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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/platform.h"
- #include "math/mOrientedBox.h"
- #include "math/mMatrix.h"
- //-----------------------------------------------------------------------------
- bool OrientedBox3F::isContained( const Point3F& point ) const
- {
- Point3F distToCenter = point - getCenter();
- for( U32 i = 0; i < 3; ++ i )
- {
- F32 coeff = mDot( distToCenter, getAxis( i ) );
- if( mFabs( coeff ) > getHalfExtents()[ i ] )
- return false;
- }
- return true;
- }
- //-----------------------------------------------------------------------------
- void OrientedBox3F::set( const MatrixF& transform, const Point3F& extents )
- {
- mCenter = transform.getPosition();
- mAxes[ RightVector ] = transform.getRightVector();
- mAxes[ ForwardVector ] = transform.getForwardVector();
- mAxes[ UpVector ] = transform.getUpVector();
- mHalfExtents = extents * 0.5f;
- _initPoints();
- }
- //-----------------------------------------------------------------------------
- void OrientedBox3F::set( const MatrixF& transform, const Box3F& aabb )
- {
- mCenter = aabb.getCenter();
- transform.mulP( mCenter );
- mAxes[ RightVector ] = transform.getRightVector();
- mAxes[ ForwardVector ] = transform.getForwardVector();
- mAxes[ UpVector ] = transform.getUpVector();
- mHalfExtents[ 0 ] = aabb.len_x() / 2.f;
- mHalfExtents[ 1 ] = aabb.len_y() / 2.f;
- mHalfExtents[ 2 ] = aabb.len_z() / 2.f;
- _initPoints();
- }
- //-----------------------------------------------------------------------------
- void OrientedBox3F::_initPoints()
- {
- const Point3F right = mAxes[ RightVector ] * mHalfExtents.x;
- const Point3F forward = mAxes[ ForwardVector ] * mHalfExtents.y;
- const Point3F up = mAxes[ UpVector ] * mHalfExtents.z;
- mPoints[ NearBottomLeft ] = mCenter - forward - right - up;
- mPoints[ NearBottomRight ] = mCenter - forward + right - up;
- mPoints[ NearTopLeft ] = mCenter - forward - right + up;
- mPoints[ NearTopRight ] = mCenter - forward + right + up;
- mPoints[ FarBottomLeft ] = mCenter + forward - right - up;
- mPoints[ FarBottomRight ] = mCenter + forward + right - up;
- mPoints[ FarTopLeft ] = mCenter + forward - right + up;
- mPoints[ FarTopRight ] = mCenter + forward + right + up;
- }
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