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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "gfx/gfxFormatUtils.h"
- #include "gfx/gfxDevice.h"
- //RDTODO: complete format infos
- //-----------------------------------------------------------------------------
- GFXFormatInfo::Data GFXFormatInfo::smFormatInfos[ GFXFormat_COUNT ] =
- {
- // 8 bit texture formats...
- GFXFormatInfo::Data( 1, false, false, false ), // GFXFormatA8
- GFXFormatInfo::Data( 1, false, false, false ), // GFXFormatL8
- GFXFormatInfo::Data( 1, true, false, false ), // GFXFormatA4L4
- // 16 bit texture formats...
- GFXFormatInfo::Data( 2, false, false, false ), // GFXFormatR5G6B5
- GFXFormatInfo::Data( 2, true, false, false ), // GFXFormatR5G5B5A1
- GFXFormatInfo::Data( 2, true, false, false ), // GFXFormatA8L8
- GFXFormatInfo::Data( 2, false, false, false ), // GFXFormatL16
- GFXFormatInfo::Data( 2, false, false, false ), // GFXFormatR16F
- GFXFormatInfo::Data( 2, false, false, false ), // GFXFormatD16
- // 24 bit texture formats...
- GFXFormatInfo::Data( 3, false, false, false ), // GFXFormatR8G8B8
- // 32 bit texture formats...
- GFXFormatInfo::Data( 4, true, false, false ), // GFXFormatR8G8B8A8
- GFXFormatInfo::Data( 4, false, false, false ), // GFXFormatR8G8B8X8
- GFXFormatInfo::Data( 4, false, false, false ), // GFXFormatR32F
- GFXFormatInfo::Data( 4, false, false, false ), // GFXFormatR16G16
- GFXFormatInfo::Data( 4, false, false, true ), // GFXFormatR16G16F
- GFXFormatInfo::Data( 4, true, false, false ), // GFXFormatR10G10B10A2
- GFXFormatInfo::Data( 4, false, false, false ), // GFXFormatD32
- GFXFormatInfo::Data( 4, false, false, false ), // GFXFormatD24X8
- GFXFormatInfo::Data( 4, false, false, false ), // GFXFormatD24S8
- GFXFormatInfo::Data( 4, false, false, false ), // GFXFormatD24FS8
- // 64 bit texture formats...
- GFXFormatInfo::Data( 8, true, false, false ), // GFXFormatR16G16B16A16
- GFXFormatInfo::Data( 8, true, false, true ), // GFXFormatR16G16B16A16F
- // 128 bit texture formats...
- GFXFormatInfo::Data( 16, true, false, true ), // GFXFormatR32G32B32A32F
- // Compressed formats...
- GFXFormatInfo::Data( 0, false, true, false ), // GFXFormatBC1
- GFXFormatInfo::Data( 0, true, true, false ), // GFXFormatBC2
- GFXFormatInfo::Data( 0, true, true, false ), // GFXFormatBC3
- GFXFormatInfo::Data( 0, false, true, false ), // GFXFormatBC4
- GFXFormatInfo::Data( 0, false, true, false ), // GFXFormatBC5
- };
- //-----------------------------------------------------------------------------
- void GFXCopyPixels( GFXFormat fromFormat, U32 fromWidth, U32 fromHeight, U8* fromData,
- GFXFormat toFormat, U32 toWidth, U32 toHeight, U8* toData )
- {
- if( fromFormat == toFormat
- && fromWidth == toWidth
- && fromHeight == toHeight )
- dMemcpy( toData, fromData, fromWidth * fromHeight * GFXFormatInfo( fromFormat ).getBytesPerPixel() );
- else
- {
- AssertFatal( false, "Not implemented" );
- }
- }
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