lightMapParams.cpp 2.3 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "lighting/common/lightMapParams.h"
  23. #include "core/stream/bitStream.h"
  24. #include "core/module.h"
  25. MODULE_BEGIN( LightMapParams )
  26. MODULE_INIT_AFTER( ShadowMapParams )
  27. MODULE_INIT
  28. {
  29. LightMapParams::Type = "LightMapParams";
  30. }
  31. MODULE_END;
  32. LightInfoExType LightMapParams::Type( "" );
  33. LightMapParams::LightMapParams( LightInfo *light ) :
  34. representedInLightmap(false),
  35. shadowDarkenColor(0.0f, 0.0f, 0.0f, -1.0f),
  36. includeLightmappedGeometryInShadow(false)
  37. {
  38. }
  39. LightMapParams::~LightMapParams()
  40. {
  41. }
  42. void LightMapParams::set( const LightInfoEx *ex )
  43. {
  44. // TODO: Do we even need this?
  45. }
  46. void LightMapParams::packUpdate( BitStream *stream ) const
  47. {
  48. stream->writeFlag(representedInLightmap);
  49. stream->writeFlag(includeLightmappedGeometryInShadow);
  50. stream->write(shadowDarkenColor);
  51. }
  52. void LightMapParams::unpackUpdate( BitStream *stream )
  53. {
  54. representedInLightmap = stream->readFlag();
  55. includeLightmappedGeometryInShadow = stream->readFlag();
  56. stream->read(&shadowDarkenColor);
  57. // Always make sure that the alpha value of the shadowDarkenColor is -1.0
  58. shadowDarkenColor.alpha = -1.0f;
  59. }