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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _GFXPRIMITIVEBUFFER_H_
- #define _GFXPRIMITIVEBUFFER_H_
- #ifndef _GFXSTRUCTS_H_
- #include "gfx/gfxStructs.h"
- #endif
- #ifdef TORQUE_ENABLE_PROFILER
- #include "platform/profiler.h"
- #endif
- class GFXPrimitiveBuffer : public StrongRefBase, public GFXResource
- {
- friend class GFXPrimitiveBufferHandle;
- friend class GFXDevice;
- public: //protected:
- U32 mIndexCount;
- U32 mPrimitiveCount;
- GFXBufferType mBufferType;
- GFXPrimitive *mPrimitiveArray;
- GFXDevice *mDevice;
- U32 mVolatileStart;
- #ifdef TORQUE_DEBUG
- // In debug builds we provide a TOC leak tracking system.
- static U32 smActivePBCount;
- static GFXPrimitiveBuffer *smHead;
- static void dumpActivePBs();
- String mDebugCreationPath;
- GFXPrimitiveBuffer *mDebugNext;
- GFXPrimitiveBuffer *mDebugPrev;
- #endif
- GFXPrimitiveBuffer( GFXDevice *device,
- U32 indexCount,
- U32 primitiveCount,
- GFXBufferType bufferType ) :
- mVolatileStart(0)
- {
- mDevice = device;
- mIndexCount = indexCount;
- mPrimitiveCount = primitiveCount;
- mBufferType = bufferType;
- if(primitiveCount)
- {
- mPrimitiveArray = new GFXPrimitive[primitiveCount];
- dMemset((void *) mPrimitiveArray, 0, primitiveCount * sizeof(GFXPrimitive));
- }
- else
- mPrimitiveArray = NULL;
- #if defined(TORQUE_DEBUG)
- // Active copy tracking.
- smActivePBCount++;
- #if defined(TORQUE_ENABLE_PROFILE_PATH)
- mDebugCreationPath = gProfiler->getProfilePath();
- #endif
- mDebugNext = smHead;
- mDebugPrev = NULL;
- if(smHead)
- {
- AssertFatal(smHead->mDebugPrev == NULL, "GFXPrimitiveBuffer::GFXPrimitiveBuffer - found unexpected previous in current head!");
- smHead->mDebugPrev = this;
- }
- smHead = this;
- #endif
- }
- virtual ~GFXPrimitiveBuffer()
- {
- if( mPrimitiveArray != NULL )
- {
- delete [] mPrimitiveArray;
- mPrimitiveArray = NULL;
- }
- #ifdef TORQUE_DEBUG
- if(smHead == this)
- smHead = this->mDebugNext;
- if(mDebugNext)
- mDebugNext->mDebugPrev = mDebugPrev;
- if(mDebugPrev)
- mDebugPrev->mDebugNext = mDebugNext;
- mDebugPrev = mDebugNext = NULL;
- smActivePBCount--;
- #endif
- }
- virtual void lock(U32 indexStart, U32 indexEnd, void **indexPtr)=0; ///< locks this primitive buffer for writing into
- virtual void unlock()=0; ///< unlocks this primitive buffer.
- virtual void prepare()=0; ///< prepares this primitive buffer for use on the device it was allocated on
- // GFXResource interface
- /// The resource should put a description of itself (number of vertices, size/width of texture, etc.) in buffer
- virtual const String describeSelf() const;
- };
- class GFXPrimitiveBufferHandle : public StrongRefPtr<GFXPrimitiveBuffer>
- {
- typedef StrongRefPtr<GFXPrimitiveBuffer> Parent;
- public:
- enum Constants {
- MaxIndexCount = 65535,
- };
- GFXPrimitiveBufferHandle() {};
- GFXPrimitiveBufferHandle(GFXDevice *theDevice, U32 indexCount, U32 primitiveCount, GFXBufferType bufferType, String desc = String::EmptyString )
- {
- set(theDevice, indexCount, primitiveCount, bufferType, desc);
- }
- void set(GFXDevice *theDevice, U32 indexCount, U32 primitiveCount, GFXBufferType bufferType, String desc = String::EmptyString );
-
- void immutable(GFXDevice *theDevice, U32 indexCount, U32 primitiveCount, void* data, String desc = String::EmptyString );
- void lock(U16 **indexBuffer, GFXPrimitive **primitiveBuffer = NULL, U32 indexStart = 0, U32 indexEnd = 0)
- {
- if(indexEnd == 0)
- indexEnd = getPointer()->mIndexCount;
- AssertFatal(indexStart < indexEnd && indexEnd <= getPointer()->mIndexCount, "Out of range index lock!");
- getPointer()->lock(indexStart, indexEnd, (void**)indexBuffer);
- if(primitiveBuffer)
- *primitiveBuffer = getPointer()->mPrimitiveArray;
- }
- void unlock()
- {
- getPointer()->unlock();
- }
- void prepare()
- {
- getPointer()->prepare();
- }
- bool operator==(const GFXPrimitiveBufferHandle &buffer) const {
- return getPointer() == buffer.getPointer();
- }
- GFXPrimitiveBufferHandle& operator=(GFXPrimitiveBuffer *ptr)
- {
- StrongObjectRef::set(ptr);
- return *this;
- }
- };
- #endif // _GFXPRIMITIVEBUFFER_H_
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