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gfxStringEnumTranslate.h 2.9 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _GFXSTRINGENUMTRANSLATE_H_
  23. #define _GFXSTRINGENUMTRANSLATE_H_
  24. #ifndef _PLATFORM_H_
  25. #include "platform/platform.h"
  26. #endif
  27. #ifndef _GFXENUMS_H_
  28. #include "gfx/gfxEnums.h"
  29. #endif
  30. #ifndef _CONSOLE_H_
  31. #include "console/console.h"
  32. #endif
  33. #ifndef _DYNAMIC_CONSOLETYPES_H_
  34. #include "console/dynamicTypes.h"
  35. #endif
  36. #ifndef _GFXAPI_H_
  37. #include "gfx/gfxAPI.h"
  38. #endif
  39. //------------------------------------------------------------------------------
  40. namespace GFXStringEnumTranslate
  41. {
  42. void init();
  43. };
  44. //------------------------------------------------------------------------------
  45. extern const char *GFXStringTextureFormat[GFXFormat_COUNT];
  46. extern const char *GFXStringTextureFilter[GFXTextureFilter_COUNT];
  47. extern const char *GFXStringBlend[GFXBlend_COUNT];
  48. extern const char *GFXStringBlendOp[GFXBlendOp_COUNT];
  49. extern const char *GFXStringStencilOp[GFXStencilOp_COUNT];
  50. extern const char *GFXStringCmpFunc[GFXCmp_COUNT];
  51. extern const char *GFXStringCullMode[GFXCull_COUNT];
  52. extern const char *GFXStringPrimType[GFXPT_COUNT];
  53. extern const char *GFXStringTextureAddress[GFXAddress_COUNT];
  54. extern const char *GFXStringFillMode[GFXFill_COUNT];
  55. typedef const char *(*StringValueLookupFn)( const U32 &value );
  56. #define GFXREVERSE_LOOKUP( tablearray, enumprefix, val ) \
  57. for( S32 i = enumprefix##_FIRST; i < enumprefix##_COUNT; i++ ) \
  58. if( (S32)tablearray##[i] == val ) \
  59. { \
  60. val = i; \
  61. break; \
  62. } \
  63. // TODOS!
  64. extern EnumTable gTextureArgumentEnumTable_M;
  65. //extern EnumTable srcBlendFactorTable;
  66. //extern EnumTable dstBlendFactorTable;
  67. //extern EnumTable::Enums srcBlendFactorLookup[9];
  68. //extern EnumTable::Enums dstBlendFactorLookup[9];
  69. #endif