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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _TRI_LIST_OPT_H_
- #define _TRI_LIST_OPT_H_
- #include "core/util/tVector.h"
- namespace TriListOpt
- {
- typedef U32 IndexType;
- const U32 MaxSizeVertexCache = 32;
- struct VertData
- {
- S32 cachePosition;
- F32 score;
- U32 numReferences;
- U32 numUnaddedReferences;
- S32 *triIndex;
- VertData() : cachePosition(-1), score(0.0f), numReferences(0), numUnaddedReferences(0), triIndex(NULL) {}
- ~VertData() { if(triIndex != NULL) delete [] triIndex; triIndex = NULL; }
- };
- struct TriData
- {
- bool isInList;
- F32 score;
- U32 vertIdx[3];
- TriData() : isInList(false), score(0.0f) { dMemset(vertIdx, 0, sizeof(vertIdx)); }
- };
- class LRUCacheModel
- {
- struct LRUCacheEntry
- {
- LRUCacheEntry *next;
- U32 vIdx;
- VertData *vData;
- LRUCacheEntry() : next(NULL), vIdx(0), vData(NULL) {}
- };
- LRUCacheEntry *mCacheHead;
- public:
- LRUCacheModel() : mCacheHead(NULL) {}
- ~LRUCacheModel();
- void enforceSize(const dsize_t maxSize, Vector<U32> &outTrisToUpdate);
- void useVertex(const U32 vIdx, VertData *vData);
- S32 getCachePosition(const U32 vIdx);
- };
- /// This method will look at the index buffer for a triangle list, and generate
- /// a new index buffer which is optimized using Tom Forsyth's paper:
- /// "Linear-Speed Vertex Cache Optimization"
- /// http://home.comcast.net/~tom_forsyth/papers/fast_vert_cache_opt.html
- /// @param numVerts Number of vertices indexed by the 'indices'
- /// @param numIndices Number of elements in both 'indices' and 'outIndices'
- /// @param indices Input index buffer
- /// @param outIndices Output index buffer
- ///
- /// @note Both 'indices' and 'outIndices' can point to the same memory.
- void OptimizeTriangleOrdering(const dsize_t numVerts, const dsize_t numIndices, const U32 *indices, IndexType *outIndices);
- namespace FindVertexScore
- {
- const F32 CacheDecayPower = 1.5f;
- const F32 LastTriScore = 0.75f;
- const F32 ValenceBoostScale = 2.0f;
- const F32 ValenceBoostPower = 0.5f;
- F32 score(const VertData &vertexData);
- };
- };
- #endif
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