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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _GFXFENCE_H_
- #define _GFXFENCE_H_
- #ifndef _GFXDEVICE_H_
- #include "gfx/gfxDevice.h"
- #endif
- ///
- class GFXFence : public GFXResource
- {
- protected:
- GFXDevice *mDevice;
- public:
- /// The states returned by getStatus()
- enum FenceStatus
- {
- Unset, ///< The fence has not been set
- Pending, ///< The fence has been set and has not been hit
- Processed, ///< The fence has been processed
- Unsupported ///< A non-blocking query of fence status is not supported by the implementation
- };
- public:
- GFXFence( GFXDevice *device ) : mDevice( device ) {};
- virtual ~GFXFence(){};
- /// This method inserts the fence into the command buffer
- virtual void issue() = 0;
- // CodeReview: Do we need a remove() [5/10/2007 Pat]
- /// This is a non-blocking call to get the status of the fence
- /// @see GFXFence::FenceStatus
- virtual FenceStatus getStatus() const = 0;
- /// This method will not return until the fence has been processed by the GPU
- virtual void block() = 0;
- };
- ///
- class GFXGeneralFence : public GFXFence
- {
- protected:
- bool mInitialized;
- GFXTextureTargetRef mRenderTarget;
- GFXTexHandle mRTTexHandle;
- GFXStateBlockRef mRenderSB;
- void _init();
- /// The callback used to get texture events.
- /// @see GFXTextureManager::addEventDelegate
- void _onTextureEvent( GFXTexCallbackCode code );
- public:
- GFXGeneralFence( GFXDevice *device )
- : GFXFence( device ),
- mInitialized( false )
- {
- }
- virtual ~GFXGeneralFence();
- virtual void issue();
- virtual FenceStatus getStatus() const { return GFXFence::Unsupported; };
- virtual void block();
- // GFXResource interface
- virtual void zombify();
- virtual void resurrect();
- /// The resource should put a description of itself (number of vertices, size/width of texture, etc.) in buffer
- virtual const String describeSelf() const;
- };
- #endif // _GFXFENCE_H_
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