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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "math/mPoint2.h"
- #include "gfx/bitmap/gBitmap.h"
- #include "gfx/util/distanceField.h"
- //-----------------------------------------------------------------------------
- struct DistanceFieldSearchSpaceStruct
- {
- S32 xOffset;
- S32 yOffset;
- F32 distance;
- };
- S32 QSORT_CALLBACK cmpSortDistanceFieldSearchSpaceStruct(const void* p1, const void* p2)
- {
- const DistanceFieldSearchSpaceStruct* sp1 = (const DistanceFieldSearchSpaceStruct*)p1;
- const DistanceFieldSearchSpaceStruct* sp2 = (const DistanceFieldSearchSpaceStruct*)p2;
- if (sp2->distance > sp1->distance)
- return -1;
- else if (sp2->distance == sp1->distance)
- return 0;
- else
- return 1;
- }
- //GBitmap * GFXUtil::DistanceField::makeDistanceField(GBitmap * sourceBmp, S32 targetSizeX, S32 targetSizeY, F32 rangePct)
- //{
- // AssertFatal(sourceBmp->getFormat() == GFXFormatA8,"Use an alpha-only texture to create distance fields");
- //
- // static Vector<DistanceFieldSearchSpaceStruct> searchSpace;
- //
- // S32 sourceSizeX = sourceBmp->getWidth();
- // S32 sourceSizeY = sourceBmp->getHeight();
- //
- // S32 targetToSourceScalarX = sourceSizeX / targetSizeX;
- // S32 targetToSourceScalarY = sourceSizeY / targetSizeY;
- // S32 targetToSourcePixOffsetX = targetToSourceScalarX / 2;
- // S32 targetToSourcePixOffsetY = targetToSourceScalarY / 2;
- //
- // F32 range = getMin(sourceSizeX,sourceSizeY) * rangePct;
- // F32 range2 = range * 2.f;
- //
- // {
- // S32 intRange = mCeil(range);
- // for(S32 spaceY = -intRange; spaceY < intRange; spaceY++)
- // {
- // for(S32 spaceX = -intRange; spaceX < intRange; spaceX++)
- // {
- // if(spaceX == 0 && spaceY == 0)
- // continue;
- //
- // F32 distance = Point2F(spaceX,spaceY).len();
- // if(distance <= range)
- // {
- // searchSpace.increment();
- // searchSpace.last().distance = distance;
- // searchSpace.last().xOffset = spaceX;
- // searchSpace.last().yOffset = spaceY;
- // }
- // }
- // }
- // }
- // dQsort(searchSpace.address(), searchSpace.size(), sizeof(DistanceFieldSearchSpaceStruct), cmpSortDistanceFieldSearchSpaceStruct);
- //
- // GBitmap * targetBmp = new GBitmap(targetSizeX,targetSizeY,false,GFXFormatA8);
- //
- // U8 * targetPixel = targetBmp->getWritableBits();
- // for(S32 y = 0; y < targetSizeY; y++)
- // {
- // for(S32 x = 0; x < targetSizeX; x++)
- // {
- // S32 sourceX = x * targetToSourceScalarX + targetToSourcePixOffsetX;
- // S32 sourceY = y * targetToSourceScalarY + targetToSourcePixOffsetY;
- //
- // const U8 * thisPixel = sourceBmp->getAddress(sourceX,sourceY);
- //
- // bool thisPixelEmpty = *thisPixel == 0;
- //
- // F32 closestDist = F32_MAX;
- //
- // for(DistanceFieldSearchSpaceStruct * seachSpaceStructPtr = searchSpace.begin(); seachSpaceStructPtr <= searchSpace.end(); seachSpaceStructPtr++)
- // {
- // DistanceFieldSearchSpaceStruct & searchSpaceStruct = *seachSpaceStructPtr;
- // S32 cx = sourceX + searchSpaceStruct.xOffset;
- // if(cx < 0 || cx >= sourceSizeX)
- // continue;
- //
- // S32 cy = sourceY + searchSpaceStruct.yOffset;
- // if(cy < 0 || cy >= sourceSizeY)
- // continue;
- //
- // const U8 * checkPixel = sourceBmp->getAddress(cx,cy);
- // if((*checkPixel == 0) != thisPixelEmpty)
- // {
- // closestDist = searchSpaceStruct.distance;
- // break;
- // }
- // }
- //
- // F32 diff = thisPixelEmpty ? getMax(-0.5f,-(closestDist / range2)) : getMin(0.5f,closestDist / range2);
- // F32 targetValue = 0.5f + diff;
- //
- // *targetPixel = targetValue * 255;
- // targetPixel++;
- // }
- // }
- //
- // searchSpace.clear();
- //
- // return targetBmp;
- //}
- void GFXUtil::DistanceField::makeDistanceField( const U8 * sourceData, S32 sourceSizeX, S32 sourceSizeY, U8 * targetData, S32 targetSizeX, S32 targetSizeY, F32 radius )
- {
- static Vector<DistanceFieldSearchSpaceStruct> searchSpace;
- S32 targetToSourceScalarX = sourceSizeX / targetSizeX;
- S32 targetToSourceScalarY = sourceSizeY / targetSizeY;
- S32 targetToSourcePixOffsetX = targetToSourceScalarX / 2;
- S32 targetToSourcePixOffsetY = targetToSourceScalarY / 2;
- F32 radius2 = radius * 2.f;
- {
- S32 intRange = mCeil(radius);
- for(S32 spaceY = -intRange; spaceY < intRange; spaceY++)
- {
- for(S32 spaceX = -intRange; spaceX < intRange; spaceX++)
- {
- if(spaceX == 0 && spaceY == 0)
- continue;
- F32 distance = Point2F(spaceX,spaceY).len();
- if(distance <= radius)
- {
- searchSpace.increment();
- searchSpace.last().distance = distance;
- searchSpace.last().xOffset = spaceX;
- searchSpace.last().yOffset = spaceY;
- }
- }
- }
- }
- dQsort(searchSpace.address(), searchSpace.size(), sizeof(DistanceFieldSearchSpaceStruct), cmpSortDistanceFieldSearchSpaceStruct);
- for(S32 y = 0; y < targetSizeY; y++)
- {
- for(S32 x = 0; x < targetSizeX; x++)
- {
- S32 sourceX = x * targetToSourceScalarX + targetToSourcePixOffsetX;
- S32 sourceY = y * targetToSourceScalarY + targetToSourcePixOffsetY;
- bool thisPixelEmpty = sourceData[sourceY * sourceSizeX + sourceX] < 127;
- F32 closestDist = F32_MAX;
- for(DistanceFieldSearchSpaceStruct * seachSpaceStructPtr = searchSpace.begin(); seachSpaceStructPtr <= searchSpace.end(); seachSpaceStructPtr++)
- {
- DistanceFieldSearchSpaceStruct & searchSpaceStruct = *seachSpaceStructPtr;
- S32 cx = sourceX + searchSpaceStruct.xOffset;
- if(cx < 0 || cx >= sourceSizeX)
- continue;
- S32 cy = sourceY + searchSpaceStruct.yOffset;
- if(cy < 0 || cy >= sourceSizeY)
- continue;
- if((sourceData[cy * sourceSizeX + cx] < 127) != thisPixelEmpty)
- {
- closestDist = searchSpaceStruct.distance;
- break;
- }
- }
- F32 diff = thisPixelEmpty ? getMax(-0.5f,-(closestDist / radius2)) : getMin(0.5f,closestDist / radius2);
- F32 targetValue = 0.5f + diff;
- *targetData = targetValue * 255;
- targetData++;
- }
- }
- searchSpace.clear();
- }
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