok);
- }
- bool GFont::write(Stream& stream)
- {
- // Handle versioning
- stream.write(csm_fileVersion);
- // Write font info
- stream.write(mFaceName);
- stream.write(mSize);
- stream.write(mCharSet);
-
- stream.write(mHeight);
- stream.write(mBaseline);
- stream.write(mAscent);
- stream.write(mDescent);
- // Write char info list
- stream.write(U32(mCharInfoList.size()));
- U32 i;
- for(i = 0; i < mCharInfoList.size(); i++)
- {
- const PlatformFont::CharInfo *ci = &mCharInfoList[i];
- stream.write(ci->bitmapIndex);
- stream.write(ci->xOffset);
- stream.write(ci->yOffset);
- stream.write(ci->width);
- stream.write(ci->height);
- stream.write(ci->xOrigin);
- stream.write(ci->yOrigin);
- stream.write(ci->xIncrement);
- }
- stream.write(mTextureSheets.size());
- for(i = 0; i < mTextureSheets.size(); i++)
- mTextureSheets[i].getBitmap()->writeBitmap("png", stream);
- stream.write(mCurX);
- stream.write(mCurY);
- stream.write(mCurSheet);
- // Get the min/max we have values for, and only write that range out.
- S32 minGlyph = S32_MAX, maxGlyph = 0;
- for(i = 0; i < 65536; i++)
- {
- if(mRemapTable[i] != -1)
- {
- if(i>maxGlyph) maxGlyph = i;
- if(i<minGlyph) minGlyph = i;
- }
- }
- stream.write(minGlyph);
- stream.write(maxGlyph);
- // Skip it if we don't have any glyphs to do...
- if(maxGlyph >= minGlyph)
- {
- // Put everything big endian, to be consistent. Do this inplace.
- for(i = minGlyph; i <= maxGlyph; i++)
- mRemapTable[i] = convertHostToBEndian(mRemapTable[i]);
- {
- // Compress.
- const U32 buffSize = 128 * 1024;
- FrameTemp<S32> outBuff(buffSize);
- uLongf destLen = buffSize * sizeof(S32);
- compress2((Bytef*)(S32*)outBuff, &destLen, (Bytef*)(S32*)&mRemapTable[minGlyph], (maxGlyph-minGlyph+1)*sizeof(S32), 9);
- // Write out.
- stream.write((U32)destLen);
- stream.write(destLen, outBuff);
- }
- // Put us back to normal.
- for(i = minGlyph; i <= maxGlyph; i++)
- mRemapTable[i] = convertBEndianToHost(mRemapTable[i]);
- }
-
- return (stream.getStatus() == Stream::Ok);
- }
- void GFont::exportStrip(const char *fileName, U32 padding, U32 kerning)
- {
- // Figure dimensions of our strip by iterating over all the char infos.
- U32 totalHeight = 0;
- U32 totalWidth = 0;
- S32 heightMin=0, heightMax=0;
- for(S32 i=0; i<mCharInfoList.size(); i++)
- {
- totalWidth += mCharInfoList[i].width + kerning + 2*padding;
- heightMin = getMin((S32)heightMin, (S32)getBaseline() - (S32)mCharInfoList[i].yOrigin);
- heightMax = getMax((S32)heightMax, (S32)getBaseline() - (S32)mCharInfoList[i].yOrigin + (S32)mCharInfoList[i].height);
- }
- totalHeight = heightMax - heightMin + 2*padding;
- // Make the bitmap.
- GBitmap gb(totalWidth, totalHeight, false, mTextureSheets[0].getBitmap()->getFormat());
- dMemset(gb.getWritableBits(), 0, sizeof(U8) * totalHeight * totalWidth );
- // Ok, copy some rects, taking into account padding, kerning, offset.
- U32 curWidth = kerning + padding;
- for(S32 i=0; i<mCharInfoList.size(); i++)
- {
- // Skip invalid stuff.
- if(mCharInfoList[i].bitmapIndex == -1 || mCharInfoList[i].height == 0 || mCharInfoList[i].width == 0)
- continue;
- // Copy the rect.
- U32 bitmap = mCharInfoList[i].bitmapIndex;
- RectI ri(mCharInfoList[i].xOffset, mCharInfoList[i].yOffset, mCharInfoList[i].width, mCharInfoList[i].height );
- Point2I outRi(curWidth, padding + getBaseline() - mCharInfoList[i].yOrigin);
- gb.copyRect(mTextureSheets[bitmap].getBitmap(), ri, outRi);
- // Advance.
- curWidth += mCharInfoList[i].width + kerning + 2*padding;
- }
- // Write the image!
- FileStream fs;
-
- fs.open( fileName, Torque::FS::File::Write );
- if(fs.getStatus() != Stream::Ok)
- {
- Con::errorf("GFont::exportStrip - failed to open '%s' for writing.", fileName);
- return;
- }
-
- // Done!
- gb.writeBitmap("png", fs);
- }
- void GFont::setPlatformFont(PlatformFont *inPlatformFont)
- {
- AssertFatal( mPlatformFont == NULL, "Trying to set platform font which already exists");
- mPlatformFont = inPlatformFont;
- }
- void GFont::importStrip(const char *fileName, U32 padding, U32 kerning)
- {
- // Wipe our texture sheets, and reload bitmap data from the specified file.
- // Also deal with kerning.
- // Also, we may have to load RGBA instead of RGB.
- // Wipe our texture sheets.
- mCurSheet = mCurX = mCurY = 0;
- mTextureSheets.clear();
- // Now, load the font strip.
- Resource<GBitmap> strip = GBitmap::load(fileName);
- if(!strip)
- {
- Con::errorf("GFont::importStrip - could not load file '%s'!", fileName);
- return;
- }
- // And get parsing and copying - load up all the characters as separate
- // GBitmaps, sort, then pack. Not terribly efficient but this is basically
- // on offline task anyway.
- // Ok, snag some glyphs.
- Vector<GlyphMap> glyphList;
- glyphList.reserve(mCharInfoList.size());
- U32 curWidth = 0;
- for(S32 i=0; i<mCharInfoList.size(); i++)
- {
- // Skip invalid stuff.
- if(mCharInfoList[i].bitmapIndex == -1 || mCharInfoList[i].height == 0 || mCharInfoList[i].width == 0)
- continue;
- // Allocate a new bitmap for this glyph, taking into account kerning and padding.
- glyphList.increment();
- GlyphMap& lastGlyphMap = glyphList.last();
- lastGlyphMap.bitmap = new GBitmap(mCharInfoList[i].width + kerning + 2 * padding, mCharInfoList[i].height + 2 * padding, false, strip->getFormat());
- lastGlyphMap.charId = i;
- // Copy the rect.
- RectI ri(curWidth, getBaseline() - mCharInfoList[i].yOrigin, lastGlyphMap.bitmap->getWidth(), lastGlyphMap.bitmap->getHeight());
- Point2I outRi(0,0);
- lastGlyphMap.bitmap->copyRect(strip, ri, outRi);
- // Update glyph attributes.
- mCharInfoList[i].width = lastGlyphMap.bitmap->getWidth();
- mCharInfoList[i].height = lastGlyphMap.bitmap->getHeight();
- mCharInfoList[i].xOffset -= kerning + padding;
- mCharInfoList[i].xIncrement += kerning;
- mCharInfoList[i].yOffset -= padding;
- // Advance.
- curWidth += ri.extent.x;
- }
- // Ok, we have a big list of glyphmaps now. So let's sort them, then pack them.
- dQsort(glyphList.address(), glyphList.size(), sizeof(GlyphMap), GlyphMapCompare);
- // They're sorted by height, so now we can do some sort of awesome packing.
- Point2I curSheetSize(256, 256);
- Vector<U32> sheetSizes;
- S32 curY = 0;
- S32 curX = 0;
- S32 curLnHeight = 0;
- S32 maxHeight = 0;
- for(U32 i = 0; i < glyphList.size(); i++)
- {
- PlatformFont::CharInfo *ci = &mCharInfoList[glyphList[i].charId];
-
- if(ci->height > maxHeight)
- maxHeight = ci->height;
- if(curX + ci->width > curSheetSize.x)
- {
- curY += curLnHeight;
- curX = 0;
- curLnHeight = 0;
- }
- if(curY + ci->height > curSheetSize.y)
- {
- sheetSizes.push_back(curSheetSize.y);
- curX = 0;
- curY = 0;
- curLnHeight = 0;
- }
- if(ci->height > curLnHeight)
- curLnHeight = ci->height;
-
- ci->bitmapIndex = sheetSizes.size();
- ci->xOffset = curX;
- ci->yOffset = curY;
- curX += ci->width;
- }
- // Terminate the packing loop calculations.
- curY += curLnHeight;
- if(curY < 64)
- curSheetSize.y = 64;
- else if(curY < 128)
- curSheetSize.y = 128;
- sheetSizes.push_back(curSheetSize.y);
- if(getHeight() + padding * 2 > maxHeight)
- maxHeight = getHeight() + padding * 2;
- // Allocate texture pages.
- for(S32 i=0; i<sheetSizes.size(); i++)
- {
- GBitmap *bitmap = new GBitmap(TextureSheetSize, TextureSheetSize, false, strip->getFormat());
- // Set everything to transparent.
- U8 *bits = bitmap->getWritableBits();
- dMemset(bits, 0, sizeof(U8) *TextureSheetSize*TextureSheetSize * strip->getBytesPerPixel());
- GFXTexHandle handle = GFXTexHandle( bitmap, &GFXFontTextureProfile, true, avar("%s() - Font Sheet for %s (line %d)", __FUNCTION__, fileName, __LINE__) );
- mTextureSheets.increment();
- mTextureSheets.last() = handle;
- }
- // Alright, we're ready to copy bits!
- for(S32 i=0; i<glyphList.size(); i++)
- {
- // Copy each glyph into the appropriate place.
- PlatformFont::CharInfo *ci = &mCharInfoList[glyphList[i].charId];
- U32 bi = ci->bitmapIndex;
- mTextureSheets[bi]->getBitmap()->copyRect(glyphList[i].bitmap, RectI(0,0, glyphList[i].bitmap->getWidth(),glyphList[i].bitmap->getHeight()), Point2I(ci->xOffset, ci->yOffset));
- }
- // Ok, all done! Just refresh some textures and we're set.
- for(S32 i=0; i<sheetSizes.size(); i++)
- mTextureSheets[i].refresh();
- }
- DefineEngineFunction( populateFontCacheString, void, ( const char *faceName, S32 fontSize, const char *string ),,
- "Populate the font cache for the specified font with characters from the specified string.\n"
- "@param faceName The name of the font face.\n"
- "@param fontSize The size of the font in pixels.\n"
- "@param string The string to populate.\n"
- "@ingroup Font\n" )
- {
- Resource<GFont> f = GFont::create(faceName, fontSize, Con::getVariable("$GUI::fontCacheDirectory"));
- if(f == NULL)
- {
- Con::errorf("populateFontCacheString - could not load font '%s %d'", faceName, fontSize);
- return;
- }
- if(!f->hasPlatformFont())
- {
- Con::errorf("populateFontCacheString - font '%s %d' has no platform font. Cannot generate more characters.", faceName, fontSize);
- return;
- }
- // This has the side effect of generating character info, including the bitmaps.
- f->getStrWidthPrecise( string );
- }
- DefineEngineFunction( populateFontCacheRange, void, ( const char *faceName, S32 fontSize, U32 rangeStart, U32 rangeEnd ),,
- "Populate the font cache for the specified font with Unicode code points in the specified range.\n"
- "@param faceName The name of the font face.\n"
- "@param fontSize The size of the font in pixels.\n"
- "@param rangeStart The start Unicode point.\n"
- "@param rangeEnd The end Unicode point.\n"
- "@note We only support BMP-0, so code points range from 0 to 65535.\n"
- "@ingroup Font\n" )
- {
- Resource<GFont> f = GFont::create(faceName, fontSize, Con::getVariable("$GUI::fontCacheDirectory"));
- if(f == NULL)
- {
- Con::errorf("populateFontCacheRange - could not load font '%s %d'", faceName, fontSize);
- return;
- }
- if(rangeStart > rangeEnd)
- {
- Con::errorf("populateFontCacheRange - range start is after end");
- return;
- }
- if(!f->hasPlatformFont())
- {
- Con::errorf("populateFontCacheRange - font '%s %d' has no platform font Cannot generate more characters.", faceName, fontSize);
- return;
- }
- // This has the side effect of generating character info, including the bitmaps.
- for(U32 i=rangeStart; i<rangeEnd; i++)
- {
- if(f->isValidChar(i))
- f->getCharWidth(i);
- else
- Con::warnf("populateFontCacheRange - skipping invalid char 0x%x", i);
- }
- // All done!
- }
- DefineEngineFunction( dumpFontCacheStatus, void, (),,
- "Dumps to the console a full description of all cached fonts, along with "
- "info on the codepoints each contains.\n"
- "@ingroup Font\n" )
- {
- Resource<GFont> theFont = ResourceManager::get().startResourceList( Resource<GFont>::signature() );
-
- Con::printf("--------------------------------------------------------------------------");
- Con::printf(" Font Cache Usage Report");
- while( theFont != NULL )
- {
- theFont->dumpInfo();
- theFont = ResourceManager::get().nextResource();
- }
- }
- DefineEngineFunction( writeFontCache, void, (),,
- "Force all cached fonts to serialize themselves to the cache.\n"
- "@ingroup Font\n" )
- {
- Resource<GFont> theFont = ResourceManager::get().startResourceList( Resource<GFont>::signature() );
- Con::printf("--------------------------------------------------------------------------");
- Con::printf(" Writing font cache to disk");
- while( theFont != NULL )
- {
- const String fileName( theFont.getPath() );
- FileStream stream;
- stream.open(fileName, Torque::FS::File::Write);
- if(stream.getStatus() == Stream::Ok)
- {
- Con::printf(" o Writing '%s' to disk...", fileName.c_str());
- theFont->write(stream);
- }
- else
- {
- Con::errorf(" o Could not open '%s' for write", fileName.c_str());
- }
- theFont = ResourceManager::get().nextResource();
- }
- }
- DefineEngineFunction( populateAllFontCacheString, void, ( const char *string ),,
- "Populate the font cache for all fonts with characters from the specified string.\n"
- "@ingroup Font\n" )
- {
- Resource<GFont> theFont = ResourceManager::get().startResourceList( Resource<GFont>::signature() );
- Con::printf("Populating font cache with string '%s'", string);
- while( theFont != NULL )
- {
- if(theFont->hasPlatformFont())
- {
- // This has the side effect of generating character info, including the bitmaps.
- theFont->getStrWidthPrecise( string );
- }
- else
- {
- const String fileName( theFont.getPath() );
- Con::errorf("populateAllFontCacheString - font '%s' has no platform font. Cannot generate more characters.", fileName.c_str());
- }
- theFont = ResourceManager::get().nextResource();
- }
- }
- DefineEngineFunction( populateAllFontCacheRange, void, ( U32 rangeStart, U32 rangeEnd ),,
- "Populate the font cache for all fonts with Unicode code points in the specified range.\n"
- "@param rangeStart The start Unicode point.\n"
- "@param rangeEnd The end Unicode point.\n"
- "@note We only support BMP-0, so code points range from 0 to 65535.\n"
- "@ingroup Font\n" )
- {
- if(rangeStart > rangeEnd)
- {
- Con::errorf("populateAllFontCacheRange - range start is after end!");
- return;
- }
- Resource<GFont> theFont = ResourceManager::get().startResourceList( Resource<GFont>::signature() );
- Con::printf("Populating font cache with range 0x%x to 0x%x", rangeStart, rangeEnd);
- while( theFont != NULL )
- {
- const String fileName( theFont.getPath() );
- if(theFont->hasPlatformFont())
- {
- // This has the side effect of generating character info, including the bitmaps.
- Con::printf(" o Populating font '%s'", fileName.c_str());
- for(U32 i=rangeStart; i<rangeEnd; i++)
- {
- if(theFont->isValidChar(i))
- theFont->getCharWidth(i);
- else
- Con::warnf("populateAllFontCacheRange - skipping invalid char 0x%x", i);
- }
- }
- else
- {
- Con::errorf("populateAllFontCacheRange - font '%s' has no platform font. Cannot generate more characters.", fileName.c_str());
- }
- theFont = ResourceManager::get().nextResource();
- }
- }
- DefineEngineFunction( exportCachedFont, void,
- ( const char *faceName, S32 fontSize, const char *fileName, S32 padding, S32 kerning ),,
- "Export specified font to the specified filename as a PNG. The "
- "image can then be processed in Photoshop or another tool and "
- "reimported using importCachedFont. Characters in the font are "
- "exported as one long strip.\n"
- "@param faceName The name of the font face.\n"
- "@param fontSize The size of the font in pixels.\n"
- "@param fileName The file name and path for the output PNG.\n"
- "@param padding The padding between characters.\n"
- "@param kerning The kerning between characters.\n"
- "@ingroup Font\n" )
- {
- // Tell the font to export itself.
- Resource<GFont> f = GFont::create(faceName, fontSize, Con::getVariable("$GUI::fontCacheDirectory"));
- if(f == NULL)
- {
- Con::errorf("exportCachedFont - could not load font '%s %d'", faceName, fontSize);
- return;
- }
- f->exportStrip(fileName, padding, kerning);
- }
- DefineEngineFunction( importCachedFont, void,
- ( const char *faceName, S32 fontSize, const char *fileName, S32 padding, S32 kerning ),,
- "Import an image strip from exportCachedFont. Call with the "
- "same parameters you called exportCachedFont.\n"
- "@param faceName The name of the font face.\n"
- "@param fontSize The size of the font in pixels.\n"
- "@param fileName The file name and path for the input PNG.\n"
- "@param padding The padding between characters.\n"
- "@param kerning The kerning between characters.\n"
- "@ingroup Font\n" )
- {
- // Tell the font to import itself.
- Resource<GFont> f = GFont::create(faceName, fontSize, Con::getVariable("$GUI::fontCacheDirectory"));
- if(f == NULL)
- {
- Con::errorf("importCachedFont - could not load font '%s %d'", faceName, fontSize);
- return;
- }
- f->importStrip(fileName, padding, kerning);
- }
- DefineEngineFunction( duplicateCachedFont, void,
- ( const char *oldFontName, S32 oldFontSize, const char *newFontName ),,
- "Copy the specified old font to a new name. The new copy will not have a "
- "platform font backing it, and so will never have characters added to it. "
- "But this is useful for making copies of fonts to add postprocessing effects "
- "to via exportCachedFont.\n"
- "@param oldFontName The name of the font face to copy.\n"
- "@param oldFontSize The size of the font to copy.\n"
- "@param newFontName The name of the new font face.\n"
- "@ingroup Font\n" )
- {
- String newFontFile = GFont::getFontCacheFilename(newFontName, oldFontSize);
- // Load the original font.
- Resource<GFont> font = GFont::create(oldFontName, oldFontSize, Con::getVariable("$GUI::fontCacheDirectory"));
- // Deal with inexplicably missing or failed to load fonts.
- if (font == NULL)
- {
- Con::errorf(" o Couldn't find font : %s", oldFontName);
- return;
- }
- // Ok, dump info!
- FileStream stream;
- stream.open( newFontFile, Torque::FS::File::Write );
- if(stream.getStatus() == Stream::Ok)
- {
- Con::printf( " o Writing duplicate font '%s' to disk...", newFontFile.c_str() );
- font->write(stream);
- stream.close();
- }
- else
- {
- Con::errorf( " o Could not open '%s' for write", newFontFile.c_str() );
- }
- }
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